[![Build Status](https://travis-ci.org/boardwalk/bzr.svg?branch=master)](https://travis-ci.org/boardwalk/bzr) ## System requirements * Linux, Mac or Windows * OpenGL 4.1+ ## Building ### Build dependencies * A recent GCC or VC2013 or newer * Python 2.7 or 3.0+ * [Ninja](http://martine.github.io/ninja/) * [Jansson](http://www.digip.org/jansson/), developed with v2.6 * [glm](http://glm.g-truc.net/), developed with v0.9.5.4 #### Compiling Jansson on Windows 1. Extract Jansson to your Documents folder. 2. Install CMake. 3. Start a Visual Studio x64 command line. 4. Create a VisualStudioSolution folder in your Jansson folder. 5. Run "cmake .." in this folder. 6. Open jansson.sln that gets generated. 7. Open Build / Build Configuration... and create a x64 solution platform. 8. Make Release x64 your active configuration and build the jansson project. ### Runtime dependencies * [SDL2](http://libsdl.org/), developed with v2.0.3 * [GLEW](http://glew.sourceforge.net/) on Windows, developed with v1.10.0 * Updated [Asheron's Call data files](http://asheronscall.com/en/content/downloads) ```sh $ ./make_ninja_build.py && ninja ```