Dan Skorupski
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2dfded81cd
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop.
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10 years ago |
Dan Skorupski
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068c061918
Fix indentation.
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10 years ago |
Dan Skorupski
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352bcc298d
Rename MeshRenderData::initGeometry to init.
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10 years ago |
Dan Skorupski
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6aeef76401
Move Shape.h into physics directory.
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10 years ago |
Dan Skorupski
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5e2a8cc1aa
Increase bit depth of depth buffer.
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10 years ago |
Dan Skorupski
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6bc6eb5a1c
Physics skeleton, option to render collision geometry.
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10 years ago |
Dan Skorupski
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f3bf74408e
Object/ObjectManager skeletons and friends.
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10 years ago |
Dan Skorupski
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5bd37d7c2e
Rename Object to Doodad.
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10 years ago |
Dan Skorupski
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b838aeb44e
Fix up HEADLESS compilation.
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10 years ago |
Dan Skorupski
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3ce05b4f58
Rename Config::getDouble to Config::getFloat.
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10 years ago |
Dan Skorupski
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d6efbe4cfb
Rename BlobReader to BinReader.
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10 years ago |
Dan Skorupski
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fa94f12438
Convert NIH math code to glm.
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10 years ago |
Dan Skorupski
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9b48301fb3
Slight cleanup.
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10 years ago |
Dan Skorupski
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c30d9869c0
Remove tabs.
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10 years ago |
Dan Skorupski
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bd6a2ef8c8
Fix humanoid model rendering.
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10 years ago |
Dan Skorupski
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68dd33d8ec
Temporary junk for debugging model group rendering.
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10 years ago |
Dan Skorupski
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e6f096c30a
Remove unused stb_textedit.h.
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10 years ago |
Dan Skorupski
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46938fc2ce
Fix compilation on VS2013, crash on ATI cards.
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10 years ago |
Dan Skorupski
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cb0fef9323
Apply curvature warp to models.
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10 years ago |
Dan Skorupski
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83cbd5e3de
Adding missing license text.
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10 years ago |
Dan Skorupski
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be22f5c8db
Rename some instances of "model matrix" to "world matrix."
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10 years ago |
Dan Skorupski
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a2bc6790c3
Remove unused methods.
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10 years ago |
Dan Skorupski
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ccc236f9ca
Fix up depth sorting.
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10 years ago |
Dan Skorupski
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e8478215b6
Remove tesselation shader.
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10 years ago |
Dan Skorupski
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f5b2f48bf7
Removing DXT image decoding and other functions.
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10 years ago |
Dan Skorupski
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0e7987e491
Replacing texture atlas with separate textures.
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10 years ago |
Dan Skorupski
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22131624bb
Add GPLv2 license comments.
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10 years ago |
Dan Skorupski
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a044d04e0e
I haven't a clue what this _config(nullptr) is for!
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10 years ago |
boardwalk
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5d00494dae
Create LICENSE
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10 years ago |
Dan Skorupski
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74d00725db
Fix most object rotation/position stuff.
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10 years ago |
Dan Skorupski
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e6bc90931c
Adjust oculus's meters to the game's units.
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10 years ago |
Dan Skorupski
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e821bc2030
Implement half pixel correction.
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10 years ago |
Dan Skorupski
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b5d157ea62
Build fixes for VS2013.
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10 years ago |
Dan Skorupski
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563bc71be2
Various changes.
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10 years ago |
Dan Skorupski
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fa876479ea
Generate our own mipmaps.
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10 years ago |
Dan Skorupski
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01ce6ae945
Move Image out of graphics/. Make --headless work again.
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10 years ago |
Dan Skorupski
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c8b93894c3
Build fixes for gcc.
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10 years ago |
Dan Skorupski
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6bce32b47a
Remove imgui and GuiRenderer.
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10 years ago |
Dan Skorupski
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f8e12b0ca9
Allow shift key to adjust camera speed.
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10 years ago |
Dan Skorupski
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150421c1c9
Fix bug in interpolate, update comment.
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10 years ago |
Dan Skorupski
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cdd8b114f1
Palettes are bgra, not rgba.
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10 years ago |
Dan Skorupski
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bb0e70c8e7
Use BlobReader::align in Landblock::initObjects.
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10 years ago |
Dan Skorupski
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d9fc6a5d0f
Cleanup unused textures in TextureAtlas.
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10 years ago |
Dan Skorupski
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2c684e4265
Fix structure and structure object position, partially.
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10 years ago |
Dan Skorupski
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919f98df2c
Don't duplicate most of glTexSubImage2D call here.
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10 years ago |
Dan Skorupski
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f506b2ce6f
Move #include <vector> into basic.h.
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10 years ago |
Dan Skorupski
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4676c434ef
Clean up include files.
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10 years ago |
Dan Skorupski
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34c09a3a9a
Add Object::read.
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10 years ago |
Dan Skorupski
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3863c734d5
This check is irrelevant now that we check individual pixels.
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10 years ago |
Dan Skorupski
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7dbf557fa7
Add missing static.
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10 years ago |