Clone of Akilla's acserver @ https://github.com/deregtd/ACServer

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  1. <html>
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  3. <title>The AC Server Emulator - News</title>
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  15. <td ALIGN="CENTER" WIDTH="*" BGCOLOR="BLACK"><img SRC="acselogo.jpg"></td>
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  23. <!-- MENU -->
  24. <br>
  25. <font COLOR="LIGHTBLUE" SIZE="6">Menu</font>
  26. <hr COLOR="BLUE" WIDTH="60%">
  27. <font SIZE="4">
  28. <a TARGET="_blank" HREF="http://www.m3d.f2s.com/cgi-bin/ultimatebb.cgi">Boards</a><p>
  29. <a HREF="Default.htm">News</a><p>
  30. <a HREF="downloads.html">Downloads</a><p>
  31. <a HREF="screens.html">Screenshots</a><p>
  32. <a HREF="progress.html">Progress</a><p>
  33. <a HREF="docs.html">Docs</a>
  34. </font>
  35. <hr COLOR="BLUE" WIDTH="60%">
  36. <br>
  37. <font COLOR="LIGHTBLUE" SIZE="6">Team</font>
  38. <hr COLOR="BLUE" WIDTH="60%">
  39. <font SIZE="4">
  40. <a href="mailto:akilla@acserver.org">Akilla</a><p>
  41. <TEXT COLOR=WHITE>Cibo Matto</TEXT>
  42. </font>
  43. <hr COLOR="BLUE" WIDTH="60%">
  44. <br>
  45. <font COLOR="LIGHTBLUE" SIZE="6">Links</font>
  46. <hr COLOR="BLUE" WIDTH="60%">
  47. <font SIZE="4">
  48. <a TARGET="_blank" HREF="http://www.zone.com/asheronscall/minilaunch2.asp">Play AC</a><p>
  49. <a TARGET="_blank" HREF="http://www.eternalcircleguild.com/">Eternal Circle</a><p>
  50. <a TARGET="_blank" HREF="http://www.slashdot.org/">Slashdot</a><p>
  51. <a TARGET="_blank" HREF="http://www.reallifecomics.com/">RL Comics</a><p>
  52. <a TARGET="_blank" HREF="http://ac.stratics.com/">Stratics</a><p>
  53. <a TARGET="_blank" HREF="http://cod.xrgaming.net/">COD</a><p>
  54. <a TARGET="_blank" HREF="http://www.acvault.com/">AC Vault</a><p>
  55. <a TARGET="_blank" HREF="http://www.asheronslore.com/">Asheron's<br>Lore</a>
  56. </font>
  57. <hr COLOR="BLUE" WIDTH="60%">
  58. </font>
  59. </td>
  60. <td WIDTH="*" ALIGN="LEFT" VALIGN="TOP" BGCOLOR="BLACK" BACKGROUND="ecbg.jpg" WIDTH="*">
  61. <!-- PAGE CONTENT -->
  62. <center><br><br>
  63. <font COLOR="TEAL" SIZE="6">Welcome to the AC Server Emulator's Website!</font><p>
  64. <table WIDTH="90%">
  65. <tr>
  66. <td WIDTH="*"><font SIZE="4" COLOR="LIGHTBLUE">
  67. The Asheron's Call Server Emulator is a complete alternate server for
  68. Asheron's Call. It has very minimal features at the moment, however it is
  69. advancing quickly. The team members right now are Akilla and Cibo Matto, the creator of Decal, however
  70. I am looking for people to work on packet decoding.<p>
  71. <i><font SIZE="2">
  72. History Note: This emulator is not <a href="http://sentou.acdev.org" target=_blank>Sentou's emulator</a>, it is a seperate emulator that
  73. I was working on before the original team broke up. Sentou later picked up
  74. the code that I was working on and slightly changed it into his current
  75. emulator. He is beginning to rewrite it to not use my old source. I neither
  76. blame nor fault him for using the source, as far as he knew we had abandoned it.
  77. I am now back and continuing development. The original team consisted of
  78. KewtSquirrel, Baynah/Narc, and I. I left for 3 months and that's when the
  79. team diverged. We do not plan on merging the two emulators, please do not ask.
  80. </font></i>
  81. </td>
  82. </tr>
  83. </table><p>
  84. <!-- News Items Go Here! Take the template from the last post and copy/paste! -->
  85. <table WIDTH="95%" BORDER="0" CELLSPACING="0" CELLPADDING="0"><tr><td WIDTH="30"><img SRC="newscorner.gif" WIDTH="30" HEIGHT="30"></td>
  86. <td WIDTH="*" ALIGN="LEFT" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="5"><b>
  87. <!-- News title -->
  88. Jan Patch Update + New Page
  89. </b></font></td><td WIDTH="80" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><b>
  90. <!-- Date of Post -->
  91. 1/23/2001
  92. </b></font></td><td WIDTH="100" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><i>
  93. <!-- Poster -->
  94. Akilla
  95. </i></font></td><td WIDTH="30"><img STYLE="filter:FlipH" SRC="newscorner.gif" WIDTH="30" HEIGHT="30"></td></tr></table><table WIDTH="95%" BORDER="0" CELLSPACING="0"><tr><td BGCOLOR="BLACK"><font SIZE="4" COLOR="LIGHTBLUE">
  96. <!-- Item -->
  97. Due to numerous requests on IRC tonight (6am right now *grinz*), I updated to january patch compatibility.<P>
  98. The latest betas, as always, are at <A HREF=http://home.earthlink.net/~killaw/ACServer>http://home.earthlink.net/~killaw/ACServer</A>.<P>
  99. Ignore the JPGs, I'm showing off my drain macro *grins again*. Get the RAR files with _Jan at the end. I only tested them VERY briefly,
  100. and I'm not 100% positive yet that everything's working with January yet. I'll test it more thoroughly tomorrow night, probably coupled
  101. with a large demo session in #ace, including working on the buffer bug and some other things... I think I've nailed down where the buffer
  102. bug is occurring, now all I have to do is figure out why.. =]<P>
  103. So give those a go, and please email me with your experiences.<P>
  104. Second part... Lunac has been kind enough to write me what I think is a cool looking new page. Soon as he finishes it we'll point
  105. www.acserver.org at it, but right now it's at <A HREF="http://acs.acdome.com">acs.acdome.com</A>. Throw comments on the new layout
  106. at my email box please.<P>
  107. Enjoy! And if anyone wonders why I haven't updated the master downloads yet, it's because until I fix this god damned buffer bug,
  108. I'm not going to replace the stable build with this one, because well, it isn't as stable as the 'stable' build yet... Heh...<P>
  109. That's basically priority number one on the server right now. If anyone's wondering why it's so far between updates right now, I'm
  110. working on a number of other projects. My drain macro, a new acstats.com replacement that also does monarchy/xp chain management, and
  111. some private projects as well. That isn't including game playing time. :-) So that's why. I devote a few days to each project at
  112. a time. I'll get around to everything eventually... Tonight is probably devoted to ACS.<P>
  113. Oh, and enjoy your new textured toon. It's the beginning of the clothing system. I now have a basic texture/model/palette swap
  114. system in and I give it a textured toon for the base swappage. Expect full clothing/armor in a release that rhymes with noon.
  115. </font></td></tr></table><table WIDTH="95%" CELLSPACING="0" CELLPADDING="0" BORDER="0"><tr><td WIDTH="30"><img STYLE="filter:FlipV" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td><td WIDTH="*" BGCOLOR="TEAL"><img STYLE="filter:FlipV" SRC="newscorner-ul.gif" HEIGHT="0" WIDTH="0"></td><td WIDTH="30"><img STYLE="filter:FlipV FlipH" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td></tr></table><p>
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  117. <td WIDTH="*" ALIGN="LEFT" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="5"><b>
  118. <!-- News title -->
  119. XP System + Some Bugfixes
  120. </b></font></td><td WIDTH="80" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><b>
  121. <!-- Date of Post -->
  122. 1/11/2001
  123. </b></font></td><td WIDTH="100" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><i>
  124. <!-- Poster -->
  125. Akilla
  126. </i></font></td><td WIDTH="30"><img STYLE="filter:FlipH" SRC="newscorner.gif" WIDTH="30" HEIGHT="30"></td></tr></table><table WIDTH="95%" BORDER="0" CELLSPACING="0"><tr><td BGCOLOR="BLACK"><font SIZE="4" COLOR="LIGHTBLUE">
  127. <!-- Item -->
  128. Okay, I added a full XP system in. i.e. you can give yourself XP and then raise skills and stats with it. I also added a
  129. !setstatinc command so you can give yourself 100000 run and jump and go flying everywhere. Buncha other neat stuff added now.<P>
  130. The known bugs are as follows. 1. There's still some kind of buffer bug in there. I thought I got rid of it, and in any event it's
  131. a lot better than earlier betas, but it's still there. 2. There may be an obscure crash bug on disconnection. If you can reproduce
  132. it, please tell me via email or the boards. Thanks!<P>
  133. Any other minor or major bugs please post on the boards or email me about. Make sure you delete your old .dat files before using
  134. the newest betas. Enjoy!
  135. </font></td></tr></table><table WIDTH="95%" CELLSPACING="0" CELLPADDING="0" BORDER="0"><tr><td WIDTH="30"><img STYLE="filter:FlipV" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td><td WIDTH="*" BGCOLOR="TEAL"><img STYLE="filter:FlipV" SRC="newscorner-ul.gif" HEIGHT="0" WIDTH="0"></td><td WIDTH="30"><img STYLE="filter:FlipV FlipH" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td></tr></table><p>
  136. <table WIDTH="95%" BORDER="0" CELLSPACING="0" CELLPADDING="0"><tr><td WIDTH="30"><img SRC="newscorner.gif" WIDTH="30" HEIGHT="30"></td>
  137. <td WIDTH="*" ALIGN="LEFT" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="5"><b>
  138. <!-- News title -->
  139. Merry XMas
  140. </b></font></td><td WIDTH="80" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><b>
  141. <!-- Date of Post -->
  142. 12/25/2001
  143. </b></font></td><td WIDTH="100" ALIGN="CENTER" BGCOLOR="TEAL"><font COLOR="LIGHTBLUE" SIZE="3"><i>
  144. <!-- Poster -->
  145. Akilla
  146. </i></font></td><td WIDTH="30"><img STYLE="filter:FlipH" SRC="newscorner.gif" WIDTH="30" HEIGHT="30"></td></tr></table><table WIDTH="95%" BORDER="0" CELLSPACING="0"><tr><td BGCOLOR="BLACK"><font SIZE="4" COLOR="LIGHTBLUE">
  147. <!-- Item -->
  148. Okay, as a nice xmas gift, I'll post a link to the latest beta and some other stuff going on behind
  149. the scenes here. First off, you can grab the latest betas here: <A HREF=http://home.earthlink.net/~killaw/ACServer>http://home.earthlink.net/~killaw/ACServer</A>.<P>
  150. This works with the DECEMBER CLIENT. However, I would make a COPY of your current asheron's call
  151. directory, and then use the logon client with that.<P>
  152. Latest betas work with the directory server hosted kindly by Jubilee at <A HREF=http://www.forotech.com/scripts/dirserv.exe>http://www.forotech.com/scripts/dirserv.exe</A>.
  153. To have the connect link on the directory server page work, first run the login client once then exit, so that it can set up the integration
  154. in your registry. Then close IE and reopen IE, and the directory server links should work properly.<P>
  155. Enjoy! There are numerous bugs with this version. Most notable is there is a buffer problem, where if the server is sending too much data
  156. to the client, the client messes up and ignores all future packets from the server. This is the next major problem we're addressing.<P>
  157. Other than that, it is mostly fully functional. !givexp is working. I believe PvP combat is buggy, however. The worldstore is fixed,
  158. and character creation should be working as normal. Bug reports will only be accepted for the december server, not for the old release.
  159. I'd like to pretend that one doesn't exist. :-)
  160. </font></td></tr></table><table WIDTH="95%" CELLSPACING="0" CELLPADDING="0" BORDER="0"><tr><td WIDTH="30"><img STYLE="filter:FlipV" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td><td WIDTH="*" BGCOLOR="TEAL"><img STYLE="filter:FlipV" SRC="newscorner-ul.gif" HEIGHT="0" WIDTH="0"></td><td WIDTH="30"><img STYLE="filter:FlipV FlipH" HEIGHT="10" WIDTH="30" SRC="newscorner.gif"></td></tr></table><p>
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  176. <td ALIGN="CENTER" WIDTH="*" BGCOLOR="BLACK"><font COLOR="#808080" SIZE="1">Webmaster: <a href="mailto:akilla@acserver.org">Akilla</a>. Page best viewed in 800x600 or above in Internet Explorer.</font></td>
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