E:/uas2/Server/cWorldObject.cpp File Reference

#include "Object.h"
#include "MasterServer.h"
#include "WorldManager.h"
#include "CommandParser.h"

Detailed Description

World objects are defined as objects with which avatars can interact, but not pick up. This class is referenced whenever a world object is created, used, or assessed. Inherits from the cObject class.

Author: Cubem0j0


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