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- <h1>cAvatar Member List</h1>This is the complete list of members for <a class="el" href="classc_avatar.html">cAvatar</a>, including all inherited members.<table>
- <tr bgcolor="#f0f0f0"><td><b>Action</b>(cClient *who) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline, virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AddBurden</b>(int amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AddEnchant</b>(DWORD F7B0seq, DWORD dwSpellID, WORD wEnchantLayer, WORD wSpellFamily, DWORD dwDifficulty, double dDuration, DWORD dwCasterGUID, double dTime, DWORD dwFlags, DWORD dwKey, float flValue) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AddInventory</b>(cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AddItemToInvDB</b>(DWORD dwAvatarGUID, cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AddPyreals</b>(DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AdjustBar</b>(DWORD dwGUID, DWORD F7B0Sequence) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AdjustHealthBar</b>(DWORD dwGUID, DWORD F7B0Sequence) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ALDamageReduction</b>(DWORD alvalue) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AllegianceInfo</b>(DWORD F7B0seq) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Animation</b>(WORD wAnim, float flPlaySpeed=1.0f) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Animation</b>(WORD wAnim, float flPlaySpeed, BYTE bActivity) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#af623c12584e28cc9b302e0a550604a5c">Assess</a>(cClient *pcAssesser)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Attack</b>(cClient *pcAttacker, float flDamageSlider, DWORD F7B0Sequence) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AttackBeginMessage</b>(DWORD F7B0seq, DWORD pcGUID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AttackCompleteMessage</b>(DWORD F7B0seq) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AwardTotalExp</b>(DWORD txpamount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>AwardUnassignedXP</b>(DWORD uxpamount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>BreakAllegiance</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>BreakAllegiance</b>(DWORD dwMemberGUID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>BreakAllegianceReply</b>(std::string szMemberName) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aac9d3cec28d18edeb2434c3345c8807f">CalcSkill</a>(DWORD skillID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CalculateDamage</b>(cObject *pcWeapon, float flPower, float flResistance) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CalculateDamage</b>(int strength, float flPower, float flResistance) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#af7adfb748ae1cab38f79d919b77e66f0">CalcVital</a>(WORD vitalID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cAllegiance</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ad1106d7b6db231f32bb89228c989f06c">CastCreature</a>(LPVOID wp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a686c9dc670cc6be69f767ee57c853094">CastItem</a>(LPVOID wp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ae6127bd7f228a14c012e6cf0a40f833f">CastLife</a>(LPVOID wp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CastMain</b>(LPVOID wp, LPVOID lp) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a42a0f8e18a865d20391b3624c6d7cd42">CastWar</a>(LPVOID wp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cAvatar</b>(cLocation *pcLoc=NULL) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cAvatar</b>(DWORD guid, cLocation *pcLoc=NULL) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cBiotic</b>(cLocation *pcLoc) (defined in <a class="el" href="classc_biotic.html">cBiotic</a>)</td><td><a class="el" href="classc_biotic.html">cBiotic</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cBiotic</b>() (defined in <a class="el" href="classc_biotic.html">cBiotic</a>)</td><td><a class="el" href="classc_biotic.html">cBiotic</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cClient</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cCommandParser</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cDatabase</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cFellowship</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ChangeCombatMode</b>(BOOL fMode, BYTE WieldType) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ChangeCombatMode</b>(bool fMode) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ChangeMissileMode</b>(BOOL fMode, WORD AmmoType) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ChangeSpellMode</b>(BOOL fMode) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cMonsterServer</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cNPC</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_object.html#a880a13339708597d53cfed35471dd9af">cObject</a>(cLocation *pcLoc)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_object.html#ae98752182985569372cc076132432d78">cObject</a>()</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1d3d7314a61c8d84d5c028bf0a190cb8">CombatAnimation</a>(DWORD dwTarget)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CombatAnimation</b>(DWORD dwTarget, WORD wAttackAnim) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ConfirmPanelRequest</b>(DWORD F7B0seq, DWORD type, DWORD ConfirmSeq, std::string targetName) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CoordLoc</b>(float dNS, float dEW) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cPortalDat</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>CreateChildren</b>(cClient *pcClientDestination) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#af89aeda0e238774d08d71ef507e19b11">CreateFellowship</a>(DWORD F7B0Sequence, char strFellowName[50])</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ae1dde78f337f6ec73b70beb76ed6c697">CreateLoginPacket</a>(DWORD F7B0seq)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ae1b08174465721f89c84736597571bca">CreatePacket</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cWeapon</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cWorldManager</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>cWorldServer</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [friend]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a82ae87c20cd32e64a329b68e141c6a13">DecrementHealth</a>(WORD amount, signed int &newhealth)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a48963d1209f399c73ce226502b1bb5e7">DecrementMana</a>(WORD amount, signed int &newmana)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ad6b363ea339dbdc521f55648d852ddc2">DecrementStamina</a>(WORD amount, signed int &newstamina)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a611e9595461a97175e27d5082c30c980">DecrementUnassignedExp</a>(DWORD amount)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>DeleteFromInventory</b>(cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>DeleteItemFromInvDB</b>(DWORD dwAvatarGUID, cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a556c9f8f4d2c43199da3c1bac1246dda">DisbandFellowship</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>DoDamageMessage</b>(DWORD F7B0seq, std::string target, DWORD damagetype, double severity, DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>EatStaminaFood</b>(int amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>EstimateLoc</b>(float flHeading, float flSpeed, float flDistToTarget, float flTime) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ac67f2948c2940e35cca5b7640c5bb619">FellowshipDismiss</a>(DWORD dwMemberGUID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a09822c511440e34dd5d4fd2e9dbe3711">FellowshipLeader</a>(DWORD dwNewLeaderGUID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aa075c4d62c74fca9b325c54ea9840ac9">FellowshipRecruitRecv</a>(std::string szTargetName, DWORD dwReply, DWORD dwSenderGUID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a3c56a39da77d5b89ef43b54c0621b174">FellowshipRecruitSend</a>(std::string szTargetName, DWORD dwReply, DWORD dwReceiptGUID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>FindInventory</b>(DWORD dwGUID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetAllegianceFromDB</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetAllegianceID</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a155e2c15fd2a1fb57b82e454882d3b0e">GetArmorValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetContainer</b>(DWORD dwGUID) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetFellowshipID</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetGender</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetGUID</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetHeadingTarget</b>(DWORD dwLandblock, float flX, float flY, float flZ, DWORD dwTargetLandblock, float flTarX, float flTarY, float flTarZ) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetHeadingTarget</b>(DWORD dwTargetLandblock, float flTarX, float flTarY, float flTarZ) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ac78e9e7c2f5e9a6a58c0a6d733b829a9">GetHealValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetItemModelID</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline, virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetLevel</b>(DWORD totalxp) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetMonsterModelID</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline, virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#af93cbfd01d008bd082ba66e8fa0b8127">GetProtValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetRace</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetRange</b>(DWORD dwLandblock, float flX, float flY, float flZ, DWORD dwTargetLandblock, float flTarX, float flTarY, float flTarZ) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetRange</b>(DWORD dwTargetLandblock, float flTarX, float flTarY, float flTarZ) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetRank</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a2abe86f9e16d0d8496c68cd486973d82">GetRegenDecValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1209d59f48f9c95eb5ff4be744799323">GetRegenIncValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aa6629f0179c6f1b6e87fa93d0352729a">GetStaminaValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetState</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalCoordination</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalEndurance</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalFocus</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalHealth</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalLeadership</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalLoyalty</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalMana</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalQuickness</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalSelf</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalStamina</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetTotalStrength</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#adb43776e0b8b2a7f7a355deb617b60f3">GetTransferValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>GetType</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a6e7ff348d93662ffeb9564013b1c0bee">GetVulnValue</a>(DWORD dwLevel)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a03bb03c46f8a50543266d2fc3a9f1e53">HouseAbandon</a>(DWORD F7B0seq)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>HouseBootName</b>(char strGuestName[50]) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a118e9607664e96c29c43eb12f9bdd0fd">HouseGuestAdd</a>(char strGuestName[50])</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#abb60d40200e991aabbe7385125ef9ee0">HouseGuestList</a>(DWORD F7B0seq)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ac6b03609e50e828cb241cede4eefd197">HouseGuestRemoveName</a>(char strGuestName[50])</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1644cffa1e9b7b2c01919cd1ea2437fe">HouseOpenClose</a>(DWORD IsOpen)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a9701fb7a38c26feca3d01431090cc74b">HouseRecall</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#afe1ea77a45fac16a33c396c5bc8b66fc">HouseStorage</a>(char strGuestName[50], DWORD dwStorageSet)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a028493e8018475b38d344b9a584453ec">HouseStorageRemoveAll</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#abd8f0c80d514445eb14a62072a12e699">HousingInfo</a>(DWORD F7B0seq)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1c590a766eeb4c8f4d4b9f252cd94990">HRAnimate</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a5bca0768dbc5cfd2f7c859113d7dc750">HRMessage</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>inFellow</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>IsStatic</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>item_type</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aec4e4a806cf1ffd9de6bb32e0ec0bb17">LifestoneRecall</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>LocationPacket</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>LoginCharacter</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>LogoutCharacter</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a640cd372c7a4370dd4b8389482e31284">LSAnimate</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a82ac07ceb7a4af812892ab956afb3975">LSMessage</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bAccessLevel</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bFlagCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bIdleAnim</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bInventorySequence</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bStatSequence</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bWearPaletteChange</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_bWearSeq</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_CorpseTarget</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_cStats</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_DmgTypeEquipped</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwActivate_Req_Skill_Level</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwActivate_Req_SkillID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwAmount</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwArmor_Level</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwChase</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwConfirmSequence</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwContainer</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwDecay</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwDoorState</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwExp_Value</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwF7B0Sequence</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwFlagCount</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwGUID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwHouseGUID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwInfluence</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwInventoryCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwItemModelID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwMode</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwModel</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwMonsterModel</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwNumDeaths</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwNumFollowers</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwObjectFlags1</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwObjectFlags2</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwOptions</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwOwnerID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwPingCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwQuantity</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwReSpawn</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwSpellID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwSpellModel</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwSpellUnknown</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwValue</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_dwVitalID</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fApproachDistance</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fCombatMode</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fDeadOrAlive</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fEquipped</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fIsCasting</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fIsOwned</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fIsPK</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_flAScale</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_flScale</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_flTargetHeading</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Acid</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Bludgeon</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Cold</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Electric</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Fire</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Piercing</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fProt_Slashing</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fSelectable</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_fStatic</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_HRLoc</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_intColor</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_Inventory</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_InvGUIDs</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_Location</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_LSLoc</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_lstEnchantments</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_lstInventory</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_PreviousLocation</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_SpawnLoc</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_SpellBook</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_SpellTabs</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_Stats</b> (defined in <a class="el" href="classc_biotic.html">cBiotic</a>)</td><td><a class="el" href="classc_biotic.html">cBiotic</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_strDescription</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_strName</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_Velocity</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_vInventory</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wCurAnim</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_WearVectorPal</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wHouseID</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wHouseRecall</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wIcon</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [protected]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wLifeStone</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wMarketplace</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wMeleeSequence</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wModelNum</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wModelSeq</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wModelSequence</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wModelSequenceType</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wMoveCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wNumAnims</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wNumEquips</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wNumLogins</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wNumPortals</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wPKlite</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wPortalCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wPortalMode</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wPositionSequence</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wSpellCount</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wStack</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wStackLimit</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wState</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wTimedEvent</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wUses</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>m_wWearPaletteVector</b> (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aa17766f8473edae44fa7b3994e54e373">MarketplaceRecall</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>MoveTarget</b>(cClient *pcWho) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>MoveToTarget</b>(cClient *pcWho) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a6fcacdac28d2adc0b817c647cab50d8e">MPAnimate</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ae0f9621119cdaa439c0070908f3565bd">MPMessage</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>myAmmo</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>myShield</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>myWeapon</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Name</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a54fcf5c46c260677b9b7224d0a49e674">OpenCloseFellowship</a>(DWORD dwOpen)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Particle</b>(DWORD dwParticleID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>Portal</b>(DWORD dwLandblock, float flX, float flY, float flZ, float flA, float flW) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a55cee785b4759c48d829ce1fc6733ed0">RaiseHealth</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1a3261190f404d5eb914c08b458663e8">RaiseMana</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#afcb6c417d17356e42449aed987a324c6">RaiseStamina</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>RecieveDamageMessage</b>(DWORD F7B0seq, std::string giver, DWORD damagetype, double severity, DWORD amount, DWORD location) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>RemoveBurden</b>(int amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a0183163e2636c3c085fbc61c4080bee6">RemoveEnchant</a>(DWORD F7B0seq, DWORD dwSpellID, WORD wEnchantLayer)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>RemoveInventory</b>(cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>RemoveObj</b>(DWORD dwGUID) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [static]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>RemovePyreals</b>(DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ReSpawn</b>(cObject *pcObject) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>ReturnToSpawn</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a57ee1a0185c910d2c41a25fc7d325e17">RunToAnimation</a>(DWORD dwGUID, DWORD dwTarget)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>sAccount_Name</b> (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a3baccd77d4023eb2b6979fe7f32df294">SaveToDB</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetAllegianceID</b>(DWORD newAllegianceID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetArmorLevel</b>(DWORD AL) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetCombatTarget</b>(cObject *pcObject) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetFellowshipID</b>(DWORD newFellowshipID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetGUID</b>(cObject *pcObj, DWORD nGUID) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ac8b5001031073c7c59dc75888fc33f57">SetHealth</a>(DWORD dwNewHealth)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetIsPK_DB</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetLifestone</b>(cLocation myLifestone) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetLocation</b>(double dNS, double dEW) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetLocation</b>(cLocation &Loc) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetLocation</b>(cLocation *pcLoc) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetLocation</b>(DWORD dwLandBlock, float flX, float flY, float flZ, float flA, float flW) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab85ea60b06ea55d4133333ed3c99454f">SetMana</a>(DWORD dwNewMana)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetOptions</b>(DWORD optionsMask) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetPackContents</b>(DWORD F7B0seq) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a175075d912c99baaf2b12be6643ebb8a">SetPosition</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetSpawnLoc</b>(cLocation *pcLoc) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetSpawnLoc</b>(cLocation &Loc) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a4d1b36444754b08c9b2d97fc83deca71">SetStamina</a>(DWORD dwNewStamina)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetState</b>(int state) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetStatic</b>(BOOL state) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SetType</b>(int type) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SoundEffect</b>(DWORD dwSound, float flPlaySpeed=1.0f) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SpellAttack</b>(cClient *pcAttacker, cObject *pcWarSpell, DWORD F7B0Sequence) (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SpendUnassignedXP</b>(int uxpamount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SwearAllegiance</b>(std::string szTargetName, DWORD dwReply, DWORD dwSenderGUID) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>SwearAllegianceReply</b>(std::string szTargetName, DWORD dwReply) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>TokenlessName</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ae2cd1c835e43a313dae8e38ea807e089">TurnToTarget</a>(float flHeading, DWORD dwTargetGUID)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateAge</b>(DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateAllegianceDB</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab86522a7e7d3dd18a7c6109b0bfdcf90">UpdateAvatarLocation</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateAvatarModel</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateAvatarPalette</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateAvatarTexture</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a2b122d102c927c20542426209ec460b2">UpdateBurden</a>(DWORD amount, int action)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a74b9c0601a721a608f433222dba74701">UpdateCoordination</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateDeaths</b>(DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a2fb8a7ba581dcd1762b5f7de0c2382f7">UpdateEndurance</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab268627663c2e046b4ef43d84a70cfab">UpdateFellowshipExp</a>(DWORD amount)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aac1f472e7b40652feb706998cece29f6">UpdateFocus</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aaeb3124e32c4ef6eb2f551a1b55bb06e">UpdateHealth</a>(WORD amount, signed int &newvalue)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a44245d403c49382c6b914d86575e126f">UpdateHuntingExp</a>(DWORD amount)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aa2f3e48b3f9268cad2428b80bdad5aa3">UpdateLevel</a>()</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab924ce732d66c8f817e4e0731c316ee5">UpdateLevelDB</a>(cClient *who)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aad38a76a8ddd090ce06cabdc486f27c7">UpdateMana</a>(WORD amount, signed int &newvalue)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a4191d00b71373a02a7e0b9068d1f75a0">UpdatePyreals</a>(DWORD amount, int positive)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateQuestCompletedTable</b>(DWORD dwAvatarGUID, DWORD quest_id) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a0602a992f5a84b63161a2012bb0c7aa7">UpdateQuickness</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>UpdateRank</b>(DWORD amount) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a427b48facfc57e45ded822731a4ffb4e">UpdateSelf</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1c46bc4e186d639804cc07ae96eb5ba6">UpdateSkill</a>(DWORD skillID, DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab59f0a7c20951db2eb36c4b61d340671">UpdateSkillExp</a>(DWORD amount, BYTE skill)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a0a3585a315cb0b404c43a45678b4a762">UpdateStamina</a>(WORD amount, signed int &newvalue)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#adf7bcd3edac7581d9b330ade1cdce1da">UpdateStrength</a>(DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a1661caa5950c2c3b4ca54637761c249a">UpdateTotalExp</a>(DWORD amount)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aa264561cafa248895b595a46c43ed6d3">UpdateTotalXPDB</a>(cClient *who, DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#a59a4696ca5001f6429ceec98431dc729">UpdateUnassignedExp</a>(DWORD amount)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ac4e6bb333209033e570712838d95c3c0">UpdateUnassignedXPDB</a>(cClient *who, DWORD exp)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>WarAnim</b>(WORD wAnim, float flPlaySpeed=1.0f) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#ab079a47d174af2c5c8d9bb1422ada34d">WarAnimation</a>(WORD wAnim1, float flPlaySpeed)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>WarAnimation1</b>(LPVOID wp, LPVOID lp) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>WarAnimation2</b>(LPVOID wp, LPVOID lp) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classc_avatar.html#aec28c9569404b3e12b306c664246c496">WarAnimation2</a>(float flPlaySpeed)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>WarAnimation3</b>(LPVOID wp, LPVOID lp) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [static]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>WindupAnimation</b>(WORD wAnim1, float flPlaySpeed) (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>~cAvatar</b>() (defined in <a class="el" href="classc_avatar.html">cAvatar</a>)</td><td><a class="el" href="classc_avatar.html">cAvatar</a></td><td><code> [inline]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>~cBiotic</b>() (defined in <a class="el" href="classc_biotic.html">cBiotic</a>)</td><td><a class="el" href="classc_biotic.html">cBiotic</a></td><td><code> [inline, virtual]</code></td></tr>
- <tr bgcolor="#f0f0f0"><td><b>~cObject</b>() (defined in <a class="el" href="classc_object.html">cObject</a>)</td><td><a class="el" href="classc_object.html">cObject</a></td><td><code> [inline, virtual]</code></td></tr>
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