David de Regt
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3451f0d23b
Merge pull request #5 from series8217/fix-session-id
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5 anos atrás |
Steven T. Snyder
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e1d7a26259
fixed logging in with nonzero session id
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5 anos atrás |
David de Regt
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a6b983865b
Merge pull request #4 from series8217/master
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5 anos atrás |
Steven T. Snyder
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d7e0da59a0
unique pdb file name for release build
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5 anos atrás |
Steven T. Snyder
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92b819be4a
warn if no command line arguments provided
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5 anos atrás |
Steven T. Snyder
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de25256046
don't call fclose on a NULL pointer
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5 anos atrás |
Steven T. Snyder
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9817a0f2b0
Fixed character cache loading for 64-bit build by initializing iCount to 0
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5 anos atrás |
Steven T. Snyder
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9ea40b940f
fixed output path for release binary
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5 anos atrás |
Steven T. Snyder
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e3276e205f
disable logging in cWObject::LoadAnimset()
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5 anos atrás |
Steven T. Snyder
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c3914deb5d
added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server
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5 anos atrás |
David de Regt
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13cca88a0d
Merge pull request #3 from series8217/ace-login-fix
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5 anos atrás |
Steven T. Snyder
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ca80d902d3
fixed support for separate ip address and port number arguments
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5 anos atrás |
Steven T. Snyder
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80cc8a3204
merged ace-login-fix
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5 anos atrás |
Steven T. Snyder
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a299cd0cfa
compatibility with final retail command line arguments and thwarg-launcher
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5 anos atrás |
Steven T. Snyder
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b3c5073a5d
login to character select now working with ACE
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5 anos atrás |
Steven T. Snyder
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6324393fea
x64 build targets, output to bin instead of absolute path under c drive
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5 anos atrás |
Steven T. Snyder
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04eb579e9d
login up to character list working with ACE
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5 anos atrás |
Steven T. Snyder
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32d0346e10
added support for password login with String32L format
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5 anos atrás |
Steven T. Snyder
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9f3a9bd111
Message box at startup no longer says 'Error' since it's just sharing the command line parameters
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5 anos atrás |
Steven T. Snyder
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d9d9af2e82
output to bin directory
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5 anos atrás |
Steven T. Snyder
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958d6c3166
update to visual studio 2017
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5 anos atrás |
David de Regt
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7501329a5d
Started compiling everything under 64-bit because of the limited address range for memory mapped files in 32-bit (no idea how that ever worked). Fixed some bugs in usage of the ChecksumXorGenerator. Logs into char select now, but can't enter game.
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8 anos atrás |
David de Regt
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f2793add0b
Got everything compiling again under VS2015
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8 anos atrás |
David de Regt
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1d0466db90
Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now!
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10 anos atrás |
David de Regt
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add3803986
Removing APS file
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10 anos atrás |
David de Regt
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a01fe3f086
Work on getting the client to connect again. Updated the CRC algorithm to remove the includesize field -- all CRC calculations seem to do that now. Updated login packet builder for the new format. We now get packets back from the server repeatedly, which we'll need to do something about next...
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10 anos atrás |
David de Regt
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7d0e96ee7a
Initial commit of all AC2D code, converting from the old SVN repository
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10 anos atrás |
deregtd
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6ce63cce4f
Initial commit
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10 anos atrás |