Clone of Bael'Zharon's Respite @ https://github.com/boardwalk/bzr

LandRenderData.h 1.3KB

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  1. /*
  2. * Bael'Zharon's Respite
  3. * Copyright (C) 2014 Daniel Skorupski
  4. *
  5. * This program is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation; either version 2 of the License, or
  8. * (at your option) any later version.
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along
  15. * with this program; if not, write to the Free Software Foundation, Inc.,
  16. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. */
  18. #ifndef BZR_GRAPHICS_LANDRENDERDATA_H
  19. #define BZR_GRAPHICS_LANDRENDERDATA_H
  20. #include "Destructable.h"
  21. #include "Noncopyable.h"
  22. class Land;
  23. class LandRenderData : public Destructable, Noncopyable
  24. {
  25. public:
  26. LandRenderData(const Land& land);
  27. ~LandRenderData();
  28. void render();
  29. private:
  30. void initGeometry(const Land& land);
  31. void initNormalTexture(const Land& land);
  32. GLuint vertexArray_;
  33. GLuint vertexBuffer_;
  34. GLsizei vertexCount_;
  35. GLuint normalTexture_;
  36. };
  37. #endif