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- /*
- * This file is part of UAS2.
- *
- * UAS2 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * UAS2 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with UASv1; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /**
- * @file CharacterServer.cpp
- * Handles the CharacterServer.
- *
- * CharacterServer handles interactions with clients outside of the server game world.
- * Actions include account verification, providing the character list, the creation and deletion
- * of characters, and the connection and disconnection of clients.
- */
-
- #include <sstream>
-
- #include "Client.h"
- #include "CharacterServer.h"
- #include "MasterServer.h"
- #include "RecvPacket.h"
- #include "VersionNo.h"
-
- // Initialize static members
- //================================================
- DWORD cCharacterServer::m_dwSendCRCSeed;
- DWORD cCharacterServer::m_dwRecvCRCSeed;
- WORD cCharacterServer::m_wLogicalID;
- SOCKET cCharacterServer::m_Socket;
- DWORD cCharacterServer::m_dwClientCount;
- //DWORD cCharacterServer::ReturnPadOffset( DWORD dwLength );
- DWORD dwClientCount;
- //================================================
-
- static BYTE PacketTwo[122] = { // Nov Patch
- 0x01, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
- 0x67, 0x4A, 0x83, 0x6A,
- 0x0B, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00,0x00, //0x01, 0x00,
-
- 0x52, 0x5B, 0x95, 0x5B,
- 0xC9, 0x9A, 0x97, 0x41,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0xB2, 0x00, 0x0C, 0x00,
- // Byte 41
- 0x00, 0x00, 0x32, 0x30, 0x30, 0x34, 0x2E, 0x30, 0x31, 0x2E, 0x30, 0x30, 0x31, 0x00, 0x00, 0x20, 0x00, 0x20, // 58 bytes
- // Keep below from Dec Client
- 0x3C, 0x00, 0x00, 0x00, 0x88, 0x77, 0x66, 0x33, 0x08, 0x00, 0x00, 0x00,
- 0xFB, 0x63, 0xC5, 0x08, 0x16, 0xC7, 0x80, 0x31, 0xFF, 0x43, 0xE5, 0xFE,
- 0x8A, 0xF3, 0xE3, 0x69, 0x23, 0xCF, 0xF8, 0x82, 0xB9, 0xC4, 0x59, 0x80,
- 0x99, 0x30, 0xB6, 0x08, 0xE5, 0xC2, 0x80, 0xDD, 0xBB, 0xAD, 0xCD, 0xAD,
- 0x03, 0x00, 0x00, 0x00, 0xF8, 0xCA, 0xEF, 0x74, 0x54, 0x9E, 0xFC, 0x4B,
- 0x85, 0x48, 0xDF, 0xBB, // 122 bytes
- };
-
- static BYTE PacketThree[250] = {
- 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0xD7, 0xA2, 0xCD, 0x6B, 0x0B, 0x00, 0x00, 0x00, //(____@______k____)
- 0xE6, 0x00, 0x00, 0x00, 0xE3, 0x5B, 0x4C, 0x6F, 0xE6, 0xD4, 0x8F, 0x41,
- 0x00, 0x00, 0x00, 0x00, //(_____[Lo___A____)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(________________)
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //(__________)
- };
-
- static BYTE UserName[44] = { // This is the tail of the Char list used in the June+ Clients
- 0xEF,0xBE,0xEF,0xBE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,
- };
-
- static char szClientVersion[12] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- };
-
- static char szBadClientVersion[12] = {
- 0x32, 0x30, 0x30, 0x34, 0x2E, 0x30, 0x31, 0x2E, 0x30, 0x30, 0x31, 0x00
- };
-
- static byte Invalid2[24] = {
- 0x19, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5F, 0x72, 0x6B, 0xBD,
- 0x15, 0x00, 0x7A, 0x02, 0x04, 0x00, 0x00, 0x00, 0x4C, 0x01, 0x00, 0x00,
- };
-
- std::string aMonth[12] = { "January","February","March","April","May","June","July","August","September","October","November","December"};
-
- /**
- * Processes Character Server packets
- *
- * This function is called when the client sends a general Character Server message.
- * These encompass the actions performed by a client when outside of the server game world.
- */
- void cClient::ProcessPacket_CS( cRecvPacket *pcRecvPacket )
- {
- m_dwLastRecvTime = timeGetTime( );
-
- switch ( pcRecvPacket->GetFlags( ) )
- {
- //Client logout
- case 0x00000020:
- {
- cMasterServer::DisconnectClient( this );
- if(cMasterServer::m_dwNumUsers > 0)
- {
- cMasterServer::m_dwNumUsers--;
- }
- return ;
- }
- case 0x000000004:
- {
- DWORD dwLastGoodSeq;
-
- m_PacketPipe_CS.m_wTime = pcRecvPacket->GetTime( );
- pcRecvPacket->CopyPayload( 0, &dwLastGoodSeq, 4 );
-
- m_PacketPipe_CS.ClearSentPackets( dwLastGoodSeq );
- return ;
- }
- case 0x00100000:
- case 0x00200200:
- case 0x00000200:
- {
- m_PacketPipe_CS.m_dwRecvSequence = pcRecvPacket->GetSequence( );
- m_PacketPipe_CS.m_wTime = pcRecvPacket->GetTime( );
-
- if ( pcRecvPacket->GetFlags( ) == 0x00100000 )
- {
- m_PacketPipe_CS.ReturnPing( m_saSockAddr );
- return ;
- }
-
- break; // case 0x00100000, case 0x00200200, and case 0x00000200
- }
- }
- #ifdef _DEBUG
- char szPacketA[100];
- sprintf( szPacketA, "Character Server Packet: %08x ",pcRecvPacket->GetFlags( ));
- cMasterServer::WriteToFile(szPacketA);
- //cMasterServer::ServerMessage( ColorGreen,this,(char *)szPacketA);
- #endif
-
- switch ( m_bCharState )
- {
- case 1:
- {
- if ( pcRecvPacket->GetFlags( ) == 0x00000000 )
- {
- m_bCharState = 2;
- bool bClientOk = false;
-
- CopyMemory( &szClientVersion[0], pcRecvPacket->GetPayload( 06 ), 12 ); // Connecting client version
-
- //If the client is of the correct version
- if((szClientVersion[0] == 0x32)&&(szClientVersion[1] == 0x30)&&(szClientVersion[2] == 0x30)&&(szClientVersion[3] == 0x34))
- {
- bClientOk = true;
- }
-
- char szLoginInfo[45];
- char szPasswordInfo[45];
- WORD wLength;
-
- CopyMemory(&wLength, pcRecvPacket->GetPayload(32),2);
-
- if(szClientVersion[3] == '4')
- {
- // <-- Post 012704 Clients
- CopyMemory( szLoginInfo, pcRecvPacket->GetPayload( 34 ), wLength );
- }
- else if(szClientVersion[0] == '5')
- {
- // Sentinel Client
- CopyMemory( szLoginInfo, pcRecvPacket->GetPayload( 76 ), 44 );
- }
- else
- {
- //<-- Pre 012704 Clients
- CopyMemory( szLoginInfo, pcRecvPacket->GetPayload( 74 ), 44 ); // Dec-> (80), 44); June-> (74), 44);
- }
-
- szLoginInfo[wLength] = '\0';
- char* pszSep = strchr(szLoginInfo, (int)':');
-
- char szIP[32];
- cMasterServer::FormatIP_Port( m_saSockAddr, szIP );
-
- //Display console text information for a client login attempt
- m_wAccountNameLength = pszSep-szLoginInfo;
- CopyMemory( m_szAccountName, szLoginInfo,m_wAccountNameLength );
- m_szAccountName [m_wAccountNameLength] = '\0';
- UpdateConsole( " Client login attempt:\r\n"
- " User: %s\r\n"
- " IP: %s\r\n", m_szAccountName,szIP);
-
- //If no password is provided
- if(pszSep == NULL)
- {
- UpdateConsole( " Invalid login information from IP %s.\r\n ", szIP );
- cClient::Hash_Remove( this );
- break;
- }
- else
- {
- *pszSep = '\0';
- ++pszSep;
- CopyMemory( &UserName[0], szLoginInfo, sizeof(szLoginInfo) ); // Added for June Client
- cMasterServer::m_dwNumUsers++;
- }
- if( bClientOk == true)
- {
- CopyMemory( szPasswordInfo, pszSep,wLength );
-
- if ( !cDatabase::VerifyAccount( szLoginInfo, szPasswordInfo, m_dwAccountID, TRUE ))
- {
- UpdateConsole( " <SQL> No matching account found.\r\n" );
- bClientOk = false;
- //cClient::Hash_Remove( this );
- //cMasterServer::DeleteClient( m_saSockAddr );
- //break; // case 1
- }
- else
- {
- UpdateConsole( " <SQL> Account verified.\r\n" );
- }
- }
- else
- {
- UpdateConsole( " Invalid client connection attempt.\r\n" );
- }
-
- m_dwLastRecvTime = 0;
-
- //If the client is of the correct version
- if(bClientOk == true)
- {
- CopyMemory( &PacketTwo[42],szClientVersion,12);
- m_PacketPipe_CS.CalcCRC( PacketTwo, 102 );
- sendto( m_PacketPipe_CS.m_Socket, (char *)PacketTwo, sizeof( PacketTwo ), NULL, (SOCKADDR *)&m_saSockAddr, sizeof( SOCKADDR ) );
- }
- else
- {
- CopyMemory( &PacketTwo[42],szBadClientVersion,12);
- m_PacketPipe_CS.CalcCRC( PacketTwo, 102 );
- sendto( m_PacketPipe_CS.m_Socket, (char *)PacketTwo, sizeof( PacketTwo ), NULL, (SOCKADDR *)&m_saSockAddr, sizeof( SOCKADDR ) );
- cClient::Hash_Remove( this );
- }
- }
- break; //case 1
- }
-
- case 2:
- {
- if ( pcRecvPacket->GetFlags( ) == 0x00000080 )
- {
- m_bCharState = 3;
-
- m_PacketPipe_CS.CalcCRC( PacketThree, 230 );
- for ( int i = 0; i < 10; ++i )
- sendto( m_PacketPipe_CS.m_Socket, (char *)PacketThree, sizeof( PacketThree ), NULL, (SOCKADDR *)&m_saSockAddr, sizeof( SOCKADDR ) );
- }
- break; //case 2
- }
-
- case 3:
- {
- if ( pcRecvPacket->GetFlags( ) == 0x00000040 )
- {
- m_bCharState = 4;
- SendPacketF7B8( );
- cDatabase::LoadAvatarList( m_dwAccountID, m_AvatarList );
- SendAvatarList( );
- SendMOTD( );
- }
- break; //case 3
- }
-
- case 4:
- {
- if ( pcRecvPacket->GetFlags( ) & 0x00000200 )
- {
- DWORD dwMsgId;
- pcRecvPacket->CopyPayload( 16, &dwMsgId, sizeof( DWORD ) );
-
- switch(dwMsgId)
- {
- case 0xF7C8L:
- SendPacketF7C7( );
- break;
-
- //Avatar deletion
- case 0xF655:
- {
- //AvatarDeleteMessage *adm = (AvatarDeleteMessage*)pcRecvPacket->GetPayload( 16 );
- AvatarDeleteMessage adm;
- pcRecvPacket->CopyPayload(16, &adm, 6 );
- pcRecvPacket->CopyPayload( 16 + 6, adm.szAccountName, adm.wNameLength + 1);
- pcRecvPacket->CopyPayload( 16 + 6 + adm.wNameLength + cCharacterServer::ReturnPadOffset(adm.wNameLength), &adm.dwSlot, 8 );
-
- cDatabase::DeleteAvatar( (m_AvatarList.begin() + adm.dwSlot)->m_dwGUID );
-
- m_AvatarList.erase( m_AvatarList.begin() + adm.dwSlot );
-
- AddPacket( CHAR_SERVER, (unsigned char*)&dwMsgId, sizeof( dwMsgId ), 4 );
-
- SendDeleteAck( );
- SendAvatarList( );
- break;
- }
-
- //Character creation
- case 0xF656L:
- {
- CreateCharacterMessage ccm;
- pcRecvPacket->CopyPayload( 16, &ccm, 6 );
- //ccm.szAccountName = new char[ccm.wLengthOfAccountName + 1];
- pcRecvPacket->CopyPayload( 16 + 6, ccm.szAccountName, ccm.wLengthOfAccountName + 1);
-
- pcRecvPacket->CopyPayload( 16 + 6 + ccm.wLengthOfAccountName + cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName), &ccm.dwValOne, 152 );
-
- pcRecvPacket->CopyPayload( 16 + 6 + ccm.wLengthOfAccountName + cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName) + 152, &ccm.dwNumSkills, 4 );
- pcRecvPacket->CopyPayload( 16 + 6 + ccm.wLengthOfAccountName + cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName) + 152 + 4, &ccm.dwSkillStatus, 4 * ccm.dwNumSkills );
-
- pcRecvPacket->CopyPayload( 16 + 6 + ccm.wLengthOfAccountName + cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName) + 152 + 4 + (4 * ccm.dwNumSkills), &ccm.wNameLength, 2 );
- pcRecvPacket->CopyPayload( 16 + 6 + ccm.wLengthOfAccountName + cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName) + 152 + 4 + (4 * ccm.dwNumSkills) + 2, ccm.szName, ccm.wNameLength);
- ccm.szName[ccm.wNameLength] = '\0'; //fix the name from name padding
-
- DWORD Test;
- Test = cCharacterServer::ReturnPadOffset(ccm.wLengthOfAccountName);
-
- //Cubem0j0: Test to see what is returned for character name as this does not appear to work.
- FILE* pFile = cMasterServer::pFile;
-
- pFile = fopen( "server.log", "wa" );
- setbuf(pFile,NULL);
- cMasterServer::WriteToFile(ccm.szName);
-
- //End test
-
- pcRecvPacket->CopyPayload( ((cFragmentHeader*)(pcRecvPacket->m_bData+20))->m_wFragmentLength - 16, &ccm.dwUnk4, 16);
-
- cAvatarList cAL;
-
- if( cDatabase::CreateAvatar( m_dwAccountID, ccm, cAL.m_dwGUID ) ) //Create avatar
- {
- cMessage cMsg;
- cMsg << 0xF7B0L << 0L << 0L << 0xF643L << 1L << cAL.m_dwGUID << ccm.szName << 0L;
- AddPacket( CHAR_SERVER, cMsg, 4);
-
- cAL.m_strName = ccm.szName;
- m_AvatarList.push_back(cAL);
-
- SendAvatarList( );
- }
- else
- {
- cMessage cMsg;
- cMsg << 0xF7B0L << 0L << 0L << 0xF643L << 3L << 0xBEEFBEEF << ccm.szName << 0L;
- AddPacket( CHAR_SERVER, cMsg, 4);
-
- }
-
- //SAFEDELETE_ARRAY( ccm.szAccountName )
- //SAFEDELETE_ARRAY( ccm.szName )
-
- break;
- }
-
- //Avatar creation
- case 0xF657L:
- cMasterServer::CreateNewAvatar( &m_pcAvatar, ((DWORD*)&(*pcRecvPacket)[0])[0x0A] );
- m_pcAvatar->m_wNumLogins = 0x3C;
- m_pcAvatar->m_wModelSequenceType = 0xC6;
- m_pcAvatar->m_wModelSequence = 0x0;
- SendAddress( g_szLocalIP, g_nWorldPort );
- m_bCharState = 6;
- break;
- }
- }
- break; // case 4
- }
-
- case 6:
- {
- if ( pcRecvPacket->GetFlags( ) == 0x00020000 )
- m_bCharState = 7;
- else
- SendAddress( g_szLocalIP, g_nWorldPort );
-
- break; // case 6
- }
-
- case 7:
- {
- break; // case 7
- }
-
- //Client connection (to the server page)
- case 8:
- {
- m_bCharState = 4;
-
- SendAvatarList( ); //Send avatar list
- SendMOTD( ); //Send message of the day
-
- DWORD dwEnd3D = 0xF653;
- AddPacket( CHAR_SERVER, (BYTE *)&dwEnd3D, 4, 4 );
-
- if(cCharacterServer::m_dwClientCount > 0)
- {
- cCharacterServer::m_dwClientCount--;
- }
-
- break; // case 8
- }
- }
- }
-
- /**
- * Sends the client its list of avatars on the server
- *
- * This function is called whenever a client connects to a server
- * Returns a server message to the client.
- */
- void cClient::SendAvatarList( )
- {
- cMessage cMsg;
- cMsg << 0xF658L << 0x0000L << m_AvatarList.size();
-
- //Iterate through the client's avatar list
- for( std::vector<cAvatarList>::iterator ical = m_AvatarList.begin(); ical != m_AvatarList.end(); ical++ )
- {
- cMsg << ical->m_dwGUID << ical->m_strName.c_str( );
- cMsg.pasteAlign(4);
- cMsg << 0L;
- }
- cMsg << 0L << 5L; //Dec Client ends here
-
- //June Client addition starts here
- for (int ib = 0; ib < 45; ib++)
- {
- if ((UserName[ib]) == 0)
- {
- break;
- }
-
- }
- cMsg << WORD(ib);
- cMsg.pasteData(UserName,ib);
- //for (int ia = 0; ia < (45 - ib); ia++)
- //{
- // cMsg << BYTE(0x00);
- //}
- cMsg.pasteAlign(4);
- cMsg << DWORD(0x0L);
- //June Client ends here
-
- AddPacket( CHAR_SERVER, cMsg, 4 );
- }
-
- void cClient::SendDeleteAck( )
- {
- cMessage cAckMsg;
- cAckMsg << 0xF655L << 0x00108F04;
- AddPacket( CHAR_SERVER, cAckMsg, 4 );
- }
-
- /**
- * Sends the client the server Message of the Day
- *
- * This function is called whenever a client connects to a server
- * Returns a server message to the client.
- */
- void cClient::SendMOTD( )
- {
- FILE *pcMOTD = fopen( "Server.motd","rt" );
- std::stringstream strstrm;
- std::stringstream strstrm2;
- SYSTEMTIME st;
-
- GetSystemTime( &st );
-
- char str[20] ={0,};
- CopyMemory( &str[0], &STRFILEVER, sizeof(STRFILEVER) );
-
- for(int a = 0;a<strlen(str);a++)
- {
- if(str[a] == ',')
- {
- str[a] = '.';
- }
- }
-
- //The Message of the Day text
- strstrm << "Currently " << cMasterServer::m_UserCount << " user(s) playing.\n";//cCharacterServer::m_dwClientCount << " clients connected.\n";
- strstrm2 << "You are in the World of " << cMasterServer::m_szServerName << ".\n";
- strstrm2 << "\nWelcome to Asheron's Call!\n\n";
- strstrm2 << aMonth[st.wMonth -1] << " " << st.wDay << ", " << st.wYear << "\n";
- strstrm2 << "=================\n";
-
- strstrm2 << " This emulator is powered by\n";
- strstrm2 << " UAS2: http://uastwo.googlecode.com\n";
- strstrm2 << " Debug Build Copy\n";
- strstrm2 << " Server Version " << SERVERVERSION <<" v";
- strstrm2 << str << "\n";
- strstrm2 << "=================\n";
- strstrm2 << " Developers:\n";
- strstrm2 << " Cubem0j0\n";
- strstrm2 << " eLeM\n";
- strstrm2 << " agentsparrow\n";
- strstrm2 << "=================\n";
- strstrm2 << " Special thanks to:\n";
- strstrm2 << " Johnnyjpg -> For webspace to host our forum!\n";
- strstrm2 << " k109 -> For project management assistance.\n";
- strstrm2 << " Paaa -> For helping to test early releases.\n";
- strstrm2 << " And all of the fans at http://forum.johnnyjpg.com!\n";
- strstrm2 << "=================\n";
-
- if ( pcMOTD )
- {
- char buff[65536];
-
- while ( !feof( pcMOTD ) )
- {
- fgets( buff, 65535, pcMOTD );
- strstrm << buff;
- }
-
- fclose( pcMOTD );
- }
-
- cMessage cMsg;
- cMsg << 0xF65AL << strstrm.str( ).c_str( ) << strstrm2.str( ).c_str( );
- AddPacket( CHAR_SERVER, cMsg, 4 );
- }
-
- void cClient::SendAddress( char *szAddr, WORD wPort )
- {
- BYTE pbSendBuffer[0x60];
- SOCKADDR_IN *saSockAddr = (SOCKADDR_IN *)&pbSendBuffer[0x14];
-
- cTransportHeader *pcTH = reinterpret_cast< cTransportHeader * >( pbSendBuffer );
- pcTH->m_dwSequence = 0;
- pcTH->m_dwFlags = 0x00020000;
- pcTH->m_wLogicalID = m_PacketPipe_CS.m_wLogicalID;
- pcTH->m_wTotalSize = 0x10;
- pcTH->m_wTime = 0;
- pcTH->m_wTable = 0;
-
- saSockAddr->sin_family = AF_INET;
- saSockAddr->sin_port = htons( wPort );
- saSockAddr->sin_addr.s_addr = inet_addr( szAddr );
- ZeroMemory( &saSockAddr->sin_zero, 8 );
-
- m_PacketPipe_CS.CalcCRC( pbSendBuffer, 16 );
-
- sendto( m_PacketPipe_CS.m_Socket, (char *)pbSendBuffer, 36, NULL, (SOCKADDR *)&m_saSockAddr, sizeof( SOCKADDR ) );
- }
-
- /**
- * Pads messages to the DWORD boundary.
- *
- * Used for variable-length (text/char[]) fields.
- * The client expects the next variable to start at the next whole DWORD (4 byte value)
- * The variable length field is zero-padded until this boundary is reached.
- *
- * @param dwLength - The length of the variable-length field.
- *
- * @return dwOffset - The BYTE value of padding required.
- */
- DWORD cCharacterServer::ReturnPadOffset( DWORD dwLength )
- {
- DWORD dwOffset;
- int intTest;
-
- intTest = ((dwLength + 2) % 4);
-
- switch(intTest)
- {
- case 0:
- {
- dwOffset = 0;
- break;
- }
- case 1:
- {
- dwOffset = 3;
- break;
- }
- case 2:
- {
- dwOffset = 2;
- break;
- }
- case 3:
- {
- dwOffset = 1;
- break;
- }
- default:
- {
- dwOffset = 0;
- break;
- }
- }
- return dwOffset; // Returns DWORD alignment padding amount
- }
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