76 Achegas (master)

Autor SHA1 Mensaxe Data
  Dan Skorupski ef390eaaf2 Add UNUSED macro, NDEBUG to release build. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski f173b1e44f Rename Orientation to Location. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 826c35a948 Use brace-init where applicable. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 39b0f2b539 Banish remaining inappropriate uses of auto. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 403cbb7d60 Banish many uses of auto. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski a62ec37d6c Postfix underscore on member variables. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski b8a57c545c Various changes. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 9326edc1b6 Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski e2d8818e72 Move renderHitGeometry into Renderer. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 2dfded81cd SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 5e2a8cc1aa Increase bit depth of depth buffer. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 3ce05b4f58 Rename Config::getDouble to Config::getFloat. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski fa94f12438 Convert NIH math code to glm. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski c30d9869c0 Remove tabs. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 0e7987e491 Replacing texture atlas with separate textures. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 22131624bb Add GPLv2 license comments. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski e6bc90931c Adjust oculus's meters to the game's units. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski b5d157ea62 Build fixes for VS2013. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 563bc71be2 Various changes. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 6bce32b47a Remove imgui and GuiRenderer. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 4676c434ef Clean up include files. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski d6ee06f7fc TextureAtlas work. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 0168fb0510 StructureRenderer skeleton. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 404b7a3d01 Enable blending, fix shader for blending, update TODO. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 7fa97917ec Add support for OVR on Mac. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 42dff9c237 Add GuiRenderer skeleton and imgui. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 9579da4b79 Fix up DXT1 decoding. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 0aecbe427d Restructuring Texture/Image and start using Texture in LandblockRenderer. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski f8f59264ff Compilation fixes. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski f6bedfaa97 Landblock object rendering minimally working. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski cc6dc4ab8d Various fix ups for model rendering. Still doesn't work. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 067d378dfa Model rendering WIP. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 0bf99841a6 What a brilliant idea, Dan. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski d107829bac Fix position tracking. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 30964a6c3d RTSize is OVR's target size, not ours! %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 8786b0a547 Reorder AttachToWindow / ConfigureRendering. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 61f77d85ee Apply OVR view adjustment to view matrix. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski c5ca6859be Refactor OVR code into its own functions. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski a7e01bfc34 Use projection matrix provided by LibOVR. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski fde3343865 Fix compilation on VS2012. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 8ff582644c Fix typo. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski be05beefd2 A bit of cleanup. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski 85d3ade943 Configuration with jansson. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski a5b86304e8 Oculus Rift support sort of working. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski baad47477f Initial bits of Oculus Rift support. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski c2c11d6108 Enable and fix warnings under MSVC. %!s(int64=10) %!d(string=hai) anos
  Dan Skorupski b65ad3e5ca Make lighting of terrain follow sun, WIP. %!s(int64=10) %!d(string=hai) anos