Clone of UAS2 @ https://github.com/drudgedance/uas2

_shared_8h_source.html 47KB

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  5. <title>UAS2: E:/uas2/Server/Shared.h Source File</title>
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  25. <h1>E:/uas2/Server/Shared.h</h1><a href="_shared_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
  26. <a name="l00002"></a>00002 <span class="comment">* This file is part of UAS2.</span>
  27. <a name="l00003"></a>00003 <span class="comment">*</span>
  28. <a name="l00004"></a>00004 <span class="comment">* UAS2 is free software; you can redistribute it and/or modify</span>
  29. <a name="l00005"></a>00005 <span class="comment">* it under the terms of the GNU General Public License as published by</span>
  30. <a name="l00006"></a>00006 <span class="comment">* the Free Software Foundation; either version 2 of the License, or</span>
  31. <a name="l00007"></a>00007 <span class="comment">* (at your option) any later version.</span>
  32. <a name="l00008"></a>00008 <span class="comment">*</span>
  33. <a name="l00009"></a>00009 <span class="comment">* UAS2 is distributed in the hope that it will be useful,</span>
  34. <a name="l00010"></a>00010 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
  35. <a name="l00011"></a>00011 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span>
  36. <a name="l00012"></a>00012 <span class="comment">* GNU General Public License for more details.</span>
  37. <a name="l00013"></a>00013 <span class="comment"></span>
  38. <a name="l00014"></a>00014 <span class="comment">* You should have received a copy of the GNU General Public License</span>
  39. <a name="l00015"></a>00015 <span class="comment">* along with UASv1; if not, write to the Free Software</span>
  40. <a name="l00016"></a>00016 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</span>
  41. <a name="l00017"></a>00017 <span class="comment">*/</span>
  42. <a name="l00018"></a>00018
  43. <a name="l00024"></a>00024 <span class="preprocessor">#ifndef __SHARED_H</span>
  44. <a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor">#define __SHARED_H</span>
  45. <a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#pragma once</span>
  46. <a name="l00027"></a>00027 <span class="preprocessor"></span>
  47. <a name="l00028"></a>00028 <span class="preprocessor">#include &lt;winsock2.h&gt;</span>
  48. <a name="l00029"></a>00029 <span class="preprocessor">#include &lt;time.h&gt;</span>
  49. <a name="l00030"></a>00030 <span class="preprocessor">#include &lt;list&gt;</span>
  50. <a name="l00031"></a>00031 <span class="preprocessor">#include &lt;math.h&gt;</span>
  51. <a name="l00032"></a>00032
  52. <a name="l00033"></a>00033 <span class="preprocessor">#define WM_CLEAROBJECTS WM_APP+1</span>
  53. <a name="l00034"></a>00034 <span class="preprocessor"></span>
  54. <a name="l00035"></a>00035 <span class="preprocessor">#define MAX_PACKET_SIZE 0x1E4</span>
  55. <a name="l00036"></a>00036 <span class="preprocessor"></span><span class="preprocessor">#define MAX_FRAGMENT_SIZE 0x1D0</span>
  56. <a name="l00037"></a>00037 <span class="preprocessor"></span><span class="preprocessor">#define MAX_DATA_SIZE 0x1C0</span>
  57. <a name="l00038"></a>00038 <span class="preprocessor"></span>
  58. <a name="l00039"></a>00039 <span class="preprocessor">#define MAX_CORPSES 1000</span>
  59. <a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define MAX_MONSTERS 5000</span>
  60. <a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define MAX_PETS 5000</span>
  61. <a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#define DELAY 120</span>
  62. <a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor">#define CORPSE_DELAY 60</span>
  63. <a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor">#define ACTION_DELAY 1</span>
  64. <a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#define TICKS_PER_SEC 10</span>
  65. <a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#define MAX_LEVEL 126</span>
  66. <a name="l00047"></a>00047 <span class="preprocessor"></span>
  67. <a name="l00048"></a>00048 <span class="comment">//Allegiance</span>
  68. <a name="l00049"></a>00049 <span class="preprocessor">#define OLD_PASSUP true // XP share based upon number of fellows (vassal factor)</span>
  69. <a name="l00050"></a>00050 <span class="preprocessor"></span><span class="preprocessor">#define PASSED_XP_MULT 1 // XP passup multiplier</span>
  70. <a name="l00051"></a>00051 <span class="preprocessor"></span><span class="preprocessor">#define RECEIVED_XP_MULT 1 // XP reception multiplier</span>
  71. <a name="l00052"></a>00052 <span class="preprocessor"></span><span class="preprocessor">#define MAX_VASSALS 12 // maximum number of vassals</span>
  72. <a name="l00053"></a>00053 <span class="preprocessor"></span><span class="preprocessor">#define MAX_RANK 10 // maximum rank</span>
  73. <a name="l00054"></a>00054 <span class="preprocessor"></span>
  74. <a name="l00055"></a>00055 <span class="comment">//Fellowship</span>
  75. <a name="l00056"></a>00056 <span class="preprocessor">#define OLD_PASSTHROUGH true // XP share based upon number of fellows (fellow factor)</span>
  76. <a name="l00057"></a>00057 <span class="preprocessor"></span><span class="preprocessor">#define SHARED_XP_MULT 1 // XP sharing multiplier</span>
  77. <a name="l00058"></a>00058 <span class="preprocessor"></span><span class="preprocessor">#define OLD_FELLOW_RANGE true // maximum distance for 100% XP share</span>
  78. <a name="l00059"></a>00059 <span class="preprocessor"></span><span class="preprocessor">#define FELLOW_RANGE_MULT 1 // XP share distance multiplier</span>
  79. <a name="l00060"></a>00060 <span class="preprocessor"></span><span class="preprocessor">#define MAX_FELLOW_SIZE 9 // maximum number of fellows</span>
  80. <a name="l00061"></a>00061 <span class="preprocessor"></span>
  81. <a name="l00062"></a>00062 <span class="preprocessor">#ifdef _DEBUG</span>
  82. <a name="l00063"></a>00063 <span class="preprocessor"></span><span class="preprocessor">#define SAFEDELETE( p ) \</span>
  83. <a name="l00064"></a>00064 <span class="preprocessor"> { \</span>
  84. <a name="l00065"></a>00065 <span class="preprocessor"> try { \</span>
  85. <a name="l00066"></a>00066 <span class="preprocessor"> delete (p); \</span>
  86. <a name="l00067"></a>00067 <span class="preprocessor"> (p) = NULL; \</span>
  87. <a name="l00068"></a>00068 <span class="preprocessor"> } \</span>
  88. <a name="l00069"></a>00069 <span class="preprocessor"> catch ( ... ) { \</span>
  89. <a name="l00070"></a>00070 <span class="preprocessor"> UpdateConsole( &quot;\r\n Bad deletion attempt detected at %s %lu!!\r\n&quot;, __FILE__, __LINE__ ); \</span>
  90. <a name="l00071"></a>00071 <span class="preprocessor"> } \</span>
  91. <a name="l00072"></a>00072 <span class="preprocessor"> }</span>
  92. <a name="l00073"></a>00073 <span class="preprocessor"></span><span class="preprocessor">#else </span>
  93. <a name="l00074"></a>00074 <span class="preprocessor"></span><span class="preprocessor">#define SAFEDELETE( p ) \</span>
  94. <a name="l00075"></a>00075 <span class="preprocessor"> { \</span>
  95. <a name="l00076"></a>00076 <span class="preprocessor"> delete (p); \</span>
  96. <a name="l00077"></a>00077 <span class="preprocessor"> (p) = NULL; \</span>
  97. <a name="l00078"></a>00078 <span class="preprocessor"> }</span>
  98. <a name="l00079"></a>00079 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
  99. <a name="l00080"></a>00080 <span class="preprocessor"></span>
  100. <a name="l00081"></a>00081 <span class="preprocessor">#ifdef _DEBUG </span>
  101. <a name="l00082"></a>00082 <span class="preprocessor"></span><span class="preprocessor">#define SAFEDELETE_ARRAY( a ) \</span>
  102. <a name="l00083"></a>00083 <span class="preprocessor"> { \</span>
  103. <a name="l00084"></a>00084 <span class="preprocessor"> try { \</span>
  104. <a name="l00085"></a>00085 <span class="preprocessor"> delete[] (a); \</span>
  105. <a name="l00086"></a>00086 <span class="preprocessor"> (a) = NULL; \</span>
  106. <a name="l00087"></a>00087 <span class="preprocessor"> } \</span>
  107. <a name="l00088"></a>00088 <span class="preprocessor"> catch ( ... ) { \</span>
  108. <a name="l00089"></a>00089 <span class="preprocessor"> UpdateConsole( &quot;\r\n Bad array deletion attempt detected at %s %lu!!\r\n&quot;, __FILE__, __LINE__ ); \</span>
  109. <a name="l00090"></a>00090 <span class="preprocessor"> } \</span>
  110. <a name="l00091"></a>00091 <span class="preprocessor"> }</span>
  111. <a name="l00092"></a>00092 <span class="preprocessor"></span><span class="preprocessor">#else</span>
  112. <a name="l00093"></a>00093 <span class="preprocessor"></span><span class="preprocessor">#define SAFEDELETE_ARRAY( a ) \</span>
  113. <a name="l00094"></a>00094 <span class="preprocessor"> { \</span>
  114. <a name="l00095"></a>00095 <span class="preprocessor"> delete[] (a); \</span>
  115. <a name="l00096"></a>00096 <span class="preprocessor"> (a) = NULL; \</span>
  116. <a name="l00097"></a>00097 <span class="preprocessor"> }</span>
  117. <a name="l00098"></a>00098 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
  118. <a name="l00099"></a>00099 <span class="preprocessor"></span>
  119. <a name="l00100"></a>00100
  120. <a name="l00101"></a>00101 <span class="preprocessor">#define CHECKRETURN(ExitOnError, hType, hName, ReturnOnError) \</span>
  121. <a name="l00102"></a>00102 <span class="preprocessor"> if (!(retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO || retcode == SQL_NO_DATA)) \</span>
  122. <a name="l00103"></a>00103 <span class="preprocessor"> { \</span>
  123. <a name="l00104"></a>00104 <span class="preprocessor"> UpdateConsole( &quot; &lt;SQL&gt; %s: Error on line %lu: &quot;, __FILE__, __LINE__ );\</span>
  124. <a name="l00105"></a>00105 <span class="preprocessor"> cDatabase::GetError(hType, &amp;hName); \</span>
  125. <a name="l00106"></a>00106 <span class="preprocessor"> if (ExitOnError) \</span>
  126. <a name="l00107"></a>00107 <span class="preprocessor"> { \</span>
  127. <a name="l00108"></a>00108 <span class="preprocessor"> UpdateConsole(&quot; &lt;SQL&gt; Function has been aborted.\r\n&quot;); \</span>
  128. <a name="l00109"></a>00109 <span class="preprocessor"> </span><span class="comment">/*return ReturnOnError; */</span> \
  129. <a name="l00110"></a>00110 } \
  130. <a name="l00111"></a>00111 else \
  131. <a name="l00112"></a>00112 UpdateConsole(&quot; &lt;SQL&gt; Function has been continued normally.\r\n&quot;); \
  132. <a name="l00113"></a>00113 }
  133. <a name="l00114"></a>00114
  134. <a name="l00115"></a>00115 <span class="keyword">class </span><a class="code" href="classc_client.html">cClient</a>;
  135. <a name="l00116"></a>00116 <span class="keyword">typedef</span> std::list&lt; cClient * &gt;::iterator iterClient_lst;
  136. <a name="l00117"></a>00117
  137. <a name="l00118"></a>00118 <span class="keyword">class </span><a class="code" href="classc_object.html">cObject</a>;
  138. <a name="l00119"></a>00119 <span class="keyword">typedef</span> std::list&lt; cObject * &gt;::iterator iterObject_lst;
  139. <a name="l00120"></a>00120
  140. <a name="l00121"></a>00121 <span class="keyword">class </span>cModels;
  141. <a name="l00122"></a>00122 <span class="keyword">typedef</span> std::list&lt; cModels * &gt;::iterator iterModel_lst;
  142. <a name="l00123"></a>00123
  143. <a name="l00124"></a>00124 <span class="keyword">class </span>cMagicModels;
  144. <a name="l00125"></a>00125 <span class="keyword">typedef</span> std::list&lt; cMagicModels * &gt;::iterator iterMagicModel_lst;
  145. <a name="l00126"></a>00126
  146. <a name="l00127"></a>00127 <span class="keyword">class </span>cEnchantment;
  147. <a name="l00128"></a>00128 <span class="keyword">typedef</span> std::list&lt; cEnchantment * &gt;::iterator iterEnchantment_lst;
  148. <a name="l00129"></a>00129
  149. <a name="l00130"></a>00130 <span class="keyword">class </span><a class="code" href="classc_n_p_c.html">cNPC</a>;
  150. <a name="l00131"></a>00131 <span class="keyword">typedef</span> std::list&lt; cNPC * &gt;::iterator iterNPCs_lst;
  151. <a name="l00132"></a>00132
  152. <a name="l00133"></a>00133 <span class="preprocessor">#pragma pack( push, 1 )</span>
  153. <a name="l00134"></a><a class="code" href="structc_transport_header.html">00134</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct</span>
  154. <a name="l00135"></a>00135 {
  155. <a name="l00136"></a>00136 DWORD m_dwSequence;
  156. <a name="l00137"></a><a class="code" href="structc_transport_header.html#a1e7fd0349092e3c2799f574e53414adf">00137</a> DWORD m_dwFlags;
  157. <a name="l00138"></a><a class="code" href="structc_transport_header.html#a3fc84ee42f26204b137d4df1c65bf1c3">00138</a> DWORD m_dwCRC;
  158. <a name="l00139"></a><a class="code" href="structc_transport_header.html#a34986761fe175921ab35db53d6ab8b6c">00139</a> WORD m_wLogicalID;
  159. <a name="l00140"></a><a class="code" href="structc_transport_header.html#a426e0c7926a43c41738c97192747943a">00140</a> WORD m_wTime;
  160. <a name="l00141"></a><a class="code" href="structc_transport_header.html#ab2da7be7e3a7c2ef02e78a81a959878b">00141</a> WORD m_wTotalSize;
  161. <a name="l00142"></a><a class="code" href="structc_transport_header.html#ae9f095331be7ab4be89b7b40be43670c">00142</a> WORD m_wTable;
  162. <a name="l00143"></a>00143 } <a class="code" href="structc_transport_header.html">cTransportHeader</a>;
  163. <a name="l00144"></a>00144
  164. <a name="l00145"></a><a class="code" href="structc_fragment_header.html">00145</a> <span class="keyword">typedef</span> <span class="keyword">struct</span>
  165. <a name="l00146"></a>00146 {
  166. <a name="l00147"></a>00147 DWORD m_dwSequence;
  167. <a name="l00148"></a><a class="code" href="structc_fragment_header.html#a135cf18e703c3e3aad60ee878ebfb96a">00148</a> DWORD m_dwObjectID;
  168. <a name="l00149"></a><a class="code" href="structc_fragment_header.html#a1e72c82f16409aa82424b161138fcf3c">00149</a> WORD m_wFragmentCount;
  169. <a name="l00150"></a><a class="code" href="structc_fragment_header.html#ae1372b0c5d1092f0d74bbd86fac84c75">00150</a> WORD m_wFragmentLength;
  170. <a name="l00151"></a><a class="code" href="structc_fragment_header.html#aade0c3196e48cadebde96aa151656c25">00151</a> WORD m_wFragmentIndex;
  171. <a name="l00152"></a><a class="code" href="structc_fragment_header.html#a3eaaeee7566155555b4b0d093be1e78f">00152</a> WORD m_wFragmentGroup;
  172. <a name="l00153"></a>00153 } <a class="code" href="structc_fragment_header.html">cFragmentHeader</a>;
  173. <a name="l00154"></a>00154 <span class="preprocessor">#pragma pack( pop )</span>
  174. <a name="l00155"></a>00155 <span class="preprocessor"></span>
  175. <a name="l00156"></a>00156 <span class="preprocessor">#pragma pack( push, 1 )</span>
  176. <a name="l00157"></a><a class="code" href="structc_location.html">00157</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_location.html">cLocation</a>
  177. <a name="l00158"></a>00158 {
  178. <a name="l00159"></a>00159 <span class="comment">//std::string Name;</span>
  179. <a name="l00160"></a>00160 DWORD m_dwLandBlock;
  180. <a name="l00161"></a><a class="code" href="structc_location.html#a6b83e87b4efc48213e19cb722e1b5a6e">00161</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#a6b83e87b4efc48213e19cb722e1b5a6e" title="landblock location">m_flX</a>;
  181. <a name="l00162"></a><a class="code" href="structc_location.html#abb74f271b533e549bd8d2bc6a55ddcf3">00162</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#abb74f271b533e549bd8d2bc6a55ddcf3" title="cartesian position (relative to landblock)">m_flY</a>;
  182. <a name="l00163"></a><a class="code" href="structc_location.html#a27e3cdc4e217986e7bac1889d263d983">00163</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#a27e3cdc4e217986e7bac1889d263d983" title="cartesian position (relative to landblock)">m_flZ</a>;
  183. <a name="l00164"></a><a class="code" href="structc_location.html#a4aa33ff4c5c6cf2a25060663068ef45f">00164</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#a4aa33ff4c5c6cf2a25060663068ef45f" title="cartesian position (relative to landblock)">m_flA</a>;
  184. <a name="l00165"></a><a class="code" href="structc_location.html#a85787eb9a3db54fdb1071512fb1eb899">00165</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#a85787eb9a3db54fdb1071512fb1eb899" title="quaternion orientation">m_flB</a>;
  185. <a name="l00166"></a><a class="code" href="structc_location.html#ab313f3fe510baf118c4135660c768a59">00166</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#ab313f3fe510baf118c4135660c768a59" title="quaternion orientation">m_flC</a>;
  186. <a name="l00167"></a><a class="code" href="structc_location.html#a3422de1b9aaff686f6c8735e90ff1d2c">00167</a> <span class="keywordtype">float</span> <a class="code" href="structc_location.html#a3422de1b9aaff686f6c8735e90ff1d2c" title="quaternion orientation">m_flW</a>;
  187. <a name="l00168"></a>00168
  188. <a name="l00169"></a><a class="code" href="structc_location.html#a1e7d03b568730cad2709593388d5fe2d">00169</a> <a class="code" href="structc_location.html#a1e7d03b568730cad2709593388d5fe2d" title="quaternion orientation">cLocation</a>( )
  189. <a name="l00170"></a>00170 {
  190. <a name="l00171"></a>00171 m_dwLandBlock = 0x00;
  191. <a name="l00172"></a>00172 <a class="code" href="structc_location.html#a4aa33ff4c5c6cf2a25060663068ef45f" title="cartesian position (relative to landblock)">m_flA</a> = 0.624711f;
  192. <a name="l00173"></a>00173 <a class="code" href="structc_location.html#a85787eb9a3db54fdb1071512fb1eb899" title="quaternion orientation">m_flB</a> = 0.000000f;
  193. <a name="l00174"></a>00174 <a class="code" href="structc_location.html#ab313f3fe510baf118c4135660c768a59" title="quaternion orientation">m_flC</a> = 0.000000f;
  194. <a name="l00175"></a>00175 <a class="code" href="structc_location.html#a3422de1b9aaff686f6c8735e90ff1d2c" title="quaternion orientation">m_flW</a> = 0.000000f;
  195. <a name="l00176"></a>00176 }
  196. <a name="l00177"></a>00177 } <a class="code" href="structc_location.html">cLocation</a>;
  197. <a name="l00178"></a>00178 <span class="preprocessor">#pragma pack( pop )</span>
  198. <a name="l00179"></a>00179 <span class="preprocessor"></span>
  199. <a name="l00180"></a>00180 <span class="preprocessor">#pragma pack( push, 1 )</span>
  200. <a name="l00181"></a><a class="code" href="structc_velocity.html">00181</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_velocity.html">cVelocity</a>
  201. <a name="l00182"></a>00182 {
  202. <a name="l00183"></a>00183 <span class="keywordtype">float</span> m_dx, m_dy, m_dz;
  203. <a name="l00184"></a>00184
  204. <a name="l00185"></a>00185 <a class="code" href="structc_velocity.html">cVelocity</a>( )
  205. <a name="l00186"></a>00186 {
  206. <a name="l00187"></a>00187 m_dx = 0.0f;
  207. <a name="l00188"></a>00188 m_dy = 0.0f;
  208. <a name="l00189"></a>00189 m_dz = 0.0f;
  209. <a name="l00190"></a>00190 }
  210. <a name="l00191"></a>00191 } <a class="code" href="structc_velocity.html">cVelocity</a>;
  211. <a name="l00192"></a>00192 <span class="preprocessor">#pragma pack( pop )</span>
  212. <a name="l00193"></a>00193 <span class="preprocessor"></span>
  213. <a name="l00194"></a><a class="code" href="structlb.html">00194</a> <span class="keyword">typedef</span> <span class="keyword">struct</span>{
  214. <a name="l00195"></a>00195 BYTE bLow;
  215. <a name="l00196"></a>00196 BYTE bOO;
  216. <a name="l00197"></a>00197 BYTE bLo;
  217. <a name="l00198"></a>00198 BYTE bHi;
  218. <a name="l00199"></a>00199 } <a class="code" href="structlb.html">lb</a>;
  219. <a name="l00200"></a>00200
  220. <a name="l00201"></a>00201 <span class="preprocessor">#pragma pack( push,1)</span>
  221. <a name="l00202"></a><a class="code" href="structs_palette_change.html">00202</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structs_palette_change.html">sPaletteChange</a>
  222. <a name="l00203"></a>00203 {
  223. <a name="l00204"></a>00204 WORD m_wNewPalette;
  224. <a name="l00205"></a>00205 BYTE m_ucOffset;
  225. <a name="l00206"></a>00206 BYTE m_ucLength;
  226. <a name="l00207"></a><a class="code" href="structs_palette_change.html#ae174e5fbdab9c9475668fb8ff6815171">00207</a> <a class="code" href="structs_palette_change.html#ae174e5fbdab9c9475668fb8ff6815171">sPaletteChange</a>()
  227. <a name="l00208"></a>00208 {
  228. <a name="l00209"></a>00209 m_wNewPalette = 0x0;
  229. <a name="l00210"></a>00210 m_ucOffset = 0x0;
  230. <a name="l00211"></a>00211 m_ucLength = 0x0;
  231. <a name="l00212"></a>00212 }
  232. <a name="l00213"></a>00213 } <a class="code" href="structs_palette_change.html">sPaletteChange</a>;
  233. <a name="l00214"></a>00214 <span class="preprocessor">#pragma pack( pop)</span>
  234. <a name="l00215"></a>00215 <span class="preprocessor"></span>
  235. <a name="l00216"></a>00216 <span class="preprocessor">#pragma pack( push,1)</span>
  236. <a name="l00217"></a><a class="code" href="structs_texture_change.html">00217</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structs_texture_change.html">sTextureChange</a>
  237. <a name="l00218"></a>00218 {
  238. <a name="l00219"></a>00219 BYTE m_bModelIndex;
  239. <a name="l00220"></a>00220 WORD m_wOldTexture;
  240. <a name="l00221"></a>00221 WORD m_wNewTexture;
  241. <a name="l00222"></a><a class="code" href="structs_texture_change.html#a33c2c76c90b28c2048ff9bb1981058f8">00222</a> <a class="code" href="structs_texture_change.html#a33c2c76c90b28c2048ff9bb1981058f8">sTextureChange</a>()
  242. <a name="l00223"></a>00223 {
  243. <a name="l00224"></a>00224 m_bModelIndex = 0x0;
  244. <a name="l00225"></a>00225 m_wOldTexture = 0x0;
  245. <a name="l00226"></a>00226 m_wNewTexture = 0x0;
  246. <a name="l00227"></a>00227 }
  247. <a name="l00228"></a>00228 } <a class="code" href="structs_texture_change.html">sTextureChange</a>;
  248. <a name="l00229"></a>00229 <span class="preprocessor">#pragma pack( pop)</span>
  249. <a name="l00230"></a>00230 <span class="preprocessor"></span>
  250. <a name="l00231"></a>00231 <span class="preprocessor">#pragma pack( push,1)</span>
  251. <a name="l00232"></a><a class="code" href="structs_model_change.html">00232</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structs_model_change.html">sModelChange</a>
  252. <a name="l00233"></a>00233 {
  253. <a name="l00234"></a>00234 BYTE m_bModelIndex;
  254. <a name="l00235"></a>00235 WORD m_wNewModel;
  255. <a name="l00236"></a><a class="code" href="structs_model_change.html#af2d89cafa9fabb995e129d0a006d2414">00236</a> <a class="code" href="structs_model_change.html#af2d89cafa9fabb995e129d0a006d2414">sModelChange</a>()
  256. <a name="l00237"></a>00237 {
  257. <a name="l00238"></a>00238 m_bModelIndex = 0x0;
  258. <a name="l00239"></a>00239 m_wNewModel = 0x0;
  259. <a name="l00240"></a>00240 }
  260. <a name="l00241"></a>00241 } <a class="code" href="structs_model_change.html">sModelChange</a>;
  261. <a name="l00242"></a>00242 <span class="preprocessor">#pragma pack( pop)</span>
  262. <a name="l00243"></a>00243 <span class="preprocessor"></span>
  263. <a name="l00244"></a>00244 <span class="preprocessor">#pragma pack( push, 1 )</span>
  264. <a name="l00245"></a><a class="code" href="structc_mon_stats.html">00245</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_mon_stats.html">cMonStats</a>
  265. <a name="l00246"></a>00246 {
  266. <a name="l00247"></a>00247 DWORD m_dwLevel;
  267. <a name="l00248"></a>00248 DWORD m_dwStr;
  268. <a name="l00249"></a>00249 DWORD m_dwEnd;
  269. <a name="l00250"></a>00250 DWORD m_dwQuick;
  270. <a name="l00251"></a>00251 DWORD m_dwCoord;
  271. <a name="l00252"></a>00252 DWORD m_dwFocus;
  272. <a name="l00253"></a>00253 DWORD m_dwSelf;
  273. <a name="l00254"></a>00254 DWORD m_dwSpecies;
  274. <a name="l00255"></a>00255
  275. <a name="l00256"></a>00256
  276. <a name="l00257"></a>00257 <a class="code" href="structc_mon_stats.html">cMonStats</a>( )
  277. <a name="l00258"></a>00258 {
  278. <a name="l00259"></a>00259 m_dwLevel = 0x1;
  279. <a name="l00260"></a>00260 m_dwStr = 0x0;
  280. <a name="l00261"></a>00261 m_dwEnd = 0x0;
  281. <a name="l00262"></a>00262 m_dwQuick = 0x0;
  282. <a name="l00263"></a>00263 m_dwCoord = 0x0;
  283. <a name="l00264"></a>00264 m_dwFocus = 0x0;
  284. <a name="l00265"></a>00265 m_dwSelf = 0x0;
  285. <a name="l00266"></a>00266 m_dwSpecies = 0x0;
  286. <a name="l00267"></a>00267 }
  287. <a name="l00268"></a>00268 } <a class="code" href="structc_mon_stats.html">cMonStats</a>;
  288. <a name="l00269"></a>00269 <span class="preprocessor">#pragma pack( pop )</span>
  289. <a name="l00270"></a>00270 <span class="preprocessor"></span>
  290. <a name="l00271"></a>00271 <span class="keyword">enum</span> eColors
  291. <a name="l00272"></a>00272 {
  292. <a name="l00273"></a>00273 ColorGreen = 1,
  293. <a name="l00274"></a>00274 ColorWhite = 2,
  294. <a name="l00275"></a>00275 ColorYellow = 3,
  295. <a name="l00276"></a>00276 ColorBrown = 4,
  296. <a name="l00277"></a>00277 ColorMagenta = 5,
  297. <a name="l00278"></a>00278 ColorRed = 6,
  298. <a name="l00279"></a>00279 ColorGreen2 = 7,
  299. <a name="l00280"></a>00280 ColorPink = 8,
  300. <a name="l00281"></a>00281 ColorLightPink = 9,
  301. <a name="l00282"></a>00282 ColorYellow2 = 10,
  302. <a name="l00283"></a>00283 ColorBrown2 = 11,
  303. <a name="l00284"></a>00284 ColorGrey = 12,
  304. <a name="l00285"></a>00285 ColorCyan = 13,
  305. <a name="l00286"></a>00286 ColorAquamarine = 14,
  306. <a name="l00287"></a>00287 ColorRed2 = 15,
  307. <a name="l00288"></a>00288 ColorGreen3 = 16,
  308. <a name="l00289"></a>00289 ColorBlue = 17,
  309. <a name="l00290"></a>00290 ColorGreen4 = 18
  310. <a name="l00291"></a>00291 };
  311. <a name="l00292"></a>00292
  312. <a name="l00293"></a><a class="code" href="structc_avatar_list.html">00293</a> <span class="keyword">struct </span><a class="code" href="structc_avatar_list.html">cAvatarList</a>
  313. <a name="l00294"></a>00294 {
  314. <a name="l00295"></a>00295 DWORD m_dwGUID;
  315. <a name="l00296"></a><a class="code" href="structc_avatar_list.html#a11edf2cb8d0fbe1e10fe7719ede029b0">00296</a> DWORD <a class="code" href="structc_avatar_list.html#a11edf2cb8d0fbe1e10fe7719ede029b0" title="Avatar GUID.">m_dwOwnerID</a>;
  316. <a name="l00297"></a><a class="code" href="structc_avatar_list.html#a7912b3fea28083503d3d22b12591b0fa">00297</a> std::string <a class="code" href="structc_avatar_list.html#a7912b3fea28083503d3d22b12591b0fa" title="Account ID.">m_strName</a>;
  317. <a name="l00298"></a>00298 };
  318. <a name="l00299"></a>00299
  319. <a name="l00300"></a>00300 <span class="keyword">enum</span> eAccessLevels
  320. <a name="l00301"></a>00301 {
  321. <a name="l00302"></a>00302 eDeveloper = 0,
  322. <a name="l00303"></a>00303 eAdmin = 1,
  323. <a name="l00304"></a>00304 eSentinel = 2,
  324. <a name="l00305"></a>00305 eAdvocate = 3,
  325. <a name="l00306"></a>00306 eStaff = 4,
  326. <a name="l00307"></a>00307 eUeber = 5,
  327. <a name="l00308"></a>00308 eVIP = 6,
  328. <a name="l00309"></a>00309 eNormal = 7
  329. <a name="l00310"></a>00310 };
  330. <a name="l00311"></a>00311
  331. <a name="l00312"></a><a class="code" href="struct_confirm_panel.html">00312</a> <span class="keyword">struct </span><a class="code" href="struct_confirm_panel.html">ConfirmPanel</a>
  332. <a name="l00313"></a>00313 {
  333. <a name="l00314"></a>00314 DWORD m_dwSequence;
  334. <a name="l00315"></a>00315 DWORD m_dwType;
  335. <a name="l00316"></a>00316 std::string m_szText;
  336. <a name="l00317"></a>00317
  337. <a name="l00318"></a>00318 DWORD m_dwSenderGUID;
  338. <a name="l00319"></a>00319 DWORD m_dwReceiptGUID;
  339. <a name="l00320"></a>00320 };
  340. <a name="l00321"></a>00321
  341. <a name="l00322"></a><a class="code" href="structc_tele_town_list.html">00322</a> <span class="keyword">struct </span><a class="code" href="structc_tele_town_list.html">cTeleTownList</a>
  342. <a name="l00323"></a>00323 {
  343. <a name="l00324"></a>00324 std::string m_teleString;
  344. <a name="l00325"></a><a class="code" href="structc_tele_town_list.html#a64b21970970f6cb0b81b414fda4b9a55">00325</a> DWORD <a class="code" href="structc_tele_town_list.html#a64b21970970f6cb0b81b414fda4b9a55" title="String representing the town name.">m_dwLandblock</a>;
  345. <a name="l00326"></a>00326 FLOAT m_flPosX;
  346. <a name="l00327"></a>00327 FLOAT m_flPosY;
  347. <a name="l00328"></a>00328 FLOAT m_flPosZ;
  348. <a name="l00329"></a>00329 FLOAT m_flOrientW;
  349. <a name="l00330"></a>00330 FLOAT m_flOrientX;
  350. <a name="l00331"></a>00331 FLOAT m_flOrientY;
  351. <a name="l00332"></a>00332 FLOAT m_flOrientZ;
  352. <a name="l00333"></a>00333 };
  353. <a name="l00334"></a>00334
  354. <a name="l00335"></a><a class="code" href="structc_dungeon_list.html">00335</a> <span class="keyword">struct </span><a class="code" href="structc_dungeon_list.html">cDungeonList</a>
  355. <a name="l00336"></a>00336 {
  356. <a name="l00337"></a>00337 INT m_intID;
  357. <a name="l00338"></a>00338 std::string m_strName;
  358. <a name="l00339"></a>00339 DWORD m_dwLandblock;
  359. <a name="l00340"></a>00340 FLOAT m_flLocX;
  360. <a name="l00341"></a>00341 FLOAT m_flLocY;
  361. <a name="l00342"></a>00342 FLOAT m_flLocZ;
  362. <a name="l00343"></a>00343 FLOAT m_flHeading;
  363. <a name="l00344"></a>00344 };
  364. <a name="l00345"></a>00345
  365. <a name="l00346"></a><a class="code" href="structc_animates.html">00346</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_animates.html">cAnimates</a>
  366. <a name="l00347"></a>00347 {
  367. <a name="l00348"></a>00348 WORD m_wStance[10];
  368. <a name="l00349"></a>00349 WORD m_wAttack[10];
  369. <a name="l00350"></a>00350 WORD m_wIdle[10];
  370. <a name="l00351"></a>00351 WORD m_wReact[10];
  371. <a name="l00352"></a>00352 WORD m_wDeath;
  372. <a name="l00353"></a>00353 WORD m_wStand;
  373. <a name="l00354"></a>00354 <a class="code" href="structc_animates.html">cAnimates</a>( )
  374. <a name="l00355"></a>00355 {
  375. <a name="l00356"></a>00356 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 10; i++)
  376. <a name="l00357"></a>00357 {
  377. <a name="l00358"></a>00358 m_wStance[i] = 0x0000;
  378. <a name="l00359"></a>00359 m_wAttack[i] = 0x0000;
  379. <a name="l00360"></a>00360 m_wIdle[i] = 0x0000;
  380. <a name="l00361"></a>00361 m_wReact[i] = 0x0000;
  381. <a name="l00362"></a>00362 }
  382. <a name="l00363"></a>00363 m_wDeath = 0x0011;
  383. <a name="l00364"></a>00364 m_wStand = 0x0001;
  384. <a name="l00365"></a>00365 }
  385. <a name="l00366"></a>00366 } <a class="code" href="structc_animates.html">cAnimates</a>;
  386. <a name="l00367"></a>00367
  387. <a name="l00369"></a>00369 <span class="comment">// Define the Various Spell Structures</span>
  388. <a name="l00371"></a><a class="code" href="structc_spell_book.html">00371</a> <span class="comment"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_spell_book.html">cSpellBook</a>
  389. <a name="l00372"></a>00372 {
  390. <a name="l00373"></a>00373 DWORD dwSpell_ID;
  391. <a name="l00374"></a><a class="code" href="structc_spell_book.html#a698a9d934349c57516e71dc6d35c11db">00374</a> <span class="keywordtype">float</span> <a class="code" href="structc_spell_book.html#a698a9d934349c57516e71dc6d35c11db" title="Max 100 spells in the spellbook.">flCharge</a>;
  392. <a name="l00375"></a><a class="code" href="structc_spell_book.html#a19deb121e745b74b70d3956a2f3bda85">00375</a> DWORD <a class="code" href="structc_spell_book.html#a19deb121e745b74b70d3956a2f3bda85" title="spell charge value">dwUnknownA</a>;
  393. <a name="l00376"></a><a class="code" href="structc_spell_book.html#a91f92dcf9ed762a4e3d8061d10aa1fe0">00376</a> DWORD <a class="code" href="structc_spell_book.html#a91f92dcf9ed762a4e3d8061d10aa1fe0" title="0 - so far">dwUnknownB</a>;
  394. <a name="l00377"></a><a class="code" href="structc_spell_book.html#ad8f7000d3787791da5fa9ad662b49dd6">00377</a> WORD <a class="code" href="structc_spell_book.html#ad8f7000d3787791da5fa9ad662b49dd6" title="0 - so far">wSpellType</a>;
  395. <a name="l00378"></a>00378
  396. <a name="l00379"></a><a class="code" href="structc_spell_book.html#a88de85774cdc5962afe779e0f939abb4">00379</a> <a class="code" href="structc_spell_book.html#a88de85774cdc5962afe779e0f939abb4" title="0 - War, 1 - Life, 2 - Creature, 4 - Item">cSpellBook</a>()
  397. <a name="l00380"></a>00380 {
  398. <a name="l00381"></a>00381 dwSpell_ID = 0;
  399. <a name="l00382"></a>00382 <a class="code" href="structc_spell_book.html#a698a9d934349c57516e71dc6d35c11db" title="Max 100 spells in the spellbook.">flCharge</a> = 1.0f;
  400. <a name="l00383"></a>00383 <a class="code" href="structc_spell_book.html#a19deb121e745b74b70d3956a2f3bda85" title="spell charge value">dwUnknownA</a> = 0;
  401. <a name="l00384"></a>00384 <a class="code" href="structc_spell_book.html#a91f92dcf9ed762a4e3d8061d10aa1fe0" title="0 - so far">dwUnknownB</a> = 0;
  402. <a name="l00385"></a>00385 <a class="code" href="structc_spell_book.html#ad8f7000d3787791da5fa9ad662b49dd6" title="0 - so far">wSpellType</a> = 0;
  403. <a name="l00386"></a>00386 }
  404. <a name="l00387"></a>00387 } <a class="code" href="structc_spell_book.html">cSpellBook</a>;
  405. <a name="l00388"></a>00388
  406. <a name="l00389"></a><a class="code" href="structc_spell_tab.html">00389</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structc_spell_tab.html">cSpellTab</a>
  407. <a name="l00390"></a>00390 {
  408. <a name="l00391"></a>00391 DWORD dwTabCount;
  409. <a name="l00392"></a>00392 DWORD dwSpell_ID[40];
  410. <a name="l00393"></a>00393
  411. <a name="l00394"></a><a class="code" href="structc_spell_tab.html#a1886de8f0f6de580e4d925e6e5045b7e">00394</a> <a class="code" href="structc_spell_tab.html#a1886de8f0f6de580e4d925e6e5045b7e" title="max 40 spells per tab">cSpellTab</a>()
  412. <a name="l00395"></a>00395 {
  413. <a name="l00396"></a>00396 dwTabCount = 0;
  414. <a name="l00397"></a>00397 <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0;i &lt; 41;i++)
  415. <a name="l00398"></a>00398 {
  416. <a name="l00399"></a>00399 dwSpell_ID[i] = 0;
  417. <a name="l00400"></a>00400 }
  418. <a name="l00401"></a>00401 }
  419. <a name="l00402"></a>00402 } <a class="code" href="structc_spell_tab.html">cSpellTab</a>;
  420. <a name="l00403"></a>00403
  421. <a name="l00404"></a>00404
  422. <a name="l00405"></a>00405 <span class="comment">// cs_CastMagic (Packet F7B1:004A - Group ??)</span>
  423. <a name="l00406"></a>00406 <span class="comment">// - Cast Magic Spell</span>
  424. <a name="l00407"></a><a class="code" href="structcs___cast_magic.html">00407</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structcs___cast_magic.html">cs_CastMagic</a>
  425. <a name="l00408"></a>00408 {
  426. <a name="l00409"></a>00409 DWORD dwWorldEvent;
  427. <a name="l00410"></a>00410 DWORD dwSequence;
  428. <a name="l00411"></a>00411 DWORD dwGameEvent;
  429. <a name="l00412"></a><a class="code" href="structcs___cast_magic.html#abe6e98e31e9a01921effd35dbf8e8f07">00412</a> <span class="keywordtype">float</span> <a class="code" href="structcs___cast_magic.html#abe6e98e31e9a01921effd35dbf8e8f07" title="should be 0x004A">flHeading</a>;
  430. <a name="l00413"></a>00413 DWORD dwSpellID;
  431. <a name="l00414"></a>00414 } <a class="code" href="structcs___cast_magic.html">cs_CastMagic</a>;
  432. <a name="l00415"></a>00415
  433. <a name="l00417"></a>00417 <span class="comment">// Define the Inventory Sturcture</span>
  434. <a name="l00419"></a>00419 <span class="comment"></span>
  435. <a name="l00420"></a><a class="code" href="structv_inventory.html">00420</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structv_inventory.html">vInventory</a>
  436. <a name="l00421"></a>00421 {
  437. <a name="l00422"></a>00422 DWORD dwObjectGUID;
  438. <a name="l00423"></a><a class="code" href="structv_inventory.html#a3ff88e45dcf6934afacb2908b6d34b23">00423</a> DWORD <a class="code" href="structv_inventory.html#a3ff88e45dcf6934afacb2908b6d34b23" title="Item GUID.">dwIsContainer</a>;
  439. <a name="l00424"></a><a class="code" href="structv_inventory.html#a009318cdb5b24a07798e0f3b46a14cda">00424</a> DWORD <a class="code" href="structv_inventory.html#a009318cdb5b24a07798e0f3b46a14cda" title="Is Container (0 = No, 1 = Yes).">fEquipped</a>;
  440. <a name="l00425"></a><a class="code" href="structv_inventory.html#a3a742ab5755972587994ee4b60557049">00425</a> DWORD <a class="code" href="structv_inventory.html#a3a742ab5755972587994ee4b60557049" title="Is Equipped (0 = No, 1 = Yes in hand, 2 = Yes as clothing).">dwItemModelNumber</a>;
  441. <a name="l00426"></a><a class="code" href="structv_inventory.html#ad7764c266ae01f12ff3e689216ac9cef">00426</a> std::string <a class="code" href="structv_inventory.html#ad7764c266ae01f12ff3e689216ac9cef" title="Item&amp;#39;s model number.">strName</a>;
  442. <a name="l00427"></a>00427
  443. <a name="l00428"></a><a class="code" href="structv_inventory.html#a23406f9addbc7bc1afd1537a79755bf2">00428</a> <a class="code" href="structv_inventory.html#a23406f9addbc7bc1afd1537a79755bf2" title="Item Name.">vInventory</a>()
  444. <a name="l00429"></a>00429 {
  445. <a name="l00430"></a>00430 dwObjectGUID = 0;
  446. <a name="l00431"></a>00431 <a class="code" href="structv_inventory.html#a3ff88e45dcf6934afacb2908b6d34b23" title="Item GUID.">dwIsContainer</a> = 0;
  447. <a name="l00432"></a>00432 <a class="code" href="structv_inventory.html#a009318cdb5b24a07798e0f3b46a14cda" title="Is Container (0 = No, 1 = Yes).">fEquipped</a> = 0;
  448. <a name="l00433"></a>00433 <a class="code" href="structv_inventory.html#a3a742ab5755972587994ee4b60557049" title="Is Equipped (0 = No, 1 = Yes in hand, 2 = Yes as clothing).">dwItemModelNumber</a> = 0;
  449. <a name="l00434"></a>00434 <a class="code" href="structv_inventory.html#ad7764c266ae01f12ff3e689216ac9cef" title="Item&amp;#39;s model number.">strName</a> = <span class="stringliteral">&quot; &quot;</span>;
  450. <a name="l00435"></a>00435 }
  451. <a name="l00436"></a>00436 } <a class="code" href="structv_inventory.html">vInventory</a>;
  452. <a name="l00437"></a>00437
  453. <a name="l00438"></a>00438 <span class="preprocessor">#pragma pack( push,1)</span>
  454. <a name="l00439"></a><a class="code" href="structs_monsters.html">00439</a> <span class="preprocessor"></span><span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structs_monsters.html">sMonsters</a>
  455. <a name="l00440"></a>00440 {
  456. <a name="l00441"></a>00441 DWORD m_dwGUID;
  457. <a name="l00442"></a><a class="code" href="structs_monsters.html#ac8349979e3770e65ee554c2bce288431">00442</a> DWORD <a class="code" href="structs_monsters.html#ac8349979e3770e65ee554c2bce288431" title="Monster GUID.">m_dwLastAttacker</a>;
  458. <a name="l00443"></a><a class="code" href="structs_monsters.html#aec235e126a80b1c6c925f4fb69629e00">00443</a> time_t <a class="code" href="structs_monsters.html#aec235e126a80b1c6c925f4fb69629e00" title="Last attacker&amp;#39;s GUID.">m_TimeNextAction</a>;
  459. <a name="l00444"></a><a class="code" href="structs_monsters.html#a4dfc418459c27b116ad9b475a6c38cfb">00444</a> DWORD <a class="code" href="structs_monsters.html#a4dfc418459c27b116ad9b475a6c38cfb" title="Time to next action.">m_dwEvent</a>;
  460. <a name="l00445"></a>00445
  461. <a name="l00446"></a>00446 <a class="code" href="structs_monsters.html">sMonsters</a>()
  462. <a name="l00447"></a>00447 {
  463. <a name="l00448"></a>00448 m_dwGUID = 0x0L;
  464. <a name="l00449"></a>00449 <a class="code" href="structs_monsters.html#ac8349979e3770e65ee554c2bce288431" title="Monster GUID.">m_dwLastAttacker</a> = 0x0L;
  465. <a name="l00450"></a>00450 time(&amp;<a class="code" href="structs_monsters.html#aec235e126a80b1c6c925f4fb69629e00" title="Last attacker&amp;#39;s GUID.">m_TimeNextAction</a> + 30);
  466. <a name="l00451"></a>00451 <a class="code" href="structs_monsters.html#a4dfc418459c27b116ad9b475a6c38cfb" title="Time to next action.">m_dwEvent</a> = 0x0L;
  467. <a name="l00452"></a>00452 }
  468. <a name="l00453"></a>00453 } <a class="code" href="structs_monsters.html">sMonsters</a>;
  469. <a name="l00454"></a>00454 <span class="preprocessor">#pragma pack( pop)</span>
  470. <a name="l00455"></a>00455 <span class="preprocessor"></span>
  471. <a name="l00456"></a>00456 <span class="preprocessor">#define Race 3</span>
  472. <a name="l00457"></a>00457 <span class="preprocessor"></span><span class="preprocessor">#define Gender 2</span>
  473. <a name="l00458"></a>00458 <span class="preprocessor"></span><span class="preprocessor">#define TexType 3</span>
  474. <a name="l00459"></a>00459 <span class="preprocessor"></span><span class="preprocessor">#define TexIndex 45</span>
  475. <a name="l00460"></a>00460 <span class="preprocessor"></span>
  476. <a name="l00461"></a>00461 <span class="keyword">extern</span> <span class="keywordtype">short</span> g_nCharPort;
  477. <a name="l00462"></a>00462 <span class="keyword">extern</span> <span class="keywordtype">short</span> g_nWorldPort;
  478. <a name="l00463"></a>00463 <span class="keyword">extern</span> HWND g_hWndMain;
  479. <a name="l00464"></a>00464 <span class="keyword">extern</span> <span class="keywordtype">char</span> g_szLocalIP[16];
  480. <a name="l00465"></a>00465 <span class="keyword">extern</span> WORD g_wAvatarTexturesList[Race][Gender][TexType][TexIndex];
  481. <a name="l00466"></a>00466 <span class="keyword">extern</span> WORD g_wAvatarTexturesBaldList[Race][Gender][TexIndex];
  482. <a name="l00467"></a>00467
  483. <a name="l00468"></a>00468 <span class="keywordtype">void</span> UpdateConsole( <span class="keyword">const</span> <span class="keywordtype">char</span> *szBuff );
  484. <a name="l00469"></a>00469 <span class="keywordtype">long</span> UpdateConsole( <span class="keywordtype">char</span> *szBuff, <span class="keywordtype">long</span> nErr );
  485. <a name="l00470"></a>00470 <span class="keywordtype">void</span> UpdateConsole( <span class="keywordtype">char</span> *szMessage, ... );
  486. <a name="l00471"></a>00471
  487. <a name="l00472"></a>00472 <span class="preprocessor">#endif // #ifndef __SHARED_H</span>
  488. </pre></div></div>
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