9 Commits (3451f0d23b057f622d30fbe1d272e2f0a2f1e24f)

Autore SHA1 Messaggio Data
  Steven T. Snyder e1d7a26259 fixed logging in with nonzero session id 5 anni fa
  Steven T. Snyder c3914deb5d added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server 5 anni fa
  Steven T. Snyder ca80d902d3 fixed support for separate ip address and port number arguments 5 anni fa
  Steven T. Snyder a299cd0cfa compatibility with final retail command line arguments and thwarg-launcher 5 anni fa
  Steven T. Snyder b3c5073a5d login to character select now working with ACE 5 anni fa
  David de Regt 7501329a5d Started compiling everything under 64-bit because of the limited address range for memory mapped files in 32-bit (no idea how that ever worked). Fixed some bugs in usage of the ChecksumXorGenerator. Logs into char select now, but can't enter game. 8 anni fa
  David de Regt 1d0466db90 Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now! 9 anni fa
  David de Regt a01fe3f086 Work on getting the client to connect again. Updated the CRC algorithm to remove the includesize field -- all CRC calculations seem to do that now. Updated login packet builder for the new format. We now get packets back from the server repeatedly, which we'll need to do something about next... 9 anni fa
  David de Regt 7d0e96ee7a Initial commit of all AC2D code, converting from the old SVN repository 9 anni fa