/* * Bael'Zharon's Respite * Copyright (C) 2014 Daniel Skorupski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "resource/Scene.h" #include "BinReader.h" #include "Land.h" #include "util.h" static void read(BinReader& reader, Scene::ObjectDesc& objectDesc) { objectDesc.resourceId = reader.readInt(); assert(objectDesc.resourceId == 0 || (objectDesc.resourceId & 0xFF000000) == static_cast(ResourceType::kModel) || (objectDesc.resourceId & 0xFF000000) == static_cast(ResourceType::kSetup)); read(reader, objectDesc.position); assert(objectDesc.position.x >= -Land::kCellSize && objectDesc.position.x <= Land::kCellSize); assert(objectDesc.position.y >= -Land::kCellSize && objectDesc.position.y <= Land::kCellSize); read(reader, objectDesc.rotation); objectDesc.frequency = reader.readFloat(); assert(objectDesc.frequency >= 0.0 && objectDesc.frequency <= 1.0); objectDesc.displace.x = reader.readFloat(); assert(objectDesc.displace.x >= -Land::kCellSize && objectDesc.displace.x <= Land::kCellSize); objectDesc.displace.y = reader.readFloat(); assert(objectDesc.displace.y >= -Land::kCellSize && objectDesc.displace.y <= Land::kCellSize); objectDesc.minScale = reader.readFloat(); assert(objectDesc.minScale >= 0.0f); objectDesc.maxScale = reader.readFloat(); assert(objectDesc.maxScale >= 0.0f); assert(objectDesc.minScale <= objectDesc.maxScale); objectDesc.maxRotation = reader.readFloat(); assert(objectDesc.maxRotation >= 0.0 && objectDesc.maxRotation <= 360.0); objectDesc.minSlope = reader.readFloat(); objectDesc.maxSlope = reader.readFloat(); uint32_t intAlign = reader.readInt(); assert(intAlign == 0 || intAlign == 1); objectDesc.align = (intAlign != 0); uint32_t intOrient = reader.readInt(); assert(intOrient == 0 || intOrient == 1); objectDesc.orient = (intOrient != 0); uint32_t intIsWeenieObj = reader.readInt(); assert(intIsWeenieObj == 0 || intIsWeenieObj == 1); objectDesc.isWeenieObj = (intIsWeenieObj != 0); } Scene::Scene(uint32_t id, const void* data, size_t size) : ResourceImpl{id} { BinReader reader(data, size); uint32_t resourceId = reader.readInt(); assert(resourceId == id); UNUSED(resourceId); uint32_t numObjects = reader.readInt(); objects.resize(numObjects); for(ObjectDesc& objectDesc : objects) { read(reader, objectDesc); } }