Clone of Bael'Zharon's Respite @ https://github.com/boardwalk/bzr

AnimationFrame.h 1.3KB

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  1. /*
  2. * Bael'Zharon's Respite
  3. * Copyright (C) 2014 Daniel Skorupski
  4. *
  5. * This program is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation; either version 2 of the License, or
  8. * (at your option) any later version.
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along
  15. * with this program; if not, write to the Free Software Foundation, Inc.,
  16. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. */
  18. #ifndef BZR_ANIMATIONFRAME_H
  19. #define BZR_ANIMATIONFRAME_H
  20. #include "Location.h"
  21. #include "Noncopyable.h"
  22. struct AnimationHook;
  23. class BinReader;
  24. // AC: AnimFrame
  25. struct AnimationFrame : Noncopyable
  26. {
  27. AnimationFrame();
  28. AnimationFrame(AnimationFrame&&);
  29. ~AnimationFrame();
  30. AnimationFrame& operator=(AnimationFrame&&);
  31. vector<Location> locations;
  32. vector<unique_ptr<AnimationHook>> hooks;
  33. };
  34. void read(BinReader& reader, AnimationFrame& frame, uint32_t numModels);
  35. #endif