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- /*
- * This file is part of UAS2.
- *
- * UAS2 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * UAS2 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with UASv1; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /**
- * @file cLifestone.cpp
- * Implements functionality for lifestones.
- *
- * This class is referenced whenever a lifestone is created, used, or assessed.
- * Inherits from the cObject class.
- */
-
- #include "Object.h"
- #include "MasterServer.h"
- #include "WorldManager.h"
- #include "CommandParser.h"
-
- /***************
- * constructors
- **************/
-
- /**
- * Handles the creation of lifestones.
- *
- * Called whenever a lifestone object should be initialized.
- */
- cLifestone::cLifestone(WORD type, DWORD dwGUID, cLocation *pcLoc, char *szName, char *szDesc)
- {
- SetLocation(pcLoc);
- m_dwGUID = dwGUID;
- m_strName.assign( szName );
- m_strDescription.assign( szDesc );
- m_dwModel = type;
- m_fStatic = TRUE;
- }
-
- /**********
- * methods
- *********/
-
- /**
- * Handles the message sent for the creation of lifestones in the world.
- *
- * This function is called whenever a lifestone should be created in the world for a client.
- *
- * @return cMessage - Returns a Create Object (0x0000F745) server message.
- */
- cMessage cLifestone::CreatePacket()
- {
- cMessage cmCreate;
- unsigned char bUnknown[] = {
- 0x00, 0x00, // Animation type 0 - 1
- 0x3D, 0x00, // Starting Stance 2 - 3
- 0x00, 0xF0, 0xAA, 0x02, // Unknown - Flag 0x00000002 in it 4 - 7
-
- };
-
- cmCreate << 0xF745L
- << m_dwGUID
- << BYTE( 0x11 )
- << BYTE( 0 )
- << BYTE( 0 )
- << BYTE( 0 );
-
- DWORD dwFlags = 0x00018803L;
- WORD wPortalMode = 0x0410;
-
- cmCreate << dwFlags;
- cmCreate << WORD( wPortalMode );
- cmCreate << WORD( 0x0000 ); // wUnknown_1
-
- // MASK 0x00010000 unknown Bytes - Starting Animation
- cmCreate << 0x08L;
- cmCreate.pasteData(bUnknown,sizeof(bUnknown));
- cmCreate << 0x0L;
-
- // MASK 0x00008000 - Location
- if ( !m_fIsOwned )
- cmCreate.CannedData( (BYTE *)&m_Location, sizeof( cLocation ) );
-
- // MASK 0x00000002 Animation Set
- DWORD dwAnimC = 0x09000000L + m_wAnimConfig;
- cmCreate << dwAnimC;
-
- // MASK 0x00000800 Sound Set
- DWORD dwSoundSet = 0x20000000L + m_wSoundSet;
- cmCreate << dwSoundSet;
-
- // MASK 0x00000001 ModelNumber
- DWORD dwModel = 0x02000000L + m_dwModel;
- cmCreate << dwModel;
-
- // SeaGreens
- WORD wNuminteracts = 0x0;
- WORD wNumbubbles = 0x0;
- WORD wNumJumps = 0x0;
- WORD wNumOverrides = 0x0;
- WORD wUnkFlag8 = 0x0;
- WORD wUnkFlag10 = 0x0;
-
- cmCreate << m_wPositionSequence
- << m_wNumAnims //wNuminteracts
- << wNumbubbles
- << wNumJumps
- << m_wNumPortals
- << m_wNumAnims
- << wNumOverrides
- << wUnkFlag8
- << m_wNumLogins
- << wUnkFlag10;
-
- DWORD dwFlags2 = 0x00800030;
-
- cmCreate << dwFlags2 << m_strName.c_str( ) << WORD(m_wModel) << WORD(m_wIcon);
-
- //DWORD dwObjectFlags1 = 0x80L;
- cmCreate << m_dwObjectsFlag1;
-
- //DWORD dwObjectFlags2 = 0x1014L;
- cmCreate << m_dwObjectsFlag2 ;
-
- // Masked against dwFlags2
- // Mask 0x0010 dwUnknown_v2
- cmCreate << DWORD(0x20);
- // Mask 0x0020 - unknown_v3
- cmCreate << float(2.0);
- // Mask 0x00800000 - unknown_v6
- cmCreate << BYTE(0x04);
-
- return cmCreate;
- }
-
- /**
- * Handles the actions of lifestone objects.
- *
- * This function is called whenever a lifestone is used or should perform an action.
- */
- void cLifestone::Action(cClient *who)
- {
- cMessage cmActionComplete;
-
- WORD wAnimate = 0x0057;
- float flSpeed = 1.0f;
- cMessage cAnimate = who->m_pcAvatar->Animation(wAnimate, flSpeed);
- cWorldManager::SendToAllInFocus( who->m_pcAvatar->m_Location, cAnimate, 3 );
-
- cmActionComplete << 0xF7B0L << who->m_pcAvatar->GetGUID( ) << ++who->m_dwF7B0Sequence << 0x01C7L << 0L;
- who->AddPacket(WORLD_SERVER,cmActionComplete,4);
-
- DWORD dwSound = 0x51L;
- cMessage cSound = who->m_pcAvatar->SoundEffect(dwSound,1.0f);
- cWorldManager::SendToAllInFocus( who->m_pcAvatar->m_Location, cSound, 3 );
-
- cMasterServer::ServerMessage(7,who,"You have attuned your spirit to this Lifestone. You will resurrect here after you die.");
- cLocation pcLoc = who->m_pcAvatar->m_Location;
- DWORD dwGUID = who->m_pcAvatar->GetGUID();
- std::string strName = who->m_pcAvatar->Name();
- cCommandParser::RecordLifestone(who->m_pcAvatar->m_Location,dwGUID);
- }
-
- /**
- * Handles the assessment of lifestone objects.
- *
- * This function is called whenever a lifestone is assessed by a client.
- *
- * Returns a Game Event (0x0000F7B0) server message of type Identify Object (0x000000C9).
- */
- void cLifestone::Assess(cClient *pcAssesser)
- {
- cMessage cmAssess;
- //Fill out basic header
- cmAssess << 0xF7B0L << pcAssesser->m_pcAvatar->GetGUID() << ++pcAssesser->m_dwF7B0Sequence << 0xC9L;
- cmAssess << m_dwGUID << 0x8L << 1L << WORD(0x01) << WORD(0x0) << WORD(0x10) << "Use this item to set your resurrection point.";
- pcAssesser->AddPacket(WORLD_SERVER,cmAssess,4);
- }
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