Dan Skorupski
|
3c7faa822f
Render objects in world.
|
10 years ago |
Dan Skorupski
|
d8d8f4bb7f
Plumbing for sending blobs.
|
10 years ago |
Dan Skorupski
|
9396e00d3c
Various changes.
|
10 years ago |
Dan Skorupski
|
a90a36f5b8
Hook SessionManager up to Core.
|
10 years ago |
Dan Skorupski
|
148b976906
Various changes.
|
10 years ago |
Dan Skorupski
|
c41df3f68c
Use _WIN32 instead of WIN32.
|
10 years ago |
Dan Skorupski
|
95a75bb195
Basic logging code.
|
10 years ago |
Dan Skorupski
|
34fc6e0b88
Fix compilation.
|
10 years ago |
Dan Skorupski
|
d9d9be6eea
Move resources into resource folder.
|
10 years ago |
Dan Skorupski
|
f173b1e44f
Rename Orientation to Location.
|
10 years ago |
Dan Skorupski
|
3607c09558
Initial bits of scene rendering.
|
10 years ago |
Dan Skorupski
|
6ef8f35cf8
Adjust naming of more constants.
|
10 years ago |
Dan Skorupski
|
826c35a948
Use brace-init where applicable.
|
10 years ago |
Dan Skorupski
|
e9a4988a39
Use k to prefix constants.
|
10 years ago |
Dan Skorupski
|
939cec5400
Converting C-style and function-style casts to static_cast and reinterpret_cast.
|
10 years ago |
Dan Skorupski
|
39b0f2b539
Banish remaining inappropriate uses of auto.
|
10 years ago |
Dan Skorupski
|
403cbb7d60
Banish many uses of auto.
|
10 years ago |
Dan Skorupski
|
c0bb1a22c7
Handle additional ImageFormats.
|
10 years ago |
Dan Skorupski
|
9fa088c899
Add DatFile::list, primitive resource loading code.
|
10 years ago |
Dan Skorupski
|
a62ec37d6c
Postfix underscore on member variables.
|
10 years ago |
Dan Skorupski
|
b8a57c545c
Various changes.
|
10 years ago |
Dan Skorupski
|
9326edc1b6
Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells.
|
10 years ago |
Dan Skorupski
|
ad97bfeb3a
Stripping out physics stuff.
|
10 years ago |
Dan Skorupski
|
060049337b
Rename time to stepTime.
|
10 years ago |
Dan Skorupski
|
2581b8ee60
Abandoning useless 'const' for consistency.
|
10 years ago |
Dan Skorupski
|
bfae200223
Tweaks.
|
10 years ago |
Dan Skorupski
|
2059a942a5
Add playerObjectId and setPlayerObjectId.
|
10 years ago |
Dan Skorupski
|
6bc6eb5a1c
Physics skeleton, option to render collision geometry.
|
10 years ago |
Dan Skorupski
|
f3bf74408e
Object/ObjectManager skeletons and friends.
|
10 years ago |
Dan Skorupski
|
b838aeb44e
Fix up HEADLESS compilation.
|
10 years ago |
Dan Skorupski
|
fa94f12438
Convert NIH math code to glm.
|
10 years ago |
Dan Skorupski
|
68dd33d8ec
Temporary junk for debugging model group rendering.
|
10 years ago |
Dan Skorupski
|
22131624bb
Add GPLv2 license comments.
|
10 years ago |
Dan Skorupski
|
a044d04e0e
I haven't a clue what this _config(nullptr) is for!
|
10 years ago |
Dan Skorupski
|
563bc71be2
Various changes.
|
10 years ago |
Dan Skorupski
|
f8e12b0ca9
Allow shift key to adjust camera speed.
|
10 years ago |
Dan Skorupski
|
4676c434ef
Clean up include files.
|
10 years ago |
Dan Skorupski
|
d6ee06f7fc
TextureAtlas work.
|
10 years ago |
Dan Skorupski
|
067d378dfa
Model rendering WIP.
|
10 years ago |
Dan Skorupski
|
1274936768
English good.
|
10 years ago |
Dan Skorupski
|
7bce6b82f5
Include head orientation and position with camera.
|
10 years ago |
Dan Skorupski
|
85d3ade943
Configuration with jansson.
|
10 years ago |
Dan Skorupski
|
4da681d46c
Fix landblock edges.
|
10 years ago |
Dan Skorupski
|
4be1957789
Function renaming.
|
10 years ago |
Dan Skorupski
|
7cc8c3c9eb
Recenter LandblockManager based on Camera movement.
|
10 years ago |
Dan Skorupski
|
b82425df58
Rendering multiple landblocks.
|
10 years ago |
Dan Skorupski
|
6b1cdfad26
Work in progress.
|
10 years ago |
Dan Skorupski
|
2cdbd144c5
Move DatFile stuff into loadTexture.cpp.
|
10 years ago |
Dan Skorupski
|
8f39afa524
Directory restructuring and such.
|
10 years ago |