Clone of Akilla's acserver @ https://github.com/deregtd/ACServer

ACServer.plg 1.5KB

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  1. <html>
  2. <body>
  3. <pre>
  4. <h1>Build Log</h1>
  5. <h3>
  6. --------------------Configuration: ACServer - Win32 Release--------------------
  7. </h3>
  8. <h3>Command Lines</h3>
  9. Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP354.tmp" with contents
  10. [
  11. /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Release/" /Fp"Release/ACServer.pch" /Yu"stdafx.h" /Fo"Release/" /Fd"Release/" /FD /c
  12. "D:\acserver\ACServer\Network.cpp"
  13. ]
  14. Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP354.tmp"
  15. Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP355.tmp" with contents
  16. [
  17. kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/ACServer.pdb" /machine:I386 /out:"Release/ACServer.exe"
  18. .\Release\ACServer.obj
  19. .\Release\GameParsing.obj
  20. .\Release\HighLevelFuncs.obj
  21. .\Release\Network.obj
  22. .\Release\StdAfx.obj
  23. .\Release\WorldItems.obj
  24. .\Release\ACServer.res
  25. ]
  26. Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP355.tmp"
  27. <h3>Output Window</h3>
  28. Compiling...
  29. Network.cpp
  30. Linking...
  31. Creating command line "bscmake.exe /nologo /o"Release/ACServer.bsc" .\Release\StdAfx.sbr .\Release\ACServer.sbr .\Release\GameParsing.sbr .\Release\HighLevelFuncs.sbr .\Release\Network.sbr .\Release\WorldItems.sbr"
  32. Creating browse info file...
  33. <h3>Output Window</h3>
  34. <h3>Results</h3>
  35. ACServer.exe - 0 error(s), 0 warning(s)
  36. </pre>
  37. </body>
  38. </html>