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- /*
- * This file is part of UAS2.
- *
- * UAS2 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * UAS2 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with UASv1; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /**
- * @file cSpell.h
- */
-
- #if !defined(AFX_CSPELL_H__08D0B2E9_9DDB_4F52_B2A8_8847149A4EAB__INCLUDED_)
- #define AFX_CSPELL_H__08D0B2E9_9DDB_4F52_B2A8_8847149A4EAB__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #include <winsock2.h>
- #include "Shared.h"
- #include "Message.h"
- #include "Client.h"
- #include "WorldManager.h"
- #include "MasterServer.h"
-
- class cSpell
- {
- friend class cMasterServer;
- public:
- cSpell( DWORD dwSpellID, BOOL fAddToHash = TRUE )
- : m_dwSpellID( dwSpellID ),
- m_pcPrev ( NULL ),
- m_pcNext ( NULL )
- {
- m_dwIconID = 0x0L;
- m_dwEffect = 0x0L;
- m_fResearchable = false;
- m_dwManaCost = 0x0L;
- m_flUnkFloat1 = 0.0f;
- m_flUnkFloat2 = 0.0f;
- m_dwDifficulty = 0x0L;
- m_fEconomy = false;
- m_flSpeed = 0;
- m_dwType = 0x0L;
- m_iDuration = 0;
- for (int i = 0; i < 9; i++)
- m_dwComponents[i] = 0x0L;
- m_dwEffectAnim = 0x0L;
- m_dwLevel = 0x0L;
-
- if( fAddToHash )
- Hash_Add( this );
- }
-
- virtual ~cSpell()
- {
- if ( m_pcPrev ) m_pcPrev->m_pcNext = m_pcNext;
- else m_lpcHashTable[m_dwSpellID] = m_pcNext;
- if ( m_pcNext ) m_pcNext->m_pcPrev = m_pcPrev;
- }
-
- static inline void Hash_Load( )
- {
- ZeroMemory( m_lpcHashTable, sizeof( m_lpcHashTable ) );
- }
-
- static inline cSpell *Hash_New( DWORD& dwSpellID )
- {
- cSpell *pcSpell = Hash_Find( dwSpellID );
- if ( pcSpell )
- return pcSpell;
-
- return new cSpell( dwSpellID ) ;
- }
-
- static void Hash_Erase ( );
- static void Hash_Remove ( cSpell *pcSpell );
- static cSpell *FindSpell ( DWORD dwSpellID );
-
- BYTE GetWindup ( );
- int GetWindupDelay ( );
- BYTE GetCastAnim ( );
- int GetCastAnimDelay ( );
- cMessage GetCastWords( );
-
- DWORD m_dwSpellID;
- std::string m_strName;
- std::string m_strDesc;
- std::string m_strSchool;
- DWORD m_dwIconID;
- DWORD m_dwEffect;
- BOOL m_fResearchable;
- DWORD m_dwManaCost;
- float m_flUnkFloat1;
- float m_flUnkFloat2; //Target related, decreases with spell lvl
- DWORD m_dwDifficulty; // Skill level required
- BOOL m_fEconomy; // does ManaC need to be checked
- float m_flSpeed; // Guessing windup speed, increases with spell lvl
- DWORD m_dwType;
- int m_iDuration;
- DWORD m_dwComponents[9];
- DWORD m_dwEffectAnim;
- DWORD m_dwLevel;
-
- cSpell *m_pcNext;
- cSpell *m_pcPrev;
-
- private:
- static cSpell *m_lpcHashTable[3000];
-
- static inline Hash_Add( cSpell *pcSpell )
- {
- const DWORD dwSpellID = pcSpell->m_dwSpellID;
- if ( !m_lpcHashTable[dwSpellID] )
- m_lpcHashTable[dwSpellID] = pcSpell;
- else
- {
- pcSpell->m_pcNext = m_lpcHashTable[dwSpellID];
- m_lpcHashTable[dwSpellID]->m_pcPrev = pcSpell;
- m_lpcHashTable[dwSpellID] = pcSpell;
- }
- }
-
-
- static inline cSpell *Hash_Find( DWORD& dwSpellID )
- {
- const DWORD dwSpell = dwSpellID;
- cSpell *pcSpell = m_lpcHashTable[dwSpell];
- while ( pcSpell )
- {
- if ( pcSpell->CompareSpell( dwSpellID ) ) return pcSpell;
- else
- pcSpell = pcSpell->m_pcNext;
- }
- return NULL;
- }
-
-
- inline BOOL CompareSpell( DWORD& dwSpellID )
- {
- if ( dwSpellID == m_dwSpellID )
- return true;
- else
- return false;
- }
- };
-
- class cSpellComp
- {
- friend class cMasterServer;
- friend class cSpell;
- public:
- cSpellComp( DWORD dwCompID, BOOL fAddToHash = TRUE )
- : m_dwCompID( dwCompID ),
- m_pcPrev ( NULL ),
- m_pcNext ( NULL )
- {
- m_dwIconID = 0x0L;
- m_flChargeID = 0.0f;
- m_flBurnRate = 0.0f;
- m_dwAnimID = 0x0L;
-
- if( fAddToHash )
- Hash_Add( this );
- }
-
- virtual ~cSpellComp()
- {
- if ( m_pcPrev ) m_pcPrev->m_pcNext = m_pcNext;
- else m_lpcHashTable[m_dwCompID] = m_pcNext;
- if ( m_pcNext ) m_pcNext->m_pcPrev = m_pcPrev;
- }
-
- static inline void Hash_Load( )
- {
- ZeroMemory( m_lpcHashTable, sizeof( m_lpcHashTable ) );
- }
-
- static inline cSpellComp *Hash_New( DWORD& dwCompID )
- {
- cSpellComp *pcComp = Hash_Find( dwCompID );
- if ( pcComp )
- return pcComp;
-
- return new cSpellComp( dwCompID ) ;
- }
-
- static void Hash_Erase ( );
- static void Hash_Remove ( cSpellComp *pcComp );
- static cSpellComp *FindComp ( DWORD dwCompID );
-
- DWORD m_dwCompID;
- std::string m_strName;
- std::string m_strType;
- std::string m_strWords;
- DWORD m_dwIconID;
- float m_flChargeID;
- float m_flBurnRate;
- DWORD m_dwAnimID;
-
- cSpellComp *m_pcNext;
- cSpellComp *m_pcPrev;
-
- private:
- static cSpellComp *m_lpcHashTable[200];
-
- static inline Hash_Add( cSpellComp *pcComp )
- {
- const DWORD dwCompID = pcComp->m_dwCompID;
- if ( !m_lpcHashTable[dwCompID] )
- m_lpcHashTable[dwCompID] = pcComp;
- else
- {
- pcComp->m_pcNext = m_lpcHashTable[dwCompID];
- m_lpcHashTable[dwCompID]->m_pcPrev = pcComp;
- m_lpcHashTable[dwCompID] = pcComp;
- }
- }
-
-
- static inline cSpellComp *Hash_Find( DWORD& dwCompID )
- {
- const DWORD dwComp = dwCompID;
- cSpellComp *pcComp = m_lpcHashTable[dwComp];
- while ( pcComp )
- {
- if ( pcComp->CompareComp( dwCompID ) ) return pcComp;
- else
- pcComp = pcComp->m_pcNext;
- }
- return NULL;
- }
-
-
- inline BOOL CompareComp( DWORD& dwCompID )
- {
- if ( dwCompID == m_dwCompID )
- return true;
- else
- return false;
- }
- };
-
- class cEnchantment
- {
-
- public:
- cEnchantment( DWORD dwSpellID, WORD wFamily, DWORD dwDifficulty, double dDuration, DWORD dwCasterGUID, DWORD dwTargetGUID, double dCastTime, DWORD dwFlags, DWORD dwKey, float flValue )
- : m_dwSpellID ( dwSpellID ),
- m_wFamily ( wFamily ),
- m_dwDifficulty ( dwDifficulty ),
- m_dDuration ( dDuration ),
- m_dwCasterGUID ( dwCasterGUID ),
- m_dwTargetGUID ( dwTargetGUID ),
- m_dCastTime ( dCastTime ),
- m_dwFlags ( dwFlags ),
- m_dwKey ( dwKey ),
- m_flValue ( flValue )
- {
- m_wLayer = 0x0001;
- m_wUnknown0 = 0x0000;
- m_dwUnknown1 = 0x0L;
- m_dwUnknown2 = 0x0L;
- m_dwUnknown3 = 0x0L;
-
- cObject *pcObject = cWorldManager::FindObject( m_dwTargetGUID );
-
- if (pcObject)
- {
- for ( iterEnchantment_lst itEnchantment = pcObject->m_lstEnchantments.begin( ); itEnchantment != pcObject->m_lstEnchantments.end( ); ++itEnchantment )
- {
- if ( (*itEnchantment)->m_dwSpellID == m_dwSpellID && (*itEnchantment)->m_wLayer >= m_wLayer )
- m_wLayer = (*itEnchantment)->m_wLayer + 1;
- }
-
- pcObject->m_lstEnchantments.push_back( this );
- cMasterServer::m_lstEnchantments.push_back( this );
- }
- else
- {
- cClient *pcClient = cClient::FindClient( m_dwTargetGUID );
-
- if (pcClient)
- {
- for ( iterEnchantment_lst itEnchantment = pcClient->m_pcAvatar->m_lstEnchantments.begin( ); itEnchantment != pcClient->m_pcAvatar->m_lstEnchantments.end( ); ++itEnchantment )
- {
- if ( (*itEnchantment)->m_dwSpellID == m_dwSpellID && (*itEnchantment)->m_wLayer >= m_wLayer )
- m_wLayer = (*itEnchantment)->m_wLayer + 1;
- }
-
- pcClient->m_pcAvatar->m_lstEnchantments.push_back( this );
- cMasterServer::m_lstEnchantments.push_back( this );
- pcClient->AddPacket( WORLD_SERVER, pcClient->m_pcAvatar->AddEnchant( ++pcClient->m_dwF7B0Sequence, m_dwSpellID, m_wLayer, m_wFamily, m_dwDifficulty, m_dDuration, m_dwCasterGUID, m_dCastTime, m_dwFlags, m_dwKey, m_flValue ), 4);
- }
- }
- }
-
- ~cEnchantment()
- {
- cObject *pcObject = cWorldManager::FindObject( m_dwTargetGUID );
-
- if (pcObject)
- {
- for ( iterEnchantment_lst itEnchantment = pcObject->m_lstEnchantments.begin(); itEnchantment != pcObject->m_lstEnchantments.end( ); ++itEnchantment )
- {
- if ( (*itEnchantment)->m_dwSpellID == m_dwSpellID && (*itEnchantment)->m_wLayer == m_wLayer )
- {
- pcObject->m_lstEnchantments.erase( itEnchantment );
- itEnchantment = pcObject->m_lstEnchantments.end();
- }
- }
- }
- else
- {
- cClient *pcClient = cClient::FindClient( m_dwTargetGUID );
-
- if (pcClient)
- {
- for ( iterEnchantment_lst itEnchantment = pcClient->m_pcAvatar->m_lstEnchantments.begin(); itEnchantment != pcClient->m_pcAvatar->m_lstEnchantments.end( ); ++itEnchantment )
- {
- if ( (*itEnchantment)->m_dwSpellID == m_dwSpellID && (*itEnchantment)->m_wLayer >= m_wLayer )
- {
- pcClient->m_pcAvatar->m_lstEnchantments.erase( itEnchantment );
- itEnchantment = pcClient->m_pcAvatar->m_lstEnchantments.end();
- }
- }
- pcClient->AddPacket( WORLD_SERVER, pcClient->m_pcAvatar->RemoveEnchant( ++pcClient->m_dwF7B0Sequence, m_dwSpellID, m_wLayer ), 4);
- }
- }
- }
-
- DWORD m_dwSpellID;
- WORD m_wLayer;
- WORD m_wFamily;
- WORD m_wUnknown0;
- DWORD m_dwDifficulty;
- double m_dDuration;
- DWORD m_dwCasterGUID;
- DWORD m_dwTargetGUID;
- DWORD m_dwUnknown1;
- DWORD m_dwUnknown2;
- double m_dCastTime;
- DWORD m_dwFlags;
- DWORD m_dwKey;
- float m_flValue;
- DWORD m_dwUnknown3;
- };
-
- #endif // !defined(AFX_CSPELL_H__08D0B2E9_9DDB_4F52_B2A8_8847149A4EAB__INCLUDED_)
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