#pragma once #include "cModelGroup.h" #include "cByteStream.h" #pragma pack(1) struct stLandblockFFFF { DWORD dwID; DWORD dwObjectBlock; WORD wTopo[9][9]; BYTE bZ[9][9]; BYTE bPadding; }; #pragma pack(4) class cLandblock { public: cLandblock(); ~cLandblock(); void Load(WORD wBlock); int Draw(); private: bool FSplitNESW(DWORD x, DWORD y); WORD m_wBlock; stLandblockFFFF m_lbFFFF; std::vector Models; };