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Progress
My goal is to eventually have a fairly fully-functinoal server emulator, where
many (hopefully somewhere around 100 people on a fast machine) can connect,
interact, hunt, PvP, and have fun. Another goal would be specific servers
for different activities; a make-a-godly-char-and-pk-with-no-consequences
server, for example. For now, current progress will be posted here. This
includes what has been accomplished, what's being worked on, and what the
nearest goals are.
|
Item |
Progress |
Teleporting |
Teleporting by map coordinates and by XYZ+Landblock are both implemented. All teleporting bugs should be fixed. |
Item Manipulation |
All items can be moved around the backpack, and equipped and unequipped. There is basic picking up off the ground now too. Item management is the next major goal to tackle. |
Login Client |
The New Login Client is complete. It also saves everything to the registry. |
World State |
The world state is finished! All I need to do now is start adding more object types. |
Character Creation/Management |
Character Creation and management is fully working. When you create and
delete a char, you will have to press enter when it says "please wait..." but
other than that it is fully working. All characters created are saved to
disk for later storage, and created characters are reflected in-game. |
Experience System |
Fully added! Have a party with it! |
Packet Resending |
Fully added! The only issue is the buffer bug, which I'm still tracking down. |
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