49 Commits (master)

Author SHA1 Message Date
  Dan Skorupski 3c7faa822f Render objects in world. 10 years ago
  Dan Skorupski d8d8f4bb7f Plumbing for sending blobs. 10 years ago
  Dan Skorupski 9396e00d3c Various changes. 10 years ago
  Dan Skorupski a90a36f5b8 Hook SessionManager up to Core. 10 years ago
  Dan Skorupski 148b976906 Various changes. 10 years ago
  Dan Skorupski c41df3f68c Use _WIN32 instead of WIN32. 10 years ago
  Dan Skorupski 95a75bb195 Basic logging code. 10 years ago
  Dan Skorupski 34fc6e0b88 Fix compilation. 10 years ago
  Dan Skorupski d9d9be6eea Move resources into resource folder. 10 years ago
  Dan Skorupski f173b1e44f Rename Orientation to Location. 10 years ago
  Dan Skorupski 3607c09558 Initial bits of scene rendering. 10 years ago
  Dan Skorupski 6ef8f35cf8 Adjust naming of more constants. 10 years ago
  Dan Skorupski 826c35a948 Use brace-init where applicable. 10 years ago
  Dan Skorupski e9a4988a39 Use k to prefix constants. 10 years ago
  Dan Skorupski 939cec5400 Converting C-style and function-style casts to static_cast and reinterpret_cast. 10 years ago
  Dan Skorupski 39b0f2b539 Banish remaining inappropriate uses of auto. 10 years ago
  Dan Skorupski 403cbb7d60 Banish many uses of auto. 10 years ago
  Dan Skorupski c0bb1a22c7 Handle additional ImageFormats. 10 years ago
  Dan Skorupski 9fa088c899 Add DatFile::list, primitive resource loading code. 10 years ago
  Dan Skorupski a62ec37d6c Postfix underscore on member variables. 10 years ago
  Dan Skorupski b8a57c545c Various changes. 10 years ago
  Dan Skorupski 9326edc1b6 Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells. 10 years ago
  Dan Skorupski ad97bfeb3a Stripping out physics stuff. 10 years ago
  Dan Skorupski 060049337b Rename time to stepTime. 10 years ago
  Dan Skorupski 2581b8ee60 Abandoning useless 'const' for consistency. 10 years ago
  Dan Skorupski bfae200223 Tweaks. 10 years ago
  Dan Skorupski 2059a942a5 Add playerObjectId and setPlayerObjectId. 10 years ago
  Dan Skorupski 6bc6eb5a1c Physics skeleton, option to render collision geometry. 10 years ago
  Dan Skorupski f3bf74408e Object/ObjectManager skeletons and friends. 10 years ago
  Dan Skorupski b838aeb44e Fix up HEADLESS compilation. 10 years ago
  Dan Skorupski fa94f12438 Convert NIH math code to glm. 10 years ago
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. 10 years ago
  Dan Skorupski 22131624bb Add GPLv2 license comments. 10 years ago
  Dan Skorupski a044d04e0e I haven't a clue what this _config(nullptr) is for! 10 years ago
  Dan Skorupski 563bc71be2 Various changes. 10 years ago
  Dan Skorupski f8e12b0ca9 Allow shift key to adjust camera speed. 10 years ago
  Dan Skorupski 4676c434ef Clean up include files. 10 years ago
  Dan Skorupski d6ee06f7fc TextureAtlas work. 10 years ago
  Dan Skorupski 067d378dfa Model rendering WIP. 10 years ago
  Dan Skorupski 1274936768 English good. 10 years ago
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. 10 years ago
  Dan Skorupski 85d3ade943 Configuration with jansson. 10 years ago
  Dan Skorupski 4da681d46c Fix landblock edges. 10 years ago
  Dan Skorupski 4be1957789 Function renaming. 10 years ago
  Dan Skorupski 7cc8c3c9eb Recenter LandblockManager based on Camera movement. 10 years ago
  Dan Skorupski b82425df58 Rendering multiple landblocks. 10 years ago
  Dan Skorupski 6b1cdfad26 Work in progress. 10 years ago
  Dan Skorupski 2cdbd144c5 Move DatFile stuff into loadTexture.cpp. 10 years ago
  Dan Skorupski 8f39afa524 Directory restructuring and such. 10 years ago