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- <title>UAS2: E:/uas2/Server/Monster.cpp File Reference</title>
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- <h1>E:/uas2/Server/Monster.cpp File Reference</h1><code>#include "<a class="el" href="_client_8h_source.html">Client.h</a>"</code><br/>
- <code>#include "<a class="el" href="_master_server_8h_source.html">MasterServer.h</a>"</code><br/>
- <code>#include "<a class="el" href="_object_8h_source.html">Object.h</a>"</code><br/>
- <code>#include "<a class="el" href="_world_manager_8h_source.html">WorldManager.h</a>"</code><br/>
- <code>#include "<a class="el" href="_corpse_cleaner_8h_source.html">CorpseCleaner.h</a>"</code><br/>
- <code>#include "<a class="el" href="_data_base_8h_source.html">Database.h</a>"</code><br/>
- <code>#include "<a class="el" href="_job_8h_source.html">Job.h</a>"</code><br/>
- <code>#include "<a class="el" href="c_spell_8h_source.html">cSpell.h</a>"</code><br/>
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- <hr/><a name="_details"></a><h2>Detailed Description</h2>
- <p>Implements functionality for monsters.</p>
- <p>Includes member functions to control the movement, attacking, respawning, animation, and assessment of monsters. </p>
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