# cWorldManager Member List

This is the complete list of members for cWorldManager, including all inherited members.

AddClient(cClient *pcClient, BOOL fSpawnAvatar=TRUE) | cWorldManager | `[static]`
AddObject(cObject *pcObject, BOOL fSpawnObject=TRUE) | cWorldManager | `[static]`
AddPendingConfirm(DWORD sequence, DWORD type, std::string szText, DWORD senderGUID, DWORD receiptGUID=NULL) (defined in cWorldManager) | cWorldManager | `[static]`
AddUnusedAvatarGUID(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
AddUnusedObjectGUID(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
cMasterServer (defined in cWorldManager) | cWorldManager | `[friend]`
CurrentConfirmSeq() (defined in cWorldManager) | cWorldManager | `[inline, static]`
cWorldManager() (defined in cWorldManager) | cWorldManager | `[inline]`
FindAvatar(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
FindCorpse(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
FindNPC(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
FindObject(DWORD dwGUID) (defined in cWorldManager) | cWorldManager | `[inline, static]`
FindPendingConfirm(DWORD dwSeq, DWORD dwReply) (defined in cWorldManager) | cWorldManager | `[static]`
g_szAccessFile (defined in cWorldManager) | cWorldManager | `[static]`
GetCollisionMonster(DWORD SpellGUID, cLocation SpellLoc) (defined in cWorldManager) | cWorldManager | `[inline, static]`
GetCollisionPortal(cLocation OldLoc, cLocation NewLoc) (defined in cWorldManager) | cWorldManager | `[inline, static]`
GetUnusedAvatarGUID() (defined in cWorldManager) | cWorldManager | `[inline, static]`
GetUnusedObjectGUID() (defined in cWorldManager) | cWorldManager | `[inline, static]`
iterConfirmPanel_lst typedef (defined in cWorldManager) | cWorldManager |
Load() | cWorldManager | `[static]`
MoveAddObject(cObject *pcObject) | cWorldManager | `[static]`
MoveAvatar(cClient *pcClient, cLocation &NewLoc, WORD wAnim=0, float flPlaySpeed=1.0f) | cWorldManager | `[static]`
MoveRemObject(cObject *pcObject) | cWorldManager | `[static]`
NewConfirmSeq() (defined in cWorldManager) | cWorldManager | `[inline, static]`
NewGUID_Avatar() (defined in cWorldManager) | cWorldManager | `[inline, static]`
NewGUID_Object() (defined in cWorldManager) | cWorldManager | `[inline, static]`
RemoveAllObjects() | cWorldManager | `[static]`
RemoveClient(cClient *pcClient, BOOL fRemoveAvatar=TRUE, BOOL fDeleteAvatar=TRUE) | cWorldManager | `[static]`
RemoveObject(cObject *pcObject, BOOL fRemoveObject=TRUE, BOOL fDeleteObject=TRUE) | cWorldManager | `[static]`
SendToAllInFocus(cLocation &Loc, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
SendToAllInLandBlock(cLocation &Loc, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
SendToAllWithin(BYTE bDistance, cLocation &Loc, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
SendToOthersInFocus(cLocation &Loc, cClient *pcClient, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
SendToOthersInLandBlock(cLocation &Loc, cClient *pcClient, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
SendToOthersWithin(BYTE bDistance, cLocation &Loc, cClient *pcClient, cMessage &cmPacket, WORD wGroup) (defined in cWorldManager) | cWorldManager | `[inline, static]`
TeleportAvatar(cClient *pcClient, cLocation &NewLoc) | cWorldManager | `[static]`
Unload() (defined in cWorldManager) | cWorldManager | `[static]`
~cWorldManager() (defined in cWorldManager) | cWorldManager | `[inline]`