David de Regt
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3451f0d23b
Merge pull request #5 from series8217/fix-session-id
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5 yıl önce |
Steven T. Snyder
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e1d7a26259
fixed logging in with nonzero session id
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5 yıl önce |
David de Regt
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a6b983865b
Merge pull request #4 from series8217/master
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5 yıl önce |
Steven T. Snyder
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d7e0da59a0
unique pdb file name for release build
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5 yıl önce |
Steven T. Snyder
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92b819be4a
warn if no command line arguments provided
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5 yıl önce |
Steven T. Snyder
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de25256046
don't call fclose on a NULL pointer
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5 yıl önce |
Steven T. Snyder
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9817a0f2b0
Fixed character cache loading for 64-bit build by initializing iCount to 0
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5 yıl önce |
Steven T. Snyder
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9ea40b940f
fixed output path for release binary
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5 yıl önce |
Steven T. Snyder
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e3276e205f
disable logging in cWObject::LoadAnimset()
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5 yıl önce |
Steven T. Snyder
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c3914deb5d
added automatic ack, fixed checksums for world server messages, send world server messages as fragments. enter world working with ACE server
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5 yıl önce |
David de Regt
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13cca88a0d
Merge pull request #3 from series8217/ace-login-fix
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5 yıl önce |
Steven T. Snyder
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ca80d902d3
fixed support for separate ip address and port number arguments
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5 yıl önce |
Steven T. Snyder
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80cc8a3204
merged ace-login-fix
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5 yıl önce |
Steven T. Snyder
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a299cd0cfa
compatibility with final retail command line arguments and thwarg-launcher
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5 yıl önce |
Steven T. Snyder
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b3c5073a5d
login to character select now working with ACE
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5 yıl önce |
Steven T. Snyder
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6324393fea
x64 build targets, output to bin instead of absolute path under c drive
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5 yıl önce |
Steven T. Snyder
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04eb579e9d
login up to character list working with ACE
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5 yıl önce |
Steven T. Snyder
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32d0346e10
added support for password login with String32L format
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5 yıl önce |
Steven T. Snyder
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9f3a9bd111
Message box at startup no longer says 'Error' since it's just sharing the command line parameters
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5 yıl önce |
Steven T. Snyder
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d9d9af2e82
output to bin directory
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5 yıl önce |
Steven T. Snyder
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958d6c3166
update to visual studio 2017
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5 yıl önce |
David de Regt
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7501329a5d
Started compiling everything under 64-bit because of the limited address range for memory mapped files in 32-bit (no idea how that ever worked). Fixed some bugs in usage of the ChecksumXorGenerator. Logs into char select now, but can't enter game.
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8 yıl önce |
David de Regt
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f2793add0b
Got everything compiling again under VS2015
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8 yıl önce |
David de Regt
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1d0466db90
Grabbed the checksum calculation code from BZR to get rid of the peacode LIB files. Lots of rejiggering of networking code to handle updates since this was all last working. Successfully logging into the character select screen now!
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10 yıl önce |
David de Regt
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add3803986
Removing APS file
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10 yıl önce |
David de Regt
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a01fe3f086
Work on getting the client to connect again. Updated the CRC algorithm to remove the includesize field -- all CRC calculations seem to do that now. Updated login packet builder for the new format. We now get packets back from the server repeatedly, which we'll need to do something about next...
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10 yıl önce |
David de Regt
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7d0e96ee7a
Initial commit of all AC2D code, converting from the old SVN repository
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10 yıl önce |
deregtd
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6ce63cce4f
Initial commit
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10 yıl önce |