/* * Bael'Zharon's Respite * Copyright (C) 2014 Daniel Skorupski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef BZR_GRAPHICS_RENDERER_H #define BZR_GRAPHICS_RENDERER_H #include "Noncopyable.h" #ifdef OCULUSVR #include #include #endif class LandRenderer; class ModelRenderer; class SkyRenderer; class StructureRenderer; class Renderer : Noncopyable { public: Renderer(); ~Renderer(); void init(); void render(fp_t interp); GLenum textureMinFilter() const; GLfloat textureMaxAnisotropy() const; bool renderHitGeometry() const; private: void createWindow(); #ifdef OCULUSVR void initOVR(); void cleanupOVR(); void renderOVR(fp_t interp); #endif fp_t fieldOfView_; GLenum textureMinFilter_; GLfloat textureMaxAnisotropy_; bool renderHitGeometry_; bool videoInit_; SDL_Window* window_; SDL_GLContext context_; #ifdef OCULUSVR ovrHmd hmd_; ovrSizei renderTexSize_; ovrRecti eyeViewport_[ovrEye_Count]; ovrGLTexture eyeTexture_[ovrEye_Count]; ovrEyeRenderDesc eyeRenderDesc_[ovrEye_Count]; GLuint renderTex_; GLuint depthTex_; GLuint framebuffer_; #endif unique_ptr skyRenderer_; unique_ptr landRenderer_; unique_ptr structureRenderer_; unique_ptr modelRenderer_; }; #endif