Clone of Bael'Zharon's Respite @ https://github.com/boardwalk/bzr

SoundTable.h 1.2KB

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  1. /*
  2. * Bael'Zharon's Respite
  3. * Copyright (C) 2014 Daniel Skorupski
  4. *
  5. * This program is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation; either version 2 of the License, or
  8. * (at your option) any later version.
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along
  15. * with this program; if not, write to the Free Software Foundation, Inc.,
  16. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. */
  18. #ifndef BZR_SOUNDTABLE_H
  19. #define BZR_SOUNDTABLE_H
  20. #include "Resource.h"
  21. #include <unordered_map>
  22. struct SoundData
  23. {
  24. uint32_t soundId;
  25. fp_t priority;
  26. fp_t probability;
  27. fp_t volume;
  28. };
  29. struct SoundTableData
  30. {
  31. vector<SoundData> data;
  32. };
  33. struct SoundTable : public ResourceImpl<ResourceType::kSoundTable>
  34. {
  35. SoundTable(uint32_t id, const void* data, size_t size);
  36. unordered_map<uint32_t, SoundTableData> soundTable;
  37. };
  38. #endif