28 Commits (master)

Autore SHA1 Messaggio Data
  David de Regt 3451f0d23b Merge pull request #5 from series8217/fix-session-id 5 anni fa
  Steven T. Snyder e1d7a26259 fixed logging in with nonzero session id 5 anni fa
  David de Regt a6b983865b Merge pull request #4 from series8217/master 5 anni fa
  Steven T. Snyder d7e0da59a0 unique pdb file name for release build 5 anni fa
  Steven T. Snyder 92b819be4a warn if no command line arguments provided 5 anni fa
  Steven T. Snyder de25256046 don't call fclose on a NULL pointer 5 anni fa
  Steven T. Snyder 9817a0f2b0 Fixed character cache loading for 64-bit build by initializing iCount to 0 5 anni fa
  Steven T. Snyder 9ea40b940f fixed output path for release binary 5 anni fa
  Steven T. Snyder e3276e205f disable logging in cWObject::LoadAnimset() 5 anni fa
  Steven T. Snyder c3914deb5d added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server 5 anni fa
  David de Regt 13cca88a0d Merge pull request #3 from series8217/ace-login-fix 5 anni fa
  Steven T. Snyder ca80d902d3 fixed support for separate ip address and port number arguments 5 anni fa
  Steven T. Snyder 80cc8a3204 merged ace-login-fix 5 anni fa
  Steven T. Snyder a299cd0cfa compatibility with final retail command line arguments and thwarg-launcher 5 anni fa
  Steven T. Snyder b3c5073a5d login to character select now working with ACE 5 anni fa
  Steven T. Snyder 6324393fea x64 build targets, output to bin instead of absolute path under c drive 5 anni fa
  Steven T. Snyder 04eb579e9d login up to character list working with ACE 5 anni fa
  Steven T. Snyder 32d0346e10 added support for password login with String32L format 5 anni fa
  Steven T. Snyder 9f3a9bd111 Message box at startup no longer says 'Error' since it's just sharing the command line parameters 5 anni fa
  Steven T. Snyder d9d9af2e82 output to bin directory 5 anni fa
  Steven T. Snyder 958d6c3166 update to visual studio 2017 5 anni fa
  David de Regt 7501329a5d Started compiling everything under 64-bit because of the limited address range for memory mapped files in 32-bit (no idea how that ever worked). Fixed some bugs in usage of the ChecksumXorGenerator. Logs into char select now, but can't enter game. 8 anni fa
  David de Regt f2793add0b Got everything compiling again under VS2015 8 anni fa
  David de Regt 1d0466db90 Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now! 9 anni fa
  David de Regt add3803986 Removing APS file 9 anni fa
  David de Regt a01fe3f086 Work on getting the client to connect again. Updated the CRC algorithm to remove the includesize field -- all CRC calculations seem to do that now. Updated login packet builder for the new format. We now get packets back from the server repeatedly, which we'll need to do something about next... 9 anni fa
  David de Regt 7d0e96ee7a Initial commit of all AC2D code, converting from the old SVN repository 9 anni fa
  deregtd 6ce63cce4f Initial commit 9 anni fa