Dan Skorupski
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64cf111b1e
Hide Land::Data, add accessors.
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10 years ago |
Dan Skorupski
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b8e5fd1032
Cull scene objects by slope.
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10 years ago |
Dan Skorupski
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7339c7c290
Use Land_Height_Table.
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10 years ago |
Dan Skorupski
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5941205e42
Check displace_x and displace_y like done in canonical client.
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10 years ago |
Dan Skorupski
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b6eb95ed33
Allow calcHeight to calculate slope.
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10 years ago |
Dan Skorupski
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f5087340ed
Various tweaks, update TODO.md.
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10 years ago |
Dan Skorupski
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f9187bb70e
Don't crash on empty scenes.
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10 years ago |
Dan Skorupski
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9730f563e9
Use constants, idjit.
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10 years ago |
Dan Skorupski
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ce1bf63065
More struct names.
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10 years ago |
Dan Skorupski
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dc760b3829
More unique prefix for AC struct names.
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10 years ago |
Dan Skorupski
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cdc3d7bc35
Rename AnimationStrip to MotionData.
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10 years ago |
Dan Skorupski
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fd7cef0340
Rename AnimationSet to MotionTable.
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10 years ago |
Dan Skorupski
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fbdc9f4ce9
Remove unused forward declaration.
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10 years ago |
Dan Skorupski
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d960288935
Change *::read(BinReader&) to read(BinReader&, *).
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10 years ago |
Dan Skorupski
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fb847976f8
Fix hiding of lighting/portal polygons.
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10 years ago |
Dan Skorupski
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a4875a0392
Normalize loop variables.
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10 years ago |
Dan Skorupski
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0581d30401
Rename Doodad to StaticObject.
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10 years ago |
Dan Skorupski
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c6f76592a2
Centralize parsing of Sphere, CylSphere and Plane.
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10 years ago |
Dan Skorupski
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984d0413c5
Rename texIndex to surfaceIndex.
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10 years ago |
Dan Skorupski
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92084ea53f
Various changes.
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10 years ago |
Dan Skorupski
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d82df50f08
Update TriangleFan.
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10 years ago |
Dan Skorupski
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2d2f824261
Small tweaks.
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10 years ago |
Dan Skorupski
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2487810788
Update AnimationSet and AnimationStrip.
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10 years ago |
Dan Skorupski
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f9ba6ec0b1
Update Animation.
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10 years ago |
Dan Skorupski
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f173b1e44f
Rename Orientation to Location.
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10 years ago |
Dan Skorupski
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3601cadd2f
Simplify Model parsing.
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10 years ago |
Dan Skorupski
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f567a4aa16
Huge upgrade to ModelGroup.
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10 years ago |
Dan Skorupski
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39f3d53f23
Add BSPTreeType.
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10 years ago |
Dan Skorupski
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7c90427b7f
Reduce matrix multiplications.
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10 years ago |
Dan Skorupski
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82caf043e3
Reduce matrix multiplications.
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10 years ago |
Dan Skorupski
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683eca4079
Use real PixelFormat names.
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10 years ago |
Dan Skorupski
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93a98020ef
Rename ImageFormat to PixelFormat.
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10 years ago |
Dan Skorupski
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53744cf37f
Match BSPNode and friends with BSPNODE and friends.
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10 years ago |
Dan Skorupski
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1e872a9da6
Rename StructureGeom to Environment.
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10 years ago |
Dan Skorupski
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ba5a2792f9
Remove unused junk.
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10 years ago |
Dan Skorupski
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20a6345b41
Rename TextureLookup8 to Surface.
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10 years ago |
Dan Skorupski
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84cb2b1eda
Update SkillCategory.
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10 years ago |
Dan Skorupski
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922b3d7d03
Update SkillTable.
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10 years ago |
Dan Skorupski
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6a625456af
Add SpellTable.h.
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10 years ago |
Dan Skorupski
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aee6b4b7cb
Tile textures.
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10 years ago |
Dan Skorupski
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79ea2d9ae1
Support all landscape textures.
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10 years ago |
Dan Skorupski
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84e00b7e19
Minor tweaks.
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10 years ago |
Dan Skorupski
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bc9cc23783
Update DatFile.
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10 years ago |
Dan Skorupski
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a269736c22
Support object rotation.
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10 years ago |
Dan Skorupski
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0132c053c6
Support object scaling.
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10 years ago |
Dan Skorupski
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e8056862bc
Update TextureLookup8.
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10 years ago |
Dan Skorupski
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3607c09558
Initial bits of scene rendering.
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10 years ago |
Dan Skorupski
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0cbabf1de7
Scene and Region resources.
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10 years ago |
Dan Skorupski
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13a06f539a
Add PRNG.h and PRNG.cpp.
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10 years ago |
Dan Skorupski
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6259cf27ba
Flesh out animation hooks.
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10 years ago |