571 Commits (6a9168e47c880e152febe008ce189d233e148274)

Author SHA1 Message Date
  Dan Skorupski 2eef11c68a Attempt to update libstdc++ with g++-4.8 package. 10 years ago
  Dan Skorupski 61c180c32f Change compiler to clang so travis prints the version. 10 years ago
  Dan Skorupski 310d3b8e11 Remove debug code to fix build. 10 years ago
  Dan Skorupski 8b007a9729 Add additional terrain textures. 10 years ago
  Dan Skorupski 4be1957789 Function renaming. 10 years ago
  Dan Skorupski 7cc8c3c9eb Recenter LandblockManager based on Camera movement. 10 years ago
  Dan Skorupski 786e46325b Work on SkyModel and SkyRenderer. 10 years ago
  Dan Skorupski 6b23e51b71 Mipmapping blend textures creates strange artifacts. 10 years ago
  Dan Skorupski c3fbf3a3d6 Fix up camera and skybox. 10 years ago
  Dan Skorupski 8f066fd701 Rename initVAO to initGeometry. 10 years ago
  Dan Skorupski da63e29f0e Things are pretty thoroughly fucked right now. 10 years ago
  Dan Skorupski 71445c4b80 Enable mipmapping. Things look much better! 10 years ago
  Dan Skorupski ef5dc27239 Enable MSAA. 10 years ago
  Dan Skorupski b42bf44a94 Small amount of cleanup. 10 years ago
  Dan Skorupski e993dc7745 Skybox working, but there's no texture yet! 10 years ago
  Dan Skorupski b2e15a78c2 Work in progress. 10 years ago
  Dan Skorupski aec8d8743a Work in progress on skybox. 10 years ago
  Dan Skorupski bdbcae1136 Fix compilation on VS2012. 10 years ago
  Dan Skorupski c139b3a32c Add back stdexcept. 10 years ago
  Dan Skorupski 5477526a39 Fix texture mapping. 10 years ago
  Dan Skorupski b82425df58 Rendering multiple landblocks. 10 years ago
  Dan Skorupski 6b1cdfad26 Work in progress. 10 years ago
  Dan Skorupski 2f2e183ad4 Split LandblockRenderer into LandblockRenderer and LandblockRenderData. 10 years ago
  Dan Skorupski bac6bfc61a Cleanup. 10 years ago
  Dan Skorupski 5e6d641429 Reimplement lighting. 10 years ago
  Dan Skorupski e9a8905c79 Major heightmap work. 10 years ago
  Dan Skorupski e2a7216ff4 Fix a few one off errors, flip output. 10 years ago
  Dan Skorupski cb69466649 Offset map generated from bicubic resampling. 10 years ago
  Dan Skorupski 3d12bc5820 Landscape smoothing; not quite working yet. 10 years ago
  Dan Skorupski 1da658e611 Cleanup. 10 years ago
  Dan Skorupski fedde20ffa Offset texture working! 10 years ago
  Dan Skorupski 21c7ef7953 Tess control and eval shaders. 10 years ago
  Dan Skorupski 7bf094c33e Road rendering. 10 years ago
  Dan Skorupski 1966f82a87 Flip images. 10 years ago
  Dan Skorupski 6e8936d2fb Various additional work on road rendering. 10 years ago
  Dan Skorupski c2d963476f Fix scale. 10 years ago
  Dan Skorupski 451474edbb Latest changes. 10 years ago
  Dan Skorupski 6f177e3c57 Latest changes. 10 years ago
  Dan Skorupski 60b72cf4b5 Fucking tabs. 10 years ago
  Dan Skorupski 79c30eace1 Load blend textures. 10 years ago
  Dan Skorupski 623ce533c5 Fix compilation error. I swear this worked before. 10 years ago
  Dan Skorupski 713d457568 Latest changes. 10 years ago
  Dan Skorupski aa9cef4246 Blend texture reference. 10 years ago
  Dan Skorupski 9e13d63f62 Use array texture. 10 years ago
  Dan Skorupski 2c40baf1cd Adding Image::blit. 10 years ago
  Dan Skorupski bd1259a751 Adding sublime-project file. 10 years ago
  Dan Skorupski 677b501743 _mm_empty is not needed (nor available on Windows) with SSE2. 10 years ago
  Dan Skorupski d535dca543 Fix missing include on Windows. 10 years ago
  Dan Skorupski 30e2e64b5b Fix generation of build.ninja on Windows. 10 years ago
  Dan Skorupski 22980ddbac Various changes. 10 years ago