Steven T. Snyder
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e1d7a26259
fixed logging in with nonzero session id
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5 年 前 |
Steven T. Snyder
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c3914deb5d
added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server
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5 年 前 |
Steven T. Snyder
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ca80d902d3
fixed support for separate ip address and port number arguments
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5 年 前 |
Steven T. Snyder
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a299cd0cfa
compatibility with final retail command line arguments and thwarg-launcher
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5 年 前 |
Steven T. Snyder
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b3c5073a5d
login to character select now working with ACE
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5 年 前 |
David de Regt
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7501329a5d
Started compiling everything under 64-bit because of the limited address range for memory mapped files in 32-bit (no idea how that ever worked). Fixed some bugs in usage of the ChecksumXorGenerator. Logs into char select now, but can't enter game.
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8 年 前 |
David de Regt
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1d0466db90
Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now!
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9 年 前 |
David de Regt
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a01fe3f086
Work on getting the client to connect again. Updated the CRC algorithm to remove the includesize field -- all CRC calculations seem to do that now. Updated login packet builder for the new format. We now get packets back from the server repeatedly, which we'll need to do something about next...
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9 年 前 |
David de Regt
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7d0e96ee7a
Initial commit of all AC2D code, converting from the old SVN repository
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9 年 前 |