1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999 |
- #include "StdAfx.h"
- #include "Client.h"
- #include "ClientEvents.h"
- #include "ClientCommands.h"
- #include "PhysicsObj.h"
- #include "Monster.h"
- #include "Player.h"
- #include "Door.h"
- #include "Item.h"
- #include "Network.h"
- #include "World.h"
- #include "ChatMsgs.h"
- #include "Portal.h"
- #include "Database2.h"
- #include "GameMode.h"
- #include "Lifestone.h"
- // Most of these commands are just for experimenting and never meant to be used in a real game
- // TODO: Add flags to these commands so they are only accessible under certain modes such as a sandbox mode
- CommandMap CommandBase::m_mCommands;
- void CommandBase::Create(const char* szName, const char* szArguments, const char* szHelp, pfnCommandCallback pCallback, int iAccessLevel, bool bSource)
- {
- CommandEntry i =
- {
- szName,
- szArguments,
- szHelp,
- pCallback,
- iAccessLevel,
- bSource
- };
- m_mCommands[std::string(szName)] = i;
- }
- bool g_bSilence = false;
- bool SpawningEnabled(CBasePlayer *pPlayer)
- {
- if (g_bSilence)
- {
- if (pPlayer->GetClient()->GetAccessLevel() < ADMIN_ACCESS)
- {
- return false;
- }
- }
- return true;
- }
- CLIENT_COMMAND(myloc, "", "Info on your current location.", BASIC_ACCESS)
- {
- const char* szResponse =
- csprintf("%08X %.2f %.2f %.2f %.2f %.2f %.2f %.2f",
- pPlayer->m_Origin.landcell,
- pPlayer->m_Origin.x, pPlayer->m_Origin.y, pPlayer->m_Origin.z,
- pPlayer->m_Angles.w, pPlayer->m_Angles.x, pPlayer->m_Angles.y, pPlayer->m_Angles.z);
- pPlayer->SendText(szResponse, 1);
- return false;
- }
- CLIENT_COMMAND(startgame, "[gameid]", "Spawns something by name (right now works for monsters, NPCs, players.)", ADMIN_ACCESS)
- {
- if (argc < 1)
- return true;
-
- int game = atoi(argv[0]);
- switch (game)
- {
- case 0:
- g_pWorld->SetNewGameMode(NULL);
- break;
- case 1:
- g_pWorld->SetNewGameMode(new CGameMode_Tag());
- break;
- }
- return false;
- }
- CLIENT_COMMAND(spawnportal, "", "Spawns a dysfunctional portal near you.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CPortal *pPortal = new CPortal();
- pPortal->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pPortal->m_Origin = pPlayer->m_Origin;
- pPortal->m_Origin.x += 20.0f;
- pPortal->m_Angles = pPlayer->m_Angles;
- g_pWorld->CreateEntity(pPortal);
- return false;
- }
- CLIENT_COMMAND(spawndoor, "", "Spawns a door at your location.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CPhysicsObj *pDoor = new CBaseDoor();
- pDoor->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pDoor->m_Origin = pPlayer->m_Origin;
- pDoor->m_Angles = pPlayer->m_Angles;
- g_pWorld->CreateEntity(pDoor);
- return false;
- }
- CLIENT_COMMAND(global, "<text> [color=1]", "Displays text globally.", ADMIN_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (g_bSilence)
- {
- return false;
- }
- const char* szText = argv[0];
- long lColor = (argc >= 2) ? atoi(argv[1]) : 1;
- g_pWorld->BroadcastGlobal(ServerText(szText, lColor), PRIVATE_MSG);
- return false;
- }
- CLIENT_COMMAND(animationall, "<num> [speed]", "Performs an animation for everyone.", ADMIN_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- WORD wIndex = atoi(argv[0]);
- float fSpeed = (argc >= 2) ? (float)atof(argv[1]) : 1.0f;
- float fDelay = 0.5f;
- PlayerMap *pPlayers = g_pWorld->GetPlayers();
- for (PlayerMap::iterator i = pPlayers->begin(); i != pPlayers->end(); i++)
- {
- i->second->Animation_PlayPrimary(wIndex, fSpeed, fDelay);
- }
- return false;
- }
- CLIENT_COMMAND(freezeall, "", "Freezes or unfreezes everyone.", ADMIN_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- PlayerMap *pPlayers = g_pWorld->GetPlayers();
- for (PlayerMap::iterator i = pPlayers->begin(); i != pPlayers->end(); i++)
- {
- i->second->ChangeVIS(i->second->m_PhysicsState ^ (DWORD)(FROZEN_PS));
- }
- return false;
- }
- CLIENT_COMMAND(lineall, "", "Moves everyone.", ADMIN_ACCESS)
- {
- loc_t loc = pPlayer->m_Origin;
- heading_t angles = pPlayer->m_Angles;
- PlayerMap *pPlayers = g_pWorld->GetPlayers();
- for (PlayerMap::iterator i = pPlayers->begin(); i != pPlayers->end(); i++)
- {
- if (i->second != pPlayer)
- {
- loc.x += 1.5f;
- i->second->SendText("Teleporting you...", 1);
- i->second->Movement_Teleport(loc, angles);
- }
- }
- return false;
- }
- CLIENT_COMMAND(effect, "<index> [scale=1]", "Emits a particle effect.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- DWORD dwIndex;
- float flScale;
- dwIndex = atol(argv[0]);
- if (argc >= 2) flScale = (float)atof(argv[1]);
- else flScale = (float)1.0f;
- pPlayer->EmitEffect(dwIndex, flScale);
- return false;
- }
- CLIENT_COMMAND(sound, "<index> [speed?=1]", "Emits a sound effect.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- DWORD dwIndex = atol(argv[0]);
- float flSpeed = (float)((argc >= 2) ? atof(argv[1]) : 1.0f);
- pPlayer->EmitSound(dwIndex, flSpeed);
- return false;
- }
- CLIENT_COMMAND(arwic, "", "Teleports you to Arwic.", BASIC_ACCESS)
- {
- loc_t origin(0xC6A90023, 102.4f, 70.1f, 44.0f);
- heading_t angles(0.70710677f, 0, 0, 0.70710677f);
- pPlayer->SendText("Teleporting you to Arwic..", 1);
- pPlayer->Movement_Teleport(origin, angles);
- return false;
- }
- CLIENT_COMMAND(removethis, "", "Removes an object.", BASIC_ACCESS)
- {
- std::string itemRemoved = pPlayer->RemoveLastAssessed();
- if (itemRemoved != "") {
- pPlayer->SendText(std::string("Removed object: ").append(itemRemoved).c_str(),1);
- }
- else
- {
- pPlayer->SendText(std::string("Please assess a valid object you wish to clear!").append(itemRemoved).c_str(), 1);
- return true;
- }
- return false;
- }
- CLIENT_COMMAND(tele, "<player name>", "Teleports you to a player.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- CBasePlayer *Target = g_pWorld->FindPlayer(argv[0]);
- if (Target)
- {
- pPlayer->SendText(csprintf("Teleporting to %s ..", argv[0]), 1);
- pPlayer->Movement_Teleport(Target->m_Origin, Target->m_Angles);
- }
- else
- pPlayer->SendText(csprintf("Couldn't find player \"%s\" ?", argv[0]), 1);
- return false;
- }
- CLIENT_COMMAND(teleall, "<target>", "Teleports all players target. If no target specified, teleports to you.", ADMIN_ACCESS)
- {
- CBasePlayer* target;
- if (argc < 1)
- target = pPlayer;
- else {
- target = g_pWorld->FindPlayer(argv[0]);
- if (target == NULL)
- {
- pPlayer->SendText("Invalid target!",1);
- return true;
- }
- }
- PlayerMap* map = g_pWorld->GetPlayers();
- PlayerMap::iterator pit = map->begin();
- PlayerMap::iterator pend = map->end();
- //This is probably really bad..
- bool teleportedOne = false;
- while (pit != pend)
- {
- CBasePlayer *them = pit->second;
- if (them != target)
- {
- teleportedOne = true;
- pPlayer->SendText(std::string("Teleported: ").append(them->GetName()).c_str(), 1);
- them->Movement_Teleport(target->m_Origin, target->m_Angles);
- them->SendText(std::string("Teleported by: ").append(pPlayer->GetName()).c_str(), 1);
- }
- pit++;
- }
- if (teleportedOne)
- return false;
- else
- {
- pPlayer->SendText("Didn't teleport anyone! Nobody on server?",1);
- }
- return true;
- }
- CLIENT_COMMAND(teletown, "<town name>", "Teleports you to a town.", BASIC_ACCESS)
- {
- if (argc == 0) {
- pPlayer->SendText("Your teleporting choices are:", 1);
- pPlayer->SendText(g_pWorld->GetTeleportList().c_str(), 1);
- return true;
- }
- std::string cmdString = argv[0];
- for (int i = 1; i < argc; i++)
- {
- cmdString.append(" ");
- cmdString.append(argv[i]);
- }
- TeleTownList_s var = g_pWorld->GetTeleportLocation(cmdString);
- if (var.m_teleString != "")
- {
- pPlayer->SendText(std::string("Portaling To: ").append(var.m_teleString).c_str(), 1);
- pPlayer->Movement_Teleport(var.loc, var.heading);
- return false;
- }
- else
- pPlayer->SendText("Town Not Found! Try again...", 1);
- return true;
- }
- CLIENT_COMMAND(teleto, "<coords>", "Teleports you to coordinates.", BASIC_ACCESS)
- {
- if (argc < 2)
- return true;
- float NS = NorthSouth(argv[0]);
- float EW = EastWest(argv[1]);
- char cNS = ' ';
- char cEW = ' ';
- if (NS < 0) cNS = 'S'; else if (NS > 0) cNS = 'N';
- if (EW < 0) cEW = 'W'; else if (EW > 0) cEW = 'E';
- loc_t origin = GetLocation(NS, EW);
- heading_t angles;
- if (!origin.landcell)
- {
- pPlayer->SendText("Bad coordinate location!", 1);
- }
- else if (IsWaterBlock(origin.landcell))
- {
- pPlayer->SendText("Bad location! That's a water block, dummy!", 1);
- }
- else
- {
- char* szTP = csprintf("Teleporting to %0.1f%c %0.1f%c (Cell: %08X Z: %.1f)", fabs(NS), cNS, fabs(EW), cEW, origin.landcell, origin.z);
- pPlayer->SendText(szTP, 1);
- pPlayer->Movement_Teleport(origin, angles);
- }
- return false;
- }
- CLIENT_COMMAND(spawnbox, "", "Spawns a box.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CPhysicsObj *pTurbineBox = new CPhysicsObj();
- pTurbineBox->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pTurbineBox->m_Origin.landcell = pPlayer->GetLandcell();
- pTurbineBox->m_Origin.x = pPlayer->m_Origin.x + 1.0f;
- pTurbineBox->m_Origin.y = pPlayer->m_Origin.y;
- pTurbineBox->m_Origin.z = pPlayer->m_Origin.z + 4.0f;
- g_pWorld->CreateEntity(pTurbineBox);
- return 0;
- }
- CLIENT_COMMAND(spawnboxes, "", "Spawns 50 boxes. For load testing.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- for (int i = 0; i < 50; i++)
- {
- CPhysicsObj *pTurbineBox = new CPhysicsObj();
- pTurbineBox->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pTurbineBox->m_Origin.landcell = pPlayer->GetLandcell();
- pTurbineBox->m_Origin.x = pPlayer->m_Origin.x + RandomFloat(0, 30);
- pTurbineBox->m_Origin.y = pPlayer->m_Origin.y + RandomFloat(0, 30);
- pTurbineBox->m_Origin.z = 0;
- g_pWorld->CreateEntity(pTurbineBox);
- }
- return 0;
- }
- CLIENT_COMMAND(spawndoors, "", "Spawns doors at holtburg west.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CPhysicsObj *pDoor1 = new CBaseDoor();
- pDoor1->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- CPhysicsObj *pDoor2 = new CBaseDoor();
- pDoor2->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- CPhysicsObj *pDoor3 = new CBaseDoor();
- pDoor3->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- CPhysicsObj *pDoor4 = new CBaseDoor();
- pDoor4->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- CPhysicsObj *pDoor5 = new CBaseDoor();
- pDoor5->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pDoor1->SetLocation(0xA5B4003C, 174.3589935f, 77.19989777f, 46.08199692f);
- pDoor1->SetAngles(1.0f, 0.0f, 0.0f, 0.0f);
- pDoor2->SetLocation(0xA9B0000F, 36.34f, 150.33f, 58.081997f);
- pDoor2->SetAngles(1.0f, 0.0f, 0.0f, 0.0f);
- pDoor3->SetLocation(0xA9B0000F, 29.780001f, 158.07001f, 58.081997f);
- pDoor3->SetAngles(0.70339513f, 0.0f, 0.0f, -0.7107991f);
- pDoor4->SetLocation(0xA9B0010D, 37.759998f, 107.05f, 64.082001f);
- pDoor4->SetAngles(-0.70710677f, 0.0f, 0.0f, -0.70710677f);
- pDoor5->SetLocation(0xA9B00007, 12.7549f, 150.343f, 58.081997f);
- pDoor5->SetAngles(-0.70710677f, 0.0f, 0.0f, -0.70710677f);
- g_pWorld->CreateEntity(pDoor1);
- g_pWorld->CreateEntity(pDoor2);
- g_pWorld->CreateEntity(pDoor3);
- g_pWorld->CreateEntity(pDoor4);
- g_pWorld->CreateEntity(pDoor5);
- return 0;
- }
- CLIENT_COMMAND(vismode, "<mode>", "Changes your physics state.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- pPlayer->ChangeVIS(strtoul(argv[0], NULL, 16));
- return false;
- }
- CLIENT_COMMAND(spawnbael, "", "Spawns Bael'Zharon.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CBaelZharon *pBael = new CBaelZharon();
- pBael->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pBael->m_Origin.landcell = pPlayer->GetLandcell();
- pBael->m_Origin.x = pPlayer->m_Origin.x;
- pBael->m_Origin.y = pPlayer->m_Origin.y;
- pBael->m_Origin.z = pPlayer->m_Origin.z + 10;
- g_pWorld->CreateEntity(pBael);
- return false;
- }
- extern double g_TimeAdjustment;
- CLIENT_COMMAND(timeadjust, "", "Time adjustment Careful.", ADMIN_ACCESS)
- {
- if (argc < 1)
- return true;
- g_TimeAdjustment = atof(argv[0]);
- return false;
- }
- CLIENT_COMMAND(squelchall, "", "Squelch all.", ADMIN_ACCESS)
- {
- if (argc < 1)
- return true;
-
- g_bSilence = atoi(argv[0]) ? true : false;
- if (g_bSilence)
- pPlayer->SendText("Silenced all players and spawning.", 1);
- else
- pPlayer->SendText("Unsilenced all players and spawning.", 1);
- return false;
- }
- CLIENT_COMMAND(spawnrabbit, "", "Spawns a rabbit.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CBaseMonster *pRabbit = new CBaseMonster();
- pRabbit->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pRabbit->m_Origin = pPlayer->m_Origin;
- pRabbit->m_Origin.z += 20.0;
- pRabbit->m_dwAnimationSet = 0x09000062;
- pRabbit->m_dwSoundSet = 0x2000003D;
- pRabbit->m_dwEffectSet = 0x3400002D;
- pRabbit->m_dwModel = 0x0200047B;
- pRabbit->m_fScale = 7.0f;
- pRabbit->m_strName = "Big White Rabbit";
- pRabbit->m_miBaseModel.SetBasePalette(0x01B4);
- pRabbit->m_miBaseModel.ReplacePalette(0x09AA, 0x00, 0x00);
- g_pWorld->CreateEntity(pRabbit);
- return false;
- }
- CLIENT_COMMAND(targetdrudge, "", "Spawns a Target Drudge.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CTargetDrudge *pDrudge = new CTargetDrudge();
- pDrudge->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pDrudge->m_Origin.landcell = pPlayer->GetLandcell();
- pDrudge->m_Origin.x = pPlayer->m_Origin.x;
- pDrudge->m_Origin.y = pPlayer->m_Origin.y;
- pDrudge->m_Origin.z = pPlayer->m_Origin.z + 10;
- g_pWorld->CreateEntity(pDrudge);
- return false;
- }
- CLIENT_COMMAND(spawnwand, "", "Spawns a wand.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CBaseWand* pWand = new CBaseWand();
- pWand->m_dwGUID = g_pWorld->GenerateGUID(eItemGUID);
- pWand->m_Origin.landcell = pPlayer->GetLandcell();
- pWand->m_Origin.x = pPlayer->m_Origin.x;
- pWand->m_Origin.y = pPlayer->m_Origin.y;
- pWand->m_Origin.z = pPlayer->m_Origin.z;
- g_pWorld->CreateEntity(pWand);
- return false;
- }
- CLIENT_COMMAND(teleloc, "<landcell> [x=0] [y=0] [z=0]", "Teleports to a specific location.", BASIC_ACCESS)
- {
- if (argc < 1)
- return false;
- loc_t origin;
- heading_t angles = pPlayer->m_Angles;
- origin.landcell = strtoul(argv[0], NULL, 16);
- origin.x = (float)((argc >= 2) ? atof(argv[1]) : 0);
- origin.y = (float)((argc >= 3) ? atof(argv[2]) : 0);
- origin.z = (float)((argc >= 4) ? atof(argv[3]) : 0);
- //angles.w = 1.0f;
- //angles.x = 0;
- //angles.y = 0;
- //angles.z = 0;
- pPlayer->Movement_Teleport(origin, angles);
- return false;
- }
- CLIENT_COMMAND(spawnmodel, "<model index> [scale=1] [name=*]", "Spawns a model.", BASIC_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- DWORD dwModel = strtoul(argv[0], NULL, 16);
- if (!(dwModel & 0xFF000000))
- dwModel |= 0x02000000;
- float flScale = (float)((argc >= 2) ? atof(argv[1]) : 1.0f);
- const char* szName = (argc >= 3) ? argv[2] : csprintf("Model #%08X", dwModel);
- CPhysicsObj *pSpawn = new CPhysicsObj();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_dwModel = dwModel;
- pSpawn->m_ItemType = TYPE_GEM;
- pSpawn->m_fScale = flScale;
- pSpawn->m_strName = szName;
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x;
- pSpawn->m_Origin.y = pPlayer->m_Origin.y;
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- g_pWorld->CreateEntity(pSpawn);
- pSpawn->SetDescription(csprintf("This model was spawned by %s.\nModel #: %08X\nScale: %f\n", pPlayer->GetName(), dwModel, flScale));
- return false;
- }
- CLIENT_COMMAND(spawnmodels, "<start index> <end index>", "Spawns a range of models.", BASIC_ACCESS)
- {
- if (argc < 2)
- {
- return true;
- }
- DWORD dwModelStart = strtoul(argv[0], NULL, 16);
- if (!(dwModelStart & 0xFF000000))
- dwModelStart |= 0x02000000;
- DWORD dwModelEnd = strtoul(argv[1], NULL, 16);
- if (!(dwModelEnd & 0xFF000000))
- dwModelEnd |= 0x02000000;
- if (dwModelStart > dwModelEnd && dwModelStart != 0)
- {
- return true;
- }
- DWORD dwCount = (dwModelEnd - dwModelStart) + 1;
- DWORD dwWidth = (int)sqrt((double)dwCount);
- if ((dwModelEnd - dwModelStart) >= 50)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- int x = 0;
- int y = 0;
- for (DWORD i = dwModelStart; i <= dwModelEnd; i++)
- {
- CPhysicsObj *pSpawn = new CPhysicsObj();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_dwModel = i;
- pSpawn->m_ItemType = TYPE_GEM;
- pSpawn->m_fScale = 1.0f;
- pSpawn->m_strName = csprintf("Model #%08X", i);;
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x + (x * 10.0f);
- pSpawn->m_Origin.y = pPlayer->m_Origin.y + (y * 10.0f);
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- pSpawn->SetDescription(csprintf("This model was spawned by %s.\nModel #: %08X", pPlayer->GetName(), i));
- g_pWorld->CreateEntity(pSpawn);
- if (x == dwWidth)
- {
- x = 0;
- y += 1;
- }
- else
- x++;
- }
- return false;
- }
- CLIENT_COMMAND(spawnmonster2, "<model index> <base palette>", "Spawns a monster.", BASIC_ACCESS)
- {
- if (argc < 3)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- DWORD dwModel = strtoul(argv[0], NULL, 16);
- if (!(dwModel & 0xFF000000))
- dwModel |= 0x02000000;
- DWORD dwPalette1 = strtoul(argv[1], NULL, 16);
- DWORD dwPalette2 = strtoul(argv[2], NULL, 16);
- dwPalette1 &= 0xFFFFF;
- dwPalette2 &= 0xFFFFF;
- CBaseMonster *pSpawn = new CBaseMonster();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_dwModel = dwModel;
- pSpawn->m_fScale = 1.0f;
- pSpawn->m_strName = csprintf("0x%X 0x%X 0x%X", dwModel, dwPalette1, dwPalette2);
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x;
- pSpawn->m_Origin.y = pPlayer->m_Origin.y;
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- pSpawn->m_miBaseModel.dwBasePalette = dwPalette1;
- pSpawn->m_miBaseModel.lPalettes.push_back(PaletteRpl(dwPalette2, 0, 0));
- g_pWorld->CreateEntity(pSpawn);
- pSpawn->SetDescription(csprintf("This monster was spawned by %s.\nModel #: %08X\nPalette #: %08X %08X\n", pPlayer->GetName(), dwModel, dwPalette1, dwPalette2));
-
- pSpawn->PostSpawn();
- return false;
- }
- CLIENT_COMMAND(spawnmonster, "<model index> [scale=1] [name=*] [dotcolor]", "Spawns a monster.", BASIC_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- DWORD dwModel = strtoul(argv[0], NULL, 16);
- if (!(dwModel & 0xFF000000))
- dwModel |= 0x02000000;
- float flScale = (float)((argc >= 2) ? atof(argv[1]) : 1.0f);
- const char* szName = (argc >= 3) ? argv[2] : csprintf("Model #%08X", dwModel);
- int dotColor = (int)((argc >= 4) ? atoi(argv[3]) : 0);
- CBaseMonster *pSpawn = new CBaseMonster();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_dwModel = dwModel;
- pSpawn->m_fScale = flScale;
- pSpawn->m_strName = szName;
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x;
- pSpawn->m_Origin.y = pPlayer->m_Origin.y;
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- pSpawn->m_BlipColor = dotColor;
- g_pWorld->CreateEntity(pSpawn);
- pSpawn->SetDescription(csprintf("This monster was spawned by %s.\nModel #: %08X\nScale: %f\n", pPlayer->GetName(), dwModel, flScale));
- pSpawn->PostSpawn();
- return false;
- }
- CLIENT_COMMAND(spawnitem, "<model index> [scale=1] [name=*]", "Spawns an item.", BASIC_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- DWORD dwModel = strtoul(argv[0], NULL, 16);
- if (!(dwModel & 0xFF000000))
- dwModel |= 0x02000000;
- float flScale = (float)((argc >= 2) ? atof(argv[1]) : 1.0f);
- const char* szName = (argc >= 3) ? argv[2] : csprintf("Model #%08X", dwModel);
- CBaseItem *pSpawn = new CBaseItem();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_dwModel = dwModel;
- pSpawn->m_fScale = flScale;
- pSpawn->m_strName = szName;
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x;
- pSpawn->m_Origin.y = pPlayer->m_Origin.y;
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- g_pWorld->CreateEntity(pSpawn);
- pSpawn->SetDescription(csprintf("This item was spawned by %s.\nModel #: %08X\nScale: %f\n", pPlayer->GetName(), dwModel, flScale));
- return false;
- }
- CLIENT_COMMAND(spawnlifestone, "", "Spawns a lifestone.", BASIC_ACCESS)
- {
- CBaseLifestone *pSpawn = new CBaseLifestone();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = pPlayer->GetLandcell();
- pSpawn->m_Origin.x = pPlayer->m_Origin.x;
- pSpawn->m_Origin.y = pPlayer->m_Origin.y;
- pSpawn->m_Origin.z = pPlayer->m_Origin.z;
- g_pWorld->CreateEntity(pSpawn);
- pSpawn->SetDescription(csprintf("Life Stone spawned by %s.", pPlayer->GetName()));
- return false;
- }
- CLIENT_COMMAND(clearspawns, "", "Clears the spawns in your current landblock", BASIC_ACCESS)
- {
- CLandBlock *pBlock = pPlayer->GetBlock();
- if (pBlock)
- pBlock->ClearSpawns();
- pPlayer->SendText("Clearing spawns in your landblock.", 1);
- return false;
- }
- CLIENT_COMMAND(clearallspawns, "", "Clears all spawns in all landblocks (slow.)", ADMIN_ACCESS)
- {
- g_pWorld->ClearAllSpawns();
- pPlayer->SendText("Clearing spawns in all landblocks.", 1);
- return false;
- }
- SERVER_COMMAND(kick, "<player name>", "Kicks the specified player.", ADMIN_ACCESS)
- {
- if (argc < 1)
- return true;
- if (pPlayer)
- {
- LOG(Command, Normal, "\"%s\" is using the kick command.\n", pPlayer->GetName());
- }
- else
- {
- LOG(Command, Normal, "Server is using the kick command.\n");
- }
- CBasePlayer *pTarget = g_pWorld->FindPlayer(argv[0]);
- if (pTarget)
- g_pNetwork->KickClient(pTarget->GetClient());
- else
- pPlayer->SendText("Couldn't find target player.", 1);
- return false;
- }
- /*
- CLIENT_COMMAND(AddSpellByID, "id", "Adds a spell by ID", ADMIN_ACCESS)
- {
- if (argc < 1)
- return true;
-
- int id = atoi(argv[0]);
- pPlayer->AddSpellByID(id);
-
- return false;
- }
- */
- CLIENT_COMMAND(test, "<index>", "Performs the specified test.", BASIC_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- DWORD dwCell = pPlayer->GetLandcell();
- float x = pPlayer->m_Origin.x;
- float y = pPlayer->m_Origin.y;
- float z = pPlayer->m_Origin.z;
- switch (atoi(argv[0]))
- {
- case 1: {
- float goodZ = CalcSurfaceZ(dwCell, x, y);
- const char* text = csprintf("CalcZ: %f PlayerZ: %f", goodZ, z);
- pPlayer->SendText(text, 1);
- break;
- }
- case 2: {
- CBaseItem *pSpawn = new CAcademyCoat();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = dwCell;
- pSpawn->m_Origin.x = x;
- pSpawn->m_Origin.y = y;
- pSpawn->m_Origin.z = z;
- g_pWorld->CreateEntity(pSpawn);
- BinaryWriter* co = pSpawn->CreateMessage();
- //OutputConsoleBytes(co->GetData(), co->GetSize());
- delete co;
- break;
- }
- case 3: {
- CBaseItem *pSpawn = new CBoboHelm();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = dwCell;
- pSpawn->m_Origin.x = x;
- pSpawn->m_Origin.y = y;
- pSpawn->m_Origin.z = z;
- g_pWorld->CreateEntity(pSpawn);
- BinaryWriter* co = pSpawn->CreateMessage();
- //OutputConsoleBytes(co->GetData(), co->GetSize());
- delete co;
- break;
- }
- case 4: {
- CBaseItem *pSpawn = new CPhatRobe();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = dwCell;
- pSpawn->m_Origin.x = x;
- pSpawn->m_Origin.y = y;
- pSpawn->m_Origin.z = z;
- g_pWorld->CreateEntity(pSpawn);
- BinaryWriter* co = pSpawn->CreateMessage();
- //OutputConsoleBytes(co->GetData(), co->GetSize());
- delete co;
- break;
- }
- case 5: {
- CBaseItem *pSpawn = new CEnvoyShield();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = dwCell;
- pSpawn->m_Origin.x = x;
- pSpawn->m_Origin.y = y;
- pSpawn->m_Origin.z = z;
- g_pWorld->CreateEntity(pSpawn);
- BinaryWriter* co = pSpawn->CreateMessage();
- //OutputConsoleBytes(co->GetData(), co->GetSize());
- delete co;
- break;
- }
- case 6: {
- if (argc < 3)
- break;
- DWORD start = strtoul(argv[1], 0, 16);
- DWORD end = strtoul(argv[2], 0, 16);
- if (start < 0)
- start = 0;
- if (start > 0xFF)
- start = 0xFF;
- if (end < start)
- end = start;
- if (end > 0xFF)
- end = 0xFF;
- CBaseArmor *pSpawn = new CPhatRobe();
- pSpawn->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pSpawn->m_Origin.landcell = dwCell;
- pSpawn->m_Origin.x = x;
- pSpawn->m_Origin.y = y;
- pSpawn->m_Origin.z = z;
- pSpawn->m_miWornModel.lPalettes.clear();
- pSpawn->m_miWornModel.lPalettes.push_back(PaletteRpl(0x137F, (BYTE)start, (BYTE)(end - start)));
- g_pWorld->CreateEntity(pSpawn);
- BinaryWriter* co = pSpawn->CreateMessage();
- //OutputConsoleBytes(co->GetData(), co->GetSize());
- delete co;
- break;
- }
- case 7: {
- if (argc < 3)
- break;
- DWORD start = strtoul(argv[1], 0, 16);
- DWORD end = strtoul(argv[2], 0, 16);
- if (start < 0)
- start = 0;
- if (start > 0xFF)
- start = 0xFF;
- if (end < start)
- end = start;
- if (end > 0xFF)
- end = 0xFF;
- CPhysicsObj *pTarget = g_pWorld->FindWithinPVS(pPlayer, pPlayer->m_LastAssessed);
- if (pTarget)
- {
- pTarget->m_miBaseModel.lPalettes.clear();
- pTarget->m_miBaseModel.lPalettes.push_back(PaletteRpl(0x137F, (BYTE)start, (BYTE)(end - start)));
- pTarget->UpdateModel();
- }
- break;
- }
- }
- return false;
- }
- CLIENT_COMMAND(spelltest, "", "Performs a spell test.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- //E0 and E1 are cool spellcasting animations
- //136 = moooooo
- //const char* text;
- //text = csprintf("Running spelltest..");
- //SendText(text, 1);
- if (pPlayer->m_wStance != 0x49)
- return false;
- pPlayer->SpawnCows();
- return false;
- }
- CLIENT_COMMAND(animation, "<index> [speed=1]", "Plays a primary animation.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- WORD wIndex = atoi(argv[0]);
- float fSpeed = (argc >= 2) ? (float)atof(argv[1]) : 1.0f;
- float fDelay = 0.5f;
- pPlayer->Animation_PlayPrimary(wIndex, fSpeed, fDelay);
- ANIMATIONSET* pPlayerSet = g_pPortal->GetAnimationSet(0x09000001);
- if (pPlayerSet) {
- //AnimationEntry* pEntry = pPlayerSet->LookupAnimation(pPlayer->m_wStance, wIndex);
- //if (!pEntry)
- // pPlayer->SendText("Animation index unknown to server.", 1);
- //else
- // pPlayer->SendText(csprintf("AnimationID: %08X", pEntry->m_dwAnimID), 1);
- }
- return false;
- }
- /*
- CLIENT_COMMAND(setmodel, "<model>", "Allows you to set your model", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- WORD wIndex = atoi(argv[0]);
- pPlayer->m_dwModel = 0x02000000 + wIndex;
- pPlayer->UpdateModel();
- return false;
- }
- */
- CLIENT_COMMAND(setmodel, "[monster]", "Changes your model to a monster.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- if (argc < 1)
- {
- return true;
- }
- CCapturedWorldObjectInfo *pMonsterInfo = g_pGameDatabase->GetCapturedMonsterData(argv[0]);
- if (!pMonsterInfo)
- {
- pPlayer->SendText("Couldn't find that monster!", 1);
- return false;
- }
- float fScale = 1.0f;
- if (argc >= 2)
- {
- fScale = (float)atof(argv[1]);
- if (fScale < 0.01)
- fScale = 0.01f;
- if (fScale > 1000.0)
- fScale = 1000;
- }
- pPlayer->m_miBaseModel = pMonsterInfo->appearance;
- pPlayer->m_dwModel = pMonsterInfo->physics.setup_id;
- pPlayer->m_dwAnimationSet = pMonsterInfo->physics.mtable_id;
- pPlayer->m_dwSoundSet = pMonsterInfo->physics.stable_id;
- pPlayer->m_dwEffectSet = pMonsterInfo->physics.phstable_id;
- pPlayer->m_fScale = pMonsterInfo->physics.object_scale * fScale;
- pPlayer->UpdateEntity(pPlayer);
- return false;
- }
- CLIENT_COMMAND(invisible, "", "Go Invisible", BASIC_ACCESS)
- {
- float fSpeed = (argc >= 2) ? (float)atof(argv[1]) : 1.0f;
- pPlayer->Animation_PlayPrimary(160, fSpeed, 0.5f);
- return false;
- }
- CLIENT_COMMAND(visible, "", "Go Visible", BASIC_ACCESS)
- {
- float fSpeed = (argc >= 2) ? (float)atof(argv[1]) : 1.0f;
- pPlayer->Animation_PlayPrimary(161, fSpeed, 0.5f);
- return false;
- }
- CLIENT_COMMAND(motion, "<index> [speed=1]", "Plays a sequenced animation.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- WORD wIndex = atoi(argv[0]);
- float fSpeed = (argc >= 2) ? (float)atof(argv[1]) : 1.0f;
- pPlayer->Animation_PlaySimpleAnimation(wIndex, fSpeed);
- return false;
- }
- void SendDungeonInfo(CBasePlayer* pPlayer, DungeonDesc_t* pInfo)
- {
- pPlayer->SendText(csprintf("Information for ID %04X:", pInfo->wBlockID), 1);
- pPlayer->SendText(csprintf("Name: %s\nAuthor: %s\nDescription: %s", pInfo->szDungeonName, pInfo->szAuthor, pInfo->szDescription), 1);
- }
- void SendDungeonInfo(CBasePlayer* pPlayer, WORD wBlockID)
- {
- DungeonDesc_t* pInfo = g_pWorld->GetDungeonDesc(wBlockID);
- if (!pInfo)
- {
- if (!g_pWorld->DungeonExists(wBlockID))
- pPlayer->SendText("Whatchoo' talk bout willis? (That's not a dungeon.)", 1);
- else
- pPlayer->SendText("That dungeon has not been described.", 1);
- }
- else
- SendDungeonInfo(pPlayer, pInfo);
- }
- CLIENT_COMMAND(dungeon, "<command>", "Dungeon commands.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- if (!stricmp(argv[0], "help"))
- {
- if (argc < 2)
- {
- pPlayer->SendText("Dungeon commands:", 1);
- pPlayer->SendText("@dungeon help [command]\n@dungeon info [block/name]\n@dungeon list\n@dungeon random\n@dungeon search <substring>\n@dungeon set <name>\n@dungeon tele <block/name>\n@dungeon unknown", 1);
- return false;
- }
- if (!stricmp(argv[1], "info"))
- {
- pPlayer->SendText("@dungeon info - Retrieves information about your current dungeon.", 1);
- pPlayer->SendText("@dungeon info [block] - Retrieves dungeon information using a hex BlockID.", 1);
- pPlayer->SendText("@dungeon info [name] - Retrieves dungeon information by name.", 1);
- }
- else if (!stricmp(argv[1], "list"))
- pPlayer->SendText("@dungeon list - Displays a list of named dungeons.", 1);
- else if (!stricmp(argv[1], "set"))
- pPlayer->SendText("@dungeon set <name> - Sets your current dungeon's name, and its drop point.", 1);
- else if (!stricmp(argv[1], "tele"))
- {
- pPlayer->SendText("@dungeon tele <block> - Teleports to a dungeon by BlockID.", 1);
- pPlayer->SendText("@dungeon tele <name> - Teleports to a dungeon by name.", 1);
- }
- else if (!stricmp(argv[1], "unknown"))
- pPlayer->SendText("@dungeon unknown - List of unnamed dungeon BlockIDs.", 1);
- else if (!stricmp(argv[1], "random"))
- pPlayer->SendText("@dungeon random - Teleports you to a random dungeon.", 1);
- else if (!stricmp(argv[1], "search"))
- pPlayer->SendText("@dungeon search <substring> - Searchs for dungeon names that contain the substring.", 1);
- else
- pPlayer->SendText("Unknown @dungeon command. Type @dungeon help for a list of valid choices.", 1);
- return false;
- }
- else if (!stricmp(argv[0], "unknown"))
- {
- LocationMap* pDungeons = g_pWorld->GetDungeons();
- LocationMap::iterator i = pDungeons->begin();
- LocationMap::iterator e = pDungeons->end();
- DWORD dwCount = 0;
- std::string UnkList = "Unknown Dungeons:\n";
- while (i != e)
- {
- //DWORD dwCell = i->first;
- WORD wBlockID = BLOCK_WORD(i->first);
- if (!g_pWorld->GetDungeonDesc(wBlockID))
- {
- UnkList += csprintf("%04X, ", wBlockID);
- dwCount++;
- }
- i++;
- }
- UnkList += csprintf("\nEnd of Unknown Dungeons (%lu unknown)", dwCount);
- pPlayer->SendText(UnkList.c_str(), 1);
- }
- else if (!stricmp(argv[0], "tele"))
- {
- if (argc < 2)
- return true;
- if (strlen(argv[1]) < 6)
- {
- //by ID
- WORD wBlockID = (WORD)strtoul(argv[1], NULL, 16);
- bool forceFindDrop = false;
- if (argc >= 3)
- {
- forceFindDrop = atoi(argv[2]) ? true : false;
- }
- if (!wBlockID)
- {
- pPlayer->SendText("Bad block ID. Please use a valid hex value.", 1);
- return false;
- }
- DungeonDesc_t* pInfo = g_pWorld->GetDungeonDesc(wBlockID);
- if (!pInfo || forceFindDrop)
- {
- if (!g_pWorld->DungeonExists(wBlockID))
- pPlayer->SendText("That dungeon doesn't exist!", 1);
- else
- {
- loc_t result = g_pWorld->FindDungeonDrop(wBlockID);
- if (!result.landcell)
- pPlayer->SendText("Couldn't find a drop zone there.", 1);
- else
- {
- pPlayer->SendText(csprintf("Teleporting you to BlockID %04X ..", wBlockID), 1);
- pPlayer->Movement_Teleport(result, pPlayer->m_Angles);
- }
- }
- }
- else
- {
- pPlayer->SendText(csprintf("Teleporting you to %s (%04X) ..", pInfo->szDungeonName, pInfo->wBlockID), 1);
- pPlayer->Movement_Teleport(pInfo->origin, pInfo->angles);
- }
- }
- else
- {
- //by name
- const char* szName = argv[1];
- DungeonDesc_t* pInfo = g_pWorld->GetDungeonDesc(szName);
- if (pInfo)
- {
- pPlayer->SendText(csprintf("Teleporting you to %s (%04X) ..", pInfo->szDungeonName, pInfo->wBlockID), 1);
- pPlayer->Movement_Teleport(pInfo->origin, pInfo->angles);
- }
- else
- pPlayer->SendText("There is no dungeon by that name. Use @dungeon list for named dungeons. Remember to use quotes.", 1);
- }
- }
- else if (!stricmp(argv[0], "set"))
- {
- if (argc < 2)
- return true;
- DWORD dwCell = pPlayer->GetLandcell();
- if (CELL_WORD(dwCell) < 0xFF) {
- pPlayer->SendText("Go inside first, silly!", 1);
- return false;
- }
- if (strlen(argv[1]) < 6) {
- pPlayer->SendText("Please enter a name of at least 6 characters in length.", 1);
- return false;
- }
- if (strlen(argv[1]) > 80) {
- pPlayer->SendText("Please enter a shorter name.", 1);
- return false;
- }
- time_t ltime = time(NULL);
- tm* tptr = localtime(<ime);
- char* szTime;
- if (tptr)
- {
- szTime = asctime(tptr);
- szTime[strlen(szTime) - 1] = 0; //Remove \n
- }
- else
- szTime = "???";
- WORD wBlockID = BLOCK_WORD(dwCell);
- const char* szName = argv[1];
- const char* szAuthor = pPlayer->GetName();
- const char* szDescription = csprintf("Recorded %s", szTime);
- g_pWorld->SetDungeonDesc(wBlockID, szName, szAuthor, szDescription, pPlayer->m_Origin, pPlayer->m_Angles);
- pPlayer->SendText(csprintf("Dungeon information set. (%04X = \"%s\")", wBlockID, szName), 1);
- }
- else if (!stricmp(argv[0], "info"))
- {
- if (argc < 2)
- {
- DWORD dwCell = pPlayer->GetLandcell();
- if (CELL_WORD(dwCell) < 0xFF) {
- pPlayer->SendText("Go inside first, silly!", 1);
- return false;
- }
- SendDungeonInfo(pPlayer, BLOCK_WORD(dwCell));
- return false;
- }
- if (strlen(argv[1]) < 6)
- {
- //by ID
- WORD wBlockID = (WORD)strtoul(argv[1], NULL, 16);
- if (!wBlockID)
- {
- pPlayer->SendText("Bad block ID. Please use a valid hex value. Remember to use quotes around names!", 1);
- return false;
- }
- SendDungeonInfo(pPlayer, wBlockID);
- }
- else
- {
- //by name
- const char* szName = argv[1];
- DungeonDesc_t* pInfo = g_pWorld->GetDungeonDesc(szName);
- if (pInfo)
- SendDungeonInfo(pPlayer, pInfo);
- else
- pPlayer->SendText("There is no dungeon by that name. Use @dungeon list for named dungeons. Use quotes around names.", 1);
- }
- }
- else if (!stricmp(argv[0], "list"))
- {
- DungeonDescMap* pDDs = g_pWorld->GetDungeonDescs();
- DungeonDescMap::iterator i = pDDs->begin();
- DungeonDescMap::iterator e = pDDs->end();
- std::string DL = "Dungeon List:";
- while (i != e)
- {
- DL += csprintf("\n%04X - %s", i->second.wBlockID, i->second.szDungeonName);
- i++;
- }
- DL += csprintf("\nEnd of Dungeon List (%lu named dungeons)", (DWORD)pDDs->size());
- pPlayer->SendText(DL.c_str(), 1);
- }
- else if (!stricmp(argv[0], "search"))
- {
- if ((argc < 2) || (strlen(argv[1]) <= 0))
- {
- pPlayer->SendText("You must enter a search string.", 1);
- return 0;
- }
- DungeonDescMap* pDDs = g_pWorld->GetDungeonDescs();
- DungeonDescMap::iterator i = pDDs->begin();
- DungeonDescMap::iterator e = pDDs->end();
- DWORD dwCount = 0;
- std::string DL = "Dungeon Matches:";
- while (i != e)
- {
- static char szDungeonName[100];
- strncpy(szDungeonName, i->second.szDungeonName, 100);
- if (strstr(strlwr(szDungeonName), strlwr(argv[1])))
- {
- DL += csprintf("\n%04X - %s", i->second.wBlockID, i->second.szDungeonName);
- dwCount++;
- }
- i++;
- }
- DL += csprintf("\nEnd of List (%lu matches)", dwCount);
- pPlayer->SendText(DL.c_str(), 1);
- }
- else if (!stricmp(argv[0], "random"))
- {
- loc_t result = g_pWorld->FindDungeonDrop();
- heading_t angles = pPlayer->m_Angles;
- if (!result.landcell)
- {
- pPlayer->SendText("No dungeons to teleport to.", 1);
- }
- else
- {
- WORD wBlockID = BLOCK_WORD(result.landcell);
- DungeonDesc_t* pDD;
- if (pDD = g_pWorld->GetDungeonDesc(wBlockID))
- {
- pPlayer->SendText(csprintf("Teleporting you to %s ..", pDD->szDungeonName), 1);
- result = pDD->origin;
- angles = pDD->angles;
- }
- else
- pPlayer->SendText("Teleporting you to a random dungeon..", 1);
- pPlayer->Movement_Teleport(result, angles);
- }
- }
- else
- return true;
- return false;
- }
- CLIENT_COMMAND(player, "<command>", "Player commands.", BASIC_ACCESS)
- {
- if (argc < 1)
- return 1;
- if (!stricmp(argv[0], "help"))
- {
- if (argc < 2)
- {
- pPlayer->SendText("Player commands:", 1);
- pPlayer->SendText("@player help [command]\n@player info <name>\n@player list\n@player tele <name>", 1);
- return false;
- }
- if (!stricmp(argv[1], "info"))
- pPlayer->SendText("@player info <name> - Retrieves information on a player, by name.", 1);
- else if (!stricmp(argv[1], "list"))
- pPlayer->SendText("@player list - Displays a list of players currently logged in.", 1);
- else if (!stricmp(argv[1], "tele"))
- {
- pPlayer->SendText("@player tele <name> - Teleports to a player by name.", 1);
- pPlayer->SendText("NOTE: This is the same as the @tele command.", 1);
- }
- else
- pPlayer->SendText("Unknown @player command. Type @player help for a list of valid choices.", 1);
- return false;
- }
- else if (!stricmp(argv[0], "tele"))
- {
- pPlayer->SendText("NOTE: Use @tele instead. ;)", 1);
- tele(pPlayer, &argv[1], argc - 1);
- }
- else if (!stricmp(argv[0], "info"))
- {
- if (argc < 2)
- return true;
- CBasePlayer *pPlayer = g_pWorld->FindPlayer(argv[1]);
- if (!pPlayer)
- pPlayer->SendText(csprintf("Couldn't find player \"%s\"", argv[1]), 1);
- else
- {
- const char* info = csprintf(
- "Player Info:\nGUID: 0x%08X\nName: %s\nLocation: %08X %.1f %.1f %.1f",
- pPlayer->m_dwGUID, pPlayer->GetName(), pPlayer->GetLandcell(),
- pPlayer->m_Origin.x, pPlayer->m_Origin.y, pPlayer->m_Origin.z);
- pPlayer->SendText(info, 1);
- }
- }
- else if (!stricmp(argv[0], "list"))
- {
- PlayerMap *pPlayers = g_pWorld->GetPlayers();
- std::string strPlayerList = "Player List:";
- for (PlayerMap::iterator i = pPlayers->begin(); i != pPlayers->end(); i++)
- {
- strPlayerList += "\n";
- strPlayerList += i->second->GetName();
- }
- strPlayerList += csprintf("\nEnd of Player List (%lu)", (DWORD)pPlayers->size());
- pPlayer->SendText(strPlayerList.c_str(), 1);
- }
- else
- return true;
- return false;
- }
- CLIENT_COMMAND(tabletest, "", "Performs a table test.", BASIC_ACCESS)
- {
- if (argc < 1)
- return true;
- long value = atol(argv[0]);
- pPlayer->SendText(csprintf("Level: %lu", GetAttributeXP(value)), 1);
- return false;
- }
- CLIENT_COMMAND(doomshard, "[palette=0xBF7]", "Spawns a doom shard.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- WORD palette = 0xBF7;
- if (argc >= 1)
- palette = (unsigned short)strtoul(argv[0], NULL, 16);
- CBaseMonster *pDoomShard = new CBaseMonster();
- pDoomShard->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pDoomShard->m_dwModel = 0x02000700;
- pDoomShard->m_fScale = 1.6f;
- pDoomShard->m_strName = "Doom Shard";
- pDoomShard->m_Origin = pPlayer->m_Origin;
- pDoomShard->m_miBaseModel.dwBasePalette = 0xBEF;
- pDoomShard->m_miBaseModel.lPalettes.push_back(PaletteRpl(palette, 0x00, 0x00));
- g_pWorld->CreateEntity(pDoomShard);
- return false;
- }
- CLIENT_COMMAND(spawnaerfalle, "", "Spawn aerfalle for testing if the data is available.", ADMIN_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- g_pGameDatabase->SpawnAerfalle();
- return false;
- }
- CLIENT_COMMAND(freecam, "", "Allows free camera movement.", BASIC_ACCESS)
- {
- pPlayer->ChangeVIS(pPlayer->m_PhysicsState ^ (DWORD)(PARTICLE_EMITTER_PS));
- return false;
- }
- CLIENT_COMMAND(spawn, "[name] [scale] [animate 0=no 1=yes]", "Spawns something by name (right now works for monsters, NPCs, players.)", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- if (argc < 1)
- return true;
- CCapturedWorldObjectInfo *pMonsterInfo = g_pGameDatabase->GetCapturedMonsterData(argv[0]);
- if (!pMonsterInfo)
- {
- pPlayer->SendText("Couldn't find that to spawn!", 1);
- return false;
- }
- float fScale = 1.0f;
- if (argc >= 2)
- {
- fScale = (float) atof(argv[1]);
- if (fScale < 0.01)
- fScale = 0.01f;
- if (fScale > 1000.0)
- fScale = 1000;
- }
- bool bAnimate = true;
- if (argc >= 3)
- {
- bAnimate = atoi(argv[2]) ? true : false;
- }
- CPhysicsObj *pMonster = g_pGameDatabase->CreateFromCapturedData(pMonsterInfo);
- // Modify these
- pMonster->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pMonster->m_fScale = pMonsterInfo->physics.object_scale * fScale;
- pMonster->m_Origin = pPlayer->m_Origin;
- // Add and spawn it
- g_pWorld->CreateEntity(pMonster);
- pMonster->PostSpawn();
- return false;
- }
- CLIENT_COMMAND(spawnitem2, "[name] [scale", "Spawns something by name (works for most items.)", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- if (argc < 1)
- {
- return true;
- }
- CCapturedWorldObjectInfo *pItemInfo = g_pGameDatabase->GetCapturedItemData(argv[0]);
- if (!pItemInfo)
- {
- pPlayer->SendText("Couldn't find that to spawn!", 1);
- return false;
- }
- float fScale = 1.0f;
- if (argc >= 2)
- {
- fScale = (float)atof(argv[1]);
- if (fScale < 0.01)
- fScale = 0.01f;
- if (fScale > 1000.0)
- fScale = 1000;
- }
- CPhysicsObj *pItem = g_pGameDatabase->CreateFromCapturedData(pItemInfo);
- pItem->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pItem->m_fScale = pItemInfo->physics.object_scale * fScale;
- pItem->m_Origin = pPlayer->m_Origin;
- pItem->m_dwCoverage2 = 0; // Not equipped
- g_pWorld->CreateEntity(pItem);
- return false;
- }
- CLIENT_COMMAND(spawnarmor, "[name]", "Spawns armor by name.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- if (argc < 1)
- {
- return true;
- }
- CCapturedWorldObjectInfo *pItemInfo = g_pGameDatabase->GetCapturedArmorData(argv[0]);
- if (!pItemInfo)
- {
- pPlayer->SendText("Couldn't find that to spawn!", 1);
- return false;
- }
- float fScale = 1.0f;
- bool bAnimate = true;
- if (argc >= 2)
- {
- fScale = (float)atof(argv[1]);
- if (fScale < 0.01)
- fScale = 0.01f;
- if (fScale > 1000.0)
- fScale = 1000;
- }
- if (argc >= 3)
- {
- bAnimate = atoi(argv[2]) ? true : false;
- }
- CPhysicsObj *pItem = g_pGameDatabase->CreateFromCapturedData(pItemInfo);
- pItem->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pItem->m_fScale = pItemInfo->physics.object_scale * fScale;
- pItem->m_dwCoverage2 = 0;
- pItem->m_Origin = pPlayer->m_Origin;
- if (!bAnimate)
- {
- pItem->m_AnimOverrideData = NULL;
- pItem->m_AnimOverrideDataLen = 0;
- pItem->m_AutonomousMovement = 0;
- }
- g_pWorld->CreateEntity(pItem);
- return false;
- }
- CLIENT_COMMAND(spawnlist, "[num to list]", "Lists spawnable objects.", BASIC_ACCESS)
- {
- int num = 20;
- if (argc >= 1)
- {
- num = atoi(argv[0]);
- if (num < 0)
- num = 0;
- if (num >= 100)
- num = 100;
- }
- while (num > 0)
- {
- CCapturedWorldObjectInfo *pMonsterInfo = g_pGameDatabase->GetRandomCapturedMonsterData();
- if (!pMonsterInfo)
- {
- pPlayer->SendText("Couldn't find anything to spawn!", 1);
- return false;
- }
- pPlayer->SendText(pMonsterInfo->weenie._name.c_str(), 1);
- num--;
- }
- return false;
- }
- CLIENT_COMMAND(spawnrandomarmor, "", "Spawns random armor.", BASIC_ACCESS)
- {
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- CCapturedWorldObjectInfo *pItemInfo = g_pGameDatabase->GetRandomCapturedArmorData();
- if (!pItemInfo)
- {
- pPlayer->SendText("Couldn't find anything to spawn!", 1);
- return false;
- }
- CPhysicsObj *pItem = g_pGameDatabase->CreateFromCapturedData(pItemInfo);
- pItem->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pItem->m_dwCoverage2 = 0;
- pItem->m_Origin = pPlayer->m_Origin;
- pItem->m_dwEquipSlot = 0; // ???
- pItem->m_dwEquipType = 0; // ???
- pItem->m_AnimOverrideData = NULL;
- pItem->m_AnimOverrideDataLen = 0;
- pItem->m_AutonomousMovement = 0;
- g_pWorld->CreateEntity(pItem);
- return false;
- }
- CLIENT_COMMAND(spawnrandom, "[num to spawn] [scale]", "Spawns random objects.", BASIC_ACCESS)
- {
- if (argc < 1)
- {
- return true;
- }
- if (!SpawningEnabled(pPlayer))
- {
- return false;
- }
- int num = atoi(argv[0]);
- if (num < 0)
- num = 0;
- if (num >= 20)
- num = 20;
-
- float fScale = 1.0f;
- if (argc >= 2)
- {
- fScale = (float) atof(argv[1]);
- if (fScale < 0.01f)
- fScale = 0.01f;
- if (fScale >= 1000.0f)
- fScale = 1000.0f;
- }
- int total = num;
- while (num > 0)
- {
- CCapturedWorldObjectInfo *pMonsterInfo = g_pGameDatabase->GetRandomCapturedMonsterData();
- if (!pMonsterInfo)
- {
- pPlayer->SendText("Couldn't find anything to spawn!", 1);
- return false;
- }
- CPhysicsObj *pMonster = g_pGameDatabase->CreateFromCapturedData(pMonsterInfo);
- pMonster->m_dwGUID = g_pWorld->GenerateGUID(eDynamicGUID);
- pMonster->m_fScale = pMonsterInfo->physics.object_scale * fScale;
- pMonster->m_dwCoverage2 = 0;
- pMonster->m_AnimOverrideData = NULL;
- pMonster->m_AnimOverrideDataLen = 0;
- pMonster->m_AutonomousMovement = 0;
- pMonster->m_Origin = pPlayer->m_Origin;
- pMonster->m_Origin.x += (float)RandomFloat(-2.0f * total, 2.0f * total);
- pMonster->m_Origin.y += (float)RandomFloat(-2.0f * total, 2.0f * total);
- g_pWorld->CreateEntity(pMonster);
- pMonster->PostSpawn();
- num--;
- }
- return false;
- }
- const char* CommandBase::Info(CommandEntry* pCommand)
- {
- const char* szName = pCommand->name;
- const char* szArgs = pCommand->args;
- const char* szHelp = pCommand->help;
- if (strlen(szArgs) <= 0)
- return csprintf("Syntax: @%s - %s", szName, szHelp);
- else
- return csprintf("Syntax: @%s %s - %s", szName, szArgs, szHelp);
- }
- CommandEntry* CommandBase::FindCommand(const char* szName, int iAccessLevel)
- {
- CommandMap::iterator i = m_mCommands.find(szName);
- if (i == m_mCommands.end())
- return NULL;
- if (iAccessLevel == -1 || iAccessLevel >= i->second.access)
- return &i->second;
- else
- return NULL;
- }
- bool CommandBase::Execute(char* szCommand, CBasePlayer *pPlayer, int iAccessLevel)
- {
- char* argv[MAX_ARGUMENTS];
- int argc = 0;
- bool inquote = false;
- char *argstart = szCommand;
- char *p = szCommand;
- // Quote-delimited arguments.
- for (; p[0] != '\0' && argc < MAX_ARGUMENTS; p++)
- {
- char feed = p[0];
- if (inquote)
- {
- if (feed == '\"')
- {
- inquote = false;
- *p = 0;
- argv[argc++] = argstart;
- argstart = p + 1;
- continue;
- }
- }
- else
- {
- if (feed == ' ')
- {
- if (argstart == p)
- argstart++;
- else
- {
- *p = 0;
- argv[argc++] = argstart;
- argstart = p + 1;
- }
- }
- if (feed == '\"')
- {
- inquote = true;
- argstart = p + 1;
- }
- }
- }
- if (argstart[0] != 0 && argc < MAX_ARGUMENTS)
- {
- argv[argc++] = argstart;
- }
- if (argc > 0)
- {
- char* szCommandName = argv[0];
- if (!stricmp(szCommandName, "help"))
- {
- if (!pPlayer)
- return true;
- if (argc > 1) {
- CommandEntry* pCommand = FindCommand(argv[1], iAccessLevel);
- if (pCommand)
- {
- pPlayer->SendText(Info(pCommand), 1);
- return true;
- }
- else
- pPlayer->SendText("Unknown command. Use !help to receive a list of commands.", 1);
- }
- else
- {
- // List all commands.
- std::string strCommandList = "Command List: \n";
- for (CommandMap::iterator it = m_mCommands.begin(); it != m_mCommands.end(); it++)
- {
- if (it->second.access <= iAccessLevel) {
- strCommandList += Info(&it->second);
- strCommandList += "\n";
- }
- }
- strCommandList += "Use !help <command> to receive command syntax.\n";
- pPlayer->SendText(strCommandList.c_str(), 1);
- return true;
- }
- }
- else
- {
- CommandEntry* pCommand = FindCommand(szCommandName, iAccessLevel);
- if (!pCommand)
- {
- if (pPlayer)
- pPlayer->SendText("Unknown command!", 1);
- }
- else
- {
- if (!pCommand->source || pPlayer)
- {
- // Run the command callback.
- if ((*pCommand->func)(pPlayer, argv + 1, argc - 1))
- {
- //Error
- if (pPlayer)
- pPlayer->SendText(Info(pCommand), 1);
- }
- else
- return true;
- }
- }
- }
- }
- return false;
- }
- ClientCommand::ClientCommand(const char* szName, const char* szArguments, const char* szHelp, pfnCommandCallback pCallback, int iAccessLevel)
- {
- CommandBase::Create(szName, szArguments, szHelp, pCallback, iAccessLevel, true);
- }
- ServerCommand::ServerCommand(const char* szName, const char* szArguments, const char* szHelp, pfnCommandCallback pCallback, int iAccessLevel)
- {
- CommandBase::Create(szName, szArguments, szHelp, pCallback, iAccessLevel, false);
- }
|