/* * Bael'Zharon's Respite * Copyright (C) 2014 Daniel Skorupski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef BZR_GRAPHICS_MESHRENDERDATA_H #define BZR_GRAPHICS_MESHRENDERDATA_H #include "Destructable.h" #include "Noncopyable.h" #include "Resource.h" struct Model; class Structure; struct Vertex; struct TriangleFan; class MeshRenderData : public Destructable, Noncopyable { public: MeshRenderData(const Model& model); MeshRenderData(const Structure& structure); ~MeshRenderData(); void render(); private: struct Batch { ResourcePtr surface; int indexCount; }; void init(const vector& surfaces, const vector& vertices, const vector& triangleFans, const vector& hitTriangleFans); GLuint vertexArray_; GLuint vertexBuffer_; GLuint indexBuffer_; vector batches_; }; #endif