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- <h1>E:/uas2/Server/cMagicModels.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
- <a name="l00002"></a>00002 <span class="comment">* This file is part of UAS2.</span>
- <a name="l00003"></a>00003 <span class="comment">*</span>
- <a name="l00004"></a>00004 <span class="comment">* UAS2 is free software; you can redistribute it and/or modify</span>
- <a name="l00005"></a>00005 <span class="comment">* it under the terms of the GNU General Public License as published by</span>
- <a name="l00006"></a>00006 <span class="comment">* the Free Software Foundation; either version 2 of the License, or</span>
- <a name="l00007"></a>00007 <span class="comment">* (at your option) any later version.</span>
- <a name="l00008"></a>00008 <span class="comment">*</span>
- <a name="l00009"></a>00009 <span class="comment">* UAS2 is distributed in the hope that it will be useful,</span>
- <a name="l00010"></a>00010 <span class="comment">* but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
- <a name="l00011"></a>00011 <span class="comment">* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span>
- <a name="l00012"></a>00012 <span class="comment">* GNU General Public License for more details.</span>
- <a name="l00013"></a>00013 <span class="comment"></span>
- <a name="l00014"></a>00014 <span class="comment">* You should have received a copy of the GNU General Public License</span>
- <a name="l00015"></a>00015 <span class="comment">* along with UASv1; if not, write to the Free Software</span>
- <a name="l00016"></a>00016 <span class="comment">* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</span>
- <a name="l00017"></a>00017 <span class="comment">*/</span>
- <a name="l00018"></a>00018
- <a name="l00019"></a>00019 <span class="preprocessor">#if !defined(AFX_CMAGICMODELS_H__F2C9124C_F6F0_4FCD_B4FC_1C85BE6113E1__INCLUDED_)</span>
- <a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define AFX_CMAGICMODELS_H__F2C9124C_F6F0_4FCD_B4FC_1C85BE6113E1__INCLUDED_</span>
- <a name="l00021"></a>00021 <span class="preprocessor"></span>
- <a name="l00022"></a>00022 <span class="preprocessor">#if _MSC_VER > 1000</span>
- <a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor">#pragma once</span>
- <a name="l00024"></a>00024 <span class="preprocessor"></span><span class="preprocessor">#endif // _MSC_VER > 1000</span>
- <a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor">#include <winsock2.h></span>
- <a name="l00026"></a>00026 <span class="preprocessor">#include "<a class="code" href="_shared_8h.html">shared.h</a>"</span>
- <a name="l00027"></a>00027 <span class="preprocessor">#define MAGIC_MODEL_TABLE_SIZE 1000</span>
- <a name="l00028"></a>00028 <span class="preprocessor"></span>
- <a name="l00029"></a>00029 <span class="keyword">class </span>cMagicModels
- <a name="l00030"></a>00030 {
- <a name="l00031"></a>00031 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classc_master_server.html">cMasterServer</a>;
- <a name="l00032"></a>00032
- <a name="l00033"></a>00033 <span class="keyword">public</span>:
- <a name="l00034"></a>00034 cMagicModels( DWORD dwSpellID, BOOL fAddToHash = TRUE )
- <a name="l00035"></a>00035 : m_dwSpellID( dwSpellID ),
- <a name="l00036"></a>00036 m_pcPrev ( NULL ),
- <a name="l00037"></a>00037 m_pcNext ( NULL )
- <a name="l00038"></a>00038 {
- <a name="l00039"></a>00039 m_dwModelNumber = 0x0L;
- <a name="l00040"></a>00040 m_dwFlags1 = 0x0000FB85; <span class="comment">//varies with spell</span>
- <a name="l00041"></a>00041 m_wParticle = 0x0000;
- <a name="l00042"></a>00042 m_wSoundSet = 0x0000; <span class="comment">// varies with spell</span>
- <a name="l00043"></a>00043 m_flScale = 1.0f; <span class="comment">// varies by spell level</span>
- <a name="l00044"></a>00044 m_wModel = 0x0000;
- <a name="l00045"></a>00045 m_wIcon = 0x0000;
- <a name="l00046"></a>00046 m_wAssociatedSpell = 0x0000;
- <a name="l00047"></a>00047
- <a name="l00048"></a>00048 <span class="keywordflow">if</span>( fAddToHash )
- <a name="l00049"></a>00049 Hash_Add( <span class="keyword">this</span> );
- <a name="l00050"></a>00050 }
- <a name="l00051"></a>00051
- <a name="l00052"></a>00052 <span class="keyword">virtual</span> ~cMagicModels()
- <a name="l00053"></a>00053 {
- <a name="l00054"></a>00054 <span class="keywordflow">if</span> ( m_pcPrev ) m_pcPrev->m_pcNext = m_pcNext;
- <a name="l00055"></a>00055 <span class="keywordflow">else</span> m_lpcHashTable[m_dwSpellID] = m_pcNext;
- <a name="l00056"></a>00056 <span class="keywordflow">if</span> ( m_pcNext ) m_pcNext->m_pcPrev = m_pcPrev;
- <a name="l00057"></a>00057 }
- <a name="l00058"></a>00058
- <a name="l00059"></a>00059 <span class="keyword">static</span> <span class="keyword">inline</span> <span class="keywordtype">void</span> Hash_Load( )
- <a name="l00060"></a>00060 {
- <a name="l00061"></a>00061 ZeroMemory( m_lpcHashTable, <span class="keyword">sizeof</span>( m_lpcHashTable ) );
- <a name="l00062"></a>00062 }
- <a name="l00063"></a>00063
- <a name="l00064"></a>00064 <span class="keyword">static</span> <span class="keyword">inline</span> cMagicModels *Hash_New( DWORD& dwSpellID )
- <a name="l00065"></a>00065 {
- <a name="l00066"></a>00066 cMagicModels *pcModel = Hash_Find( dwSpellID );
- <a name="l00067"></a>00067 <span class="keywordflow">if</span> ( pcModel )
- <a name="l00068"></a>00068 <span class="keywordflow">return</span> pcModel;
- <a name="l00069"></a>00069
- <a name="l00070"></a>00070 <span class="keywordflow">return</span> <span class="keyword">new</span> cMagicModels( dwSpellID ) ;
- <a name="l00071"></a>00071 }
- <a name="l00072"></a>00072
- <a name="l00073"></a>00073 <span class="keyword">static</span> <span class="keywordtype">void</span> Hash_Erase ( );
- <a name="l00074"></a>00074 <span class="keyword">static</span> <span class="keywordtype">void</span> Hash_Remove ( cMagicModels *pcModel );
- <a name="l00075"></a>00075 <span class="keyword">static</span> cMagicModels *FindModel ( DWORD dwSpellID );
- <a name="l00076"></a>00076
- <a name="l00077"></a>00077
- <a name="l00078"></a>00078 std::string m_strName;
- <a name="l00079"></a>00079 DWORD m_dwSpellID;
- <a name="l00080"></a>00080 DWORD m_dwModelNumber;
- <a name="l00081"></a>00081 WORD m_wPortalMode;
- <a name="l00082"></a>00082 WORD m_wUnknown_1;
- <a name="l00083"></a>00083 WORD m_wModel;
- <a name="l00084"></a>00084 WORD m_wIcon;
- <a name="l00085"></a>00085 WORD m_wParticle;
- <a name="l00086"></a>00086 WORD m_wSoundSet;
- <a name="l00087"></a>00087 DWORD m_dwFlags1;
- <a name="l00088"></a>00088 <span class="keywordtype">float</span> m_flScale;
- <a name="l00089"></a>00089 DWORD m_dwMedGrey;
- <a name="l00090"></a>00090 DWORD m_dwBlueGrey;
- <a name="l00091"></a>00091 WORD m_wAssociatedSpell;
- <a name="l00092"></a>00092
- <a name="l00093"></a>00093 cMagicModels *m_pcNext;
- <a name="l00094"></a>00094 cMagicModels *m_pcPrev;
- <a name="l00095"></a>00095 std::list< cMagicModels * > m_lstModels;
- <a name="l00096"></a>00096
- <a name="l00097"></a>00097 <span class="keyword">private</span>:
- <a name="l00098"></a>00098 <span class="keyword">static</span> cMagicModels *m_lpcHashTable[MAGIC_MODEL_TABLE_SIZE];
- <a name="l00099"></a>00099
- <a name="l00100"></a>00100 <span class="keyword">static</span> <span class="keyword">inline</span> Hash_Add( cMagicModels *pcModels )
- <a name="l00101"></a>00101 {
- <a name="l00102"></a>00102 <span class="keyword">const</span> DWORD dwSpellID = pcModels->m_dwSpellID;
- <a name="l00103"></a>00103 <span class="keywordflow">if</span> ( !m_lpcHashTable[dwSpellID] )
- <a name="l00104"></a>00104 m_lpcHashTable[dwSpellID] = pcModels;
- <a name="l00105"></a>00105 <span class="keywordflow">else</span>
- <a name="l00106"></a>00106 {
- <a name="l00107"></a>00107 pcModels->m_pcNext = m_lpcHashTable[dwSpellID];
- <a name="l00108"></a>00108 m_lpcHashTable[dwSpellID]->m_pcPrev = pcModels;
- <a name="l00109"></a>00109 m_lpcHashTable[dwSpellID] = pcModels;
- <a name="l00110"></a>00110 }
- <a name="l00111"></a>00111 }
- <a name="l00112"></a>00112
- <a name="l00113"></a>00113
- <a name="l00114"></a>00114 <span class="keyword">static</span> <span class="keyword">inline</span> cMagicModels *Hash_Find( DWORD& dwSpellID )
- <a name="l00115"></a>00115 {
- <a name="l00116"></a>00116 <span class="keyword">const</span> DWORD dwModel = dwSpellID;
- <a name="l00117"></a>00117 cMagicModels *pcModels = m_lpcHashTable[dwModel];
- <a name="l00118"></a>00118 <span class="keywordflow">while</span> ( pcModels )
- <a name="l00119"></a>00119 {
- <a name="l00120"></a>00120 <span class="keywordflow">if</span> ( pcModels->CompareModel( dwSpellID ) ) <span class="keywordflow">return</span> pcModels;
- <a name="l00121"></a>00121 <span class="keywordflow">else</span>
- <a name="l00122"></a>00122 pcModels = pcModels->m_pcNext;
- <a name="l00123"></a>00123 }
- <a name="l00124"></a>00124 <span class="keywordflow">return</span> NULL;
- <a name="l00125"></a>00125 }
- <a name="l00126"></a>00126
- <a name="l00127"></a>00127 <span class="keyword">inline</span> BOOL CompareModel( DWORD& dwSpellID )
- <a name="l00128"></a>00128 {
- <a name="l00129"></a>00129 <span class="keywordflow">if</span> ( dwSpellID == m_dwSpellID )
- <a name="l00130"></a>00130 <span class="keywordflow">return</span> <span class="keyword">true</span>;
- <a name="l00131"></a>00131 <span class="keywordflow">else</span>
- <a name="l00132"></a>00132 <span class="keywordflow">return</span> <span class="keyword">false</span>;
- <a name="l00133"></a>00133 }
- <a name="l00134"></a>00134 };
- <a name="l00135"></a>00135
- <a name="l00136"></a>00136 <span class="preprocessor">#endif // !defined(AFX_CMAGICMODELS_H__F2C9124C_F6F0_4FCD_B4FC_1C85BE6113E1__INCLUDED_)</span>
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