Clone of PhatAC @ https://github.com/floaterxk/PhatAC

Player.h 1.7KB

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  1. #pragma once
  2. class CClient;
  3. class BinaryWriter;
  4. class CBasePlayer : public CBaseMonster
  5. {
  6. public:
  7. CBasePlayer(CClient *, DWORD dwGUID);
  8. ~CBasePlayer();
  9. BOOL PlayerThink();
  10. //base virtuals
  11. virtual void Precache();
  12. virtual void Save();
  13. virtual void RemoveMe()
  14. {
  15. m_pClient = NULL;
  16. CBaseMonster::RemoveMe();
  17. }
  18. //General Player Statistics.
  19. virtual const char *GetGenderString();
  20. virtual const char *GetRaceString();
  21. virtual const char *GetTitleString();
  22. virtual BinaryWriter *GetModelData();
  23. virtual DWORD GiveAttributeXP(eAttribute index, DWORD dwXP);
  24. virtual DWORD GiveVitalXP(eVital index, DWORD dwXP);
  25. virtual DWORD GiveSkillXP(eSkill index, DWORD dwXP);
  26. //Movement overrides
  27. //...
  28. //Animation overrides
  29. //...
  30. //Control events.
  31. virtual void MakeAware(CPhysicsObj *);
  32. virtual void ChangeVIS(DWORD);
  33. void AddSpellByID(DWORD id);
  34. //Network events.
  35. virtual void SendNetMessage(void *_data, DWORD _len, WORD _group, BOOL _event = 0) override;
  36. virtual void SendNetMessage(BinaryWriter *_food, WORD _group, BOOL _event = 0, BOOL del = 1) override;
  37. virtual void EnterPortal();
  38. virtual void ExitPortal();
  39. virtual void LoginCharacter();
  40. virtual void UpdateEntity(CPhysicsObj *);
  41. virtual BOOL IsPlayer() { return TRUE; }
  42. virtual DWORD GetObjectStat(eObjectStat index);
  43. virtual DWORD SetObjectStat(eObjectStat index, DWORD value);
  44. //cmoski -- remove last assessed item
  45. void SetLastAssessed(DWORD guid);
  46. std::string RemoveLastAssessed();
  47. //
  48. void EmitSoundUI(DWORD dwIndex, float fSpeed);
  49. CClient *GetClient() { return m_pClient; }
  50. void SpawnCows();
  51. void SendText(const char* szText, long lColor);
  52. BOOL IsHuman();
  53. DWORD m_LastAssessed;
  54. protected:
  55. CClient *m_pClient;
  56. BYTE m_bStatSequence;
  57. };