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- #ifndef IWINDOWMANAGER_H
- #define IWINDOWMANAGER_H
- class IWindowManager;
- #include "IWindow.h"
- class IWindowManager
- {
- public:
- virtual bool SetWidth( float NewWidth ) = 0;
- virtual float GetWidth() = 0;
- virtual bool SetHeight( float NewHeight ) = 0;
- virtual float GetHeight() = 0;
- virtual bool SetSize( float NewWidth, float NewHeight ) = 0;
- virtual bool AddWindow( IWindow & Window ) = 0;
- virtual bool RemoveWindow( IWindow & Window ) = 0;
- virtual IWindow * SetFocusedWindow( IWindow * Window ) = 0;
- virtual IWindow * GetFocusedWindow() = 0;
-
- virtual IWindow * GetWindowFromXY( float X, float Y ) = 0;
- virtual void OnRender( double TimeSlice ) = 0;
-
- virtual void OnClick( float X, float Y, unsigned long Button ) = 0;
- virtual void OnDoubleClick( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseWheel( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseDown( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseUp( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseMove( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseEnter( float X, float Y, unsigned long Button ) = 0;
- virtual void OnMouseExit( float X, float Y, unsigned long Button ) = 0;
-
- virtual void OnKeyPress( unsigned long KeyCode ) = 0;
- virtual void OnKeyDown( unsigned long KeyCode ) = 0;
- virtual void OnKeyUp( unsigned long KeyCode ) = 0;
- };
- #endif
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