Clone of Akilla's acserver @ https://github.com/deregtd/ACServer

progress.html 4.6KB

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  1. <html>
  2. <head>
  3. <title>The AC Server Emulator - Progress</title>
  4. </head>
  5. <body TOPMARGIN="20" BGCOLOR="#101040" LINK="TEAL" VLINK="TEAL" TEXT="WHITE">
  6. <style>
  7. <!--
  8. A{text-decoration:none}
  9. -->
  10. </style>
  11. <center>
  12. <table WIDTH="95%" CELLPADDING="0" CELLSPACING="0" BORDER="0">
  13. <tr>
  14. <td WIDTH="100"><img SRC="ulcorner.gif" WIDTH="100" HEIGHT="133"></td>
  15. <td ALIGN="CENTER" WIDTH="*" BGCOLOR="BLACK"><img SRC="acselogo.jpg"></td>
  16. <!-- <TD WIDTH=100><IMG STYLE="filter:FlipH" SRC="ulcorner.gif"></TD> -->
  17. <td WIDTH="100"><img STYLE="filter:FlipH" SRC="ulcorner.gif" WIDTH="100" HEIGHT="133"></td>
  18. </tr>
  19. </table>
  20. <table WIDTH="95%" BORDER="0" CELLSPACING="0" CELLPADDING="0">
  21. <tr>
  22. <td WIDTH="100" VALIGN="TOP" ALIGN="CENTER" BGCOLOR="BLACK">
  23. <!-- MENU -->
  24. <br>
  25. <font COLOR="LIGHTBLUE" SIZE="6">Menu</font>
  26. <hr COLOR="BLUE" WIDTH="60%">
  27. <font SIZE="4">
  28. <a TARGET="_blank" HREF="http://www.m3d.f2s.com/cgi-bin/ultimatebb.cgi">Boards</a><p>
  29. <a HREF="Default.htm">News</a><p>
  30. <a HREF="downloads.html">Downloads</a><p>
  31. <a HREF="screens.html">Screenshots</a><p>
  32. <a HREF="progress.html">Progress</a><p>
  33. <a HREF="docs.html">Docs</a>
  34. </font>
  35. <hr COLOR="BLUE" WIDTH="60%">
  36. <br>
  37. <font COLOR="LIGHTBLUE" SIZE="6">Team</font>
  38. <hr COLOR="BLUE" WIDTH="60%">
  39. <font SIZE="4">
  40. <a href="mailto:akilla@acserver.org">Akilla</a><p>
  41. <TEXT COLOR=WHITE>Cibo Matto</TEXT></font>
  42. <hr COLOR="BLUE" WIDTH="60%">
  43. <br>
  44. <font COLOR="LIGHTBLUE" SIZE="6">Links</font>
  45. <hr COLOR="BLUE" WIDTH="60%">
  46. <font SIZE="4">
  47. <a TARGET="_blank" HREF="http://www.zone.com/asheronscall/minilaunch2.asp">Play AC</a><p>
  48. <a TARGET="_blank" HREF="http://www.eternalcircleguild.com/">Eternal Circle</a><p>
  49. <a TARGET="_blank" HREF="http://www.slashdot.org/">Slashdot</a><p>
  50. <a TARGET="_blank" HREF="http://www.reallifecomics.com/">RL Comics</a><p>
  51. <a TARGET="_blank" HREF="http://ac.stratics.com/">Stratics</a><p>
  52. <a TARGET="_blank" HREF="http://cod.xrgaming.net/">COD</a><p>
  53. <a TARGET="_blank" HREF="http://www.acvault.com/">AC Vault</a><p>
  54. <a TARGET="_blank" HREF="http://www.asheronslore.com/">Asheron's<br>Lore</a>
  55. </font>
  56. <hr COLOR="BLUE" WIDTH="60%">
  57. </font>
  58. </td>
  59. <td WIDTH="*" ALIGN="LEFT" VALIGN="TOP" BGCOLOR="BLACK" BACKGROUND="ecbg.jpg" WIDTH="*">
  60. <!-- PAGE CONTENT -->
  61. <center><br><br>
  62. <font COLOR="TEAL" SIZE="6">Progress</font><p>
  63. <table WIDTH="90%">
  64. <tr>
  65. <td WIDTH="*"><font SIZE="4" COLOR="LIGHTBLUE">
  66. My goal is to eventually have a fairly fully-functinoal server emulator, where
  67. many (hopefully somewhere around 100 people on a fast machine) can connect,
  68. interact, hunt, PvP, and have fun. Another goal would be specific servers
  69. for different activities; a make-a-godly-char-and-pk-with-no-consequences
  70. server, for example. For now, current progress will be posted here. This
  71. includes what has been accomplished, what's being worked on, and what the
  72. nearest goals are.
  73. </td>
  74. </tr>
  75. </table><p>
  76. <table WIDTH="90%" BORDER="BLUE">
  77. <tr>
  78. <th WIDTH="150">Item</th>
  79. <th WIDTH="*">Progress</th>
  80. </tr>
  81. <tr>
  82. <td>Teleporting</td>
  83. <td>Teleporting by map coordinates and by XYZ+Landblock are both implemented. All teleporting bugs should be fixed.</td>
  84. </tr>
  85. <tr>
  86. <td>Item Manipulation</td>
  87. <td>All items can be moved around the backpack, and equipped and unequipped. There is basic picking up off the ground now too. Item management is the next major goal to tackle.</td>
  88. </tr>
  89. <tr>
  90. <td>Login Client</td>
  91. <td>The New Login Client is complete. It also saves everything to the registry.</td>
  92. </tr>
  93. <tr>
  94. <td>World State</td>
  95. <td>The world state is finished! All I need to do now is start adding more object types.</td>
  96. </tr>
  97. <tr>
  98. <td>Character Creation/Management</td>
  99. <td>Character Creation and management is fully working. When you create and
  100. delete a char, you will have to press enter when it says &quot;please wait...&quot; but
  101. other than that it is fully working. All characters created are saved to
  102. disk for later storage, and created characters are reflected in-game.</td>
  103. </tr>
  104. <tr>
  105. <td>Experience System</td>
  106. <td>Fully added! Have a party with it!</td>
  107. </tr>
  108. <tr>
  109. <td>Packet Resending</td>
  110. <td>Fully added! The only issue is the buffer bug, which I'm still tracking down.</td>
  111. </tr>
  112. </table>
  113. </td>
  114. </tr>
  115. </table>
  116. <table WIDTH="95%" CELLPADDING="0" CELLSPACING="0" BORDER="0">
  117. <tr>
  118. <td WIDTH="100"><img STYLE="filter:FlipV" HEIGHT="33" WIDTH="100" SRC="ulcorner.gif"></td>
  119. <td ALIGN="CENTER" WIDTH="*" BGCOLOR="BLACK"><font COLOR="#808080" SIZE="1">Webmaster: <a href="mailto:akilla@acserver.org">Akilla</a>. Page best viewed in 800x600 or above in Internet Explorer.</font></td>
  120. <td WIDTH="100"><img STYLE="filter:FlipV FlipH" HEIGHT="33" WIDTH="100" SRC="ulcorner.gif"></td>
  121. </tr>
  122. </table>
  123. </center>
  124. </body>
  125. </html>