#ifndef IMOUSEEVENTS_H #define IMOUSEEVENTS_H class IWindow; class IMouseEvents { public: virtual bool OnClick( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnDoubleClick( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseWheel( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseDown( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseUp( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseMove( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseEnter( IWindow &Window, float X, float Y, unsigned long Button ) = 0; virtual bool OnMouseExit( IWindow &Window, float X, float Y, unsigned long Button ) = 0; }; #endif