Steven T. Snyder
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9817a0f2b0
Fixed character cache loading for 64-bit build by initializing iCount to 0
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5 年之前 |
Steven T. Snyder
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e3276e205f
disable logging in cWObject::LoadAnimset()
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5 年之前 |
Steven T. Snyder
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c3914deb5d
added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server
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5 年之前 |
David de Regt
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f2793add0b
Got everything compiling again under VS2015
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8 年之前 |
David de Regt
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1d0466db90
Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now!
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9 年之前 |
David de Regt
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7d0e96ee7a
Initial commit of all AC2D code, converting from the old SVN repository
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9 年之前 |