571 Commits (master)

Author SHA1 Message Date
  Dan Skorupski 2dfded81cd SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop. 10 years ago
  Dan Skorupski 068c061918 Fix indentation. 10 years ago
  Dan Skorupski 352bcc298d Rename MeshRenderData::initGeometry to init. 10 years ago
  Dan Skorupski 6aeef76401 Move Shape.h into physics directory. 10 years ago
  Dan Skorupski 5e2a8cc1aa Increase bit depth of depth buffer. 10 years ago
  Dan Skorupski 6bc6eb5a1c Physics skeleton, option to render collision geometry. 10 years ago
  Dan Skorupski f3bf74408e Object/ObjectManager skeletons and friends. 10 years ago
  Dan Skorupski 5bd37d7c2e Rename Object to Doodad. 10 years ago
  Dan Skorupski b838aeb44e Fix up HEADLESS compilation. 10 years ago
  Dan Skorupski 3ce05b4f58 Rename Config::getDouble to Config::getFloat. 10 years ago
  Dan Skorupski d6efbe4cfb Rename BlobReader to BinReader. 10 years ago
  Dan Skorupski fa94f12438 Convert NIH math code to glm. 10 years ago
  Dan Skorupski 9b48301fb3 Slight cleanup. 10 years ago
  Dan Skorupski c30d9869c0 Remove tabs. 10 years ago
  Dan Skorupski bd6a2ef8c8 Fix humanoid model rendering. 10 years ago
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. 10 years ago
  Dan Skorupski e6f096c30a Remove unused stb_textedit.h. 10 years ago
  Dan Skorupski 46938fc2ce Fix compilation on VS2013, crash on ATI cards. 10 years ago
  Dan Skorupski cb0fef9323 Apply curvature warp to models. 10 years ago
  Dan Skorupski 83cbd5e3de Adding missing license text. 10 years ago
  Dan Skorupski be22f5c8db Rename some instances of "model matrix" to "world matrix." 10 years ago
  Dan Skorupski a2bc6790c3 Remove unused methods. 10 years ago
  Dan Skorupski ccc236f9ca Fix up depth sorting. 10 years ago
  Dan Skorupski e8478215b6 Remove tesselation shader. 10 years ago
  Dan Skorupski f5b2f48bf7 Removing DXT image decoding and other functions. 10 years ago
  Dan Skorupski 0e7987e491 Replacing texture atlas with separate textures. 10 years ago
  Dan Skorupski 22131624bb Add GPLv2 license comments. 10 years ago
  Dan Skorupski a044d04e0e I haven't a clue what this _config(nullptr) is for! 10 years ago
  boardwalk 5d00494dae Create LICENSE 10 years ago
  Dan Skorupski 74d00725db Fix most object rotation/position stuff. 10 years ago
  Dan Skorupski e6bc90931c Adjust oculus's meters to the game's units. 10 years ago
  Dan Skorupski e821bc2030 Implement half pixel correction. 10 years ago
  Dan Skorupski b5d157ea62 Build fixes for VS2013. 10 years ago
  Dan Skorupski 563bc71be2 Various changes. 10 years ago
  Dan Skorupski fa876479ea Generate our own mipmaps. 10 years ago
  Dan Skorupski 01ce6ae945 Move Image out of graphics/. Make --headless work again. 10 years ago
  Dan Skorupski c8b93894c3 Build fixes for gcc. 10 years ago
  Dan Skorupski 6bce32b47a Remove imgui and GuiRenderer. 10 years ago
  Dan Skorupski f8e12b0ca9 Allow shift key to adjust camera speed. 10 years ago
  Dan Skorupski 150421c1c9 Fix bug in interpolate, update comment. 10 years ago
  Dan Skorupski cdd8b114f1 Palettes are bgra, not rgba. 10 years ago
  Dan Skorupski bb0e70c8e7 Use BlobReader::align in Landblock::initObjects. 10 years ago
  Dan Skorupski d9fc6a5d0f Cleanup unused textures in TextureAtlas. 10 years ago
  Dan Skorupski 2c684e4265 Fix structure and structure object position, partially. 10 years ago
  Dan Skorupski 919f98df2c Don't duplicate most of glTexSubImage2D call here. 10 years ago
  Dan Skorupski f506b2ce6f Move #include <vector> into basic.h. 10 years ago
  Dan Skorupski 4676c434ef Clean up include files. 10 years ago
  Dan Skorupski 34c09a3a9a Add Object::read. 10 years ago
  Dan Skorupski 3863c734d5 This check is irrelevant now that we check individual pixels. 10 years ago
  Dan Skorupski 7dbf557fa7 Add missing static. 10 years ago