571 Commits (master)

Author SHA1 Message Date
  Dan Skorupski 64cf111b1e Hide Land::Data, add accessors. 10 years ago
  Dan Skorupski b8e5fd1032 Cull scene objects by slope. 10 years ago
  Dan Skorupski 7339c7c290 Use Land_Height_Table. 10 years ago
  Dan Skorupski 5941205e42 Check displace_x and displace_y like done in canonical client. 10 years ago
  Dan Skorupski b6eb95ed33 Allow calcHeight to calculate slope. 10 years ago
  Dan Skorupski f5087340ed Various tweaks, update TODO.md. 10 years ago
  Dan Skorupski f9187bb70e Don't crash on empty scenes. 10 years ago
  Dan Skorupski 9730f563e9 Use constants, idjit. 10 years ago
  Dan Skorupski ce1bf63065 More struct names. 10 years ago
  Dan Skorupski dc760b3829 More unique prefix for AC struct names. 10 years ago
  Dan Skorupski cdc3d7bc35 Rename AnimationStrip to MotionData. 10 years ago
  Dan Skorupski fd7cef0340 Rename AnimationSet to MotionTable. 10 years ago
  Dan Skorupski fbdc9f4ce9 Remove unused forward declaration. 10 years ago
  Dan Skorupski d960288935 Change *::read(BinReader&) to read(BinReader&, *). 10 years ago
  Dan Skorupski fb847976f8 Fix hiding of lighting/portal polygons. 10 years ago
  Dan Skorupski a4875a0392 Normalize loop variables. 10 years ago
  Dan Skorupski 0581d30401 Rename Doodad to StaticObject. 10 years ago
  Dan Skorupski c6f76592a2 Centralize parsing of Sphere, CylSphere and Plane. 10 years ago
  Dan Skorupski 984d0413c5 Rename texIndex to surfaceIndex. 10 years ago
  Dan Skorupski 92084ea53f Various changes. 10 years ago
  Dan Skorupski d82df50f08 Update TriangleFan. 10 years ago
  Dan Skorupski 2d2f824261 Small tweaks. 10 years ago
  Dan Skorupski 2487810788 Update AnimationSet and AnimationStrip. 10 years ago
  Dan Skorupski f9ba6ec0b1 Update Animation. 10 years ago
  Dan Skorupski f173b1e44f Rename Orientation to Location. 10 years ago
  Dan Skorupski 3601cadd2f Simplify Model parsing. 10 years ago
  Dan Skorupski f567a4aa16 Huge upgrade to ModelGroup. 10 years ago
  Dan Skorupski 39f3d53f23 Add BSPTreeType. 10 years ago
  Dan Skorupski 7c90427b7f Reduce matrix multiplications. 10 years ago
  Dan Skorupski 82caf043e3 Reduce matrix multiplications. 10 years ago
  Dan Skorupski 683eca4079 Use real PixelFormat names. 10 years ago
  Dan Skorupski 93a98020ef Rename ImageFormat to PixelFormat. 10 years ago
  Dan Skorupski 53744cf37f Match BSPNode and friends with BSPNODE and friends. 10 years ago
  Dan Skorupski 1e872a9da6 Rename StructureGeom to Environment. 10 years ago
  Dan Skorupski ba5a2792f9 Remove unused junk. 10 years ago
  Dan Skorupski 20a6345b41 Rename TextureLookup8 to Surface. 10 years ago
  Dan Skorupski 84cb2b1eda Update SkillCategory. 10 years ago
  Dan Skorupski 922b3d7d03 Update SkillTable. 10 years ago
  Dan Skorupski 6a625456af Add SpellTable.h. 10 years ago
  Dan Skorupski aee6b4b7cb Tile textures. 10 years ago
  Dan Skorupski 79ea2d9ae1 Support all landscape textures. 10 years ago
  Dan Skorupski 84e00b7e19 Minor tweaks. 10 years ago
  Dan Skorupski bc9cc23783 Update DatFile. 10 years ago
  Dan Skorupski a269736c22 Support object rotation. 10 years ago
  Dan Skorupski 0132c053c6 Support object scaling. 10 years ago
  Dan Skorupski e8056862bc Update TextureLookup8. 10 years ago
  Dan Skorupski 3607c09558 Initial bits of scene rendering. 10 years ago
  Dan Skorupski 0cbabf1de7 Scene and Region resources. 10 years ago
  Dan Skorupski 13a06f539a Add PRNG.h and PRNG.cpp. 10 years ago
  Dan Skorupski 6259cf27ba Flesh out animation hooks. 10 years ago