Dan Skorupski
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8cfc98832b
Use correct piece of StructureGeom in MeshRenderData.
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10 years ago |
Dan Skorupski
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5cb004fb05
Complete parsing of StructureGeom.
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10 years ago |
Dan Skorupski
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eca7f6c1d6
Add StructureGeomNotes.
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10 years ago |
Dan Skorupski
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1345974e91
Rename TriangleStrip to TriangleFan.
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10 years ago |
Dan Skorupski
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8c4a82830b
Better variable name, comment.
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10 years ago |
Dan Skorupski
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b2fa6022c1
Save memory client-side by decoding DXT1 to BGR24.
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10 years ago |
Dan Skorupski
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60a581e6af
Sort textures by height in TextureAtlas.
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10 years ago |
Dan Skorupski
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f403a78d81
Remove out of date comments.
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10 years ago |
Dan Skorupski
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b631b18920
Fix shimmering on NVIDIA cards.
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10 years ago |
Dan Skorupski
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b6e1cc00f5
Remove printfs.
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10 years ago |
Dan Skorupski
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c8d24379a9
Move TexturesAtlas.
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10 years ago |
Dan Skorupski
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8524b4d36e
Render structures.
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10 years ago |
Dan Skorupski
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1b64286095
Stop jumping around!
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10 years ago |
Dan Skorupski
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f2dbd30e6a
Shrink depth sort list.
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10 years ago |
Dan Skorupski
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9cf1af0221
Upload atlas with multiple rows.
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10 years ago |
Dan Skorupski
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d6ee06f7fc
TextureAtlas work.
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10 years ago |
Dan Skorupski
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876e778873
Various changes.
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10 years ago |
Dan Skorupski
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2ad8ece93f
Use range-based for loops.
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10 years ago |
Dan Skorupski
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0168fb0510
StructureRenderer skeleton.
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10 years ago |
Dan Skorupski
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136adde623
Remove unneeded global scope specs.
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10 years ago |
Dan Skorupski
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4f2dd0538e
Preliminary StructureGeom parsing. Factor BSP stuff out of Model.cpp.
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10 years ago |
Dan Skorupski
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7bd00d7cd9
Factor Vertex and TriangleStrip out of Model.
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10 years ago |
Dan Skorupski
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2edc0c936d
Render structure objects.
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10 years ago |
Dan Skorupski
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63d12f2605
Lots of framework for structures.
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10 years ago |
Dan Skorupski
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9aaf575f29
Factor out assert code in BlobReader.
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10 years ago |
Dan Skorupski
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61797434ca
Remove Program parameter from ModelRenderData::bind.
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10 years ago |
Dan Skorupski
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65ea30ae9f
Update TODO.md.
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10 years ago |
Dan Skorupski
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d0229580e7
Refactor ImageFormat enum.
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10 years ago |
Dan Skorupski
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333ec81588
Refactor ResourceType enum.
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10 years ago |
Dan Skorupski
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11dd054470
Reverse x texture coord.
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10 years ago |
Dan Skorupski
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ed9ae1e0a7
Properly calculate needsDepthSort(), implement solid textures.
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10 years ago |
Dan Skorupski
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e7d6eb7acb
Don't attempt to upload compressed images to uncompressed textures.
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10 years ago |
Dan Skorupski
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0ec6b8579b
Complete rewrite of image loading.
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10 years ago |
Dan Skorupski
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fc01e2c683
Fix incorrect glBindTexture target.
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10 years ago |
Dan Skorupski
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1e24557b9b
Fix compressed image check here.
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10 years ago |
Dan Skorupski
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124738ac8e
Initial commit of image load rewriting.
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10 years ago |
Dan Skorupski
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64bdc22d4e
Update TODO.md.
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10 years ago |
Dan Skorupski
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631df4665e
Remove stale TODO.
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10 years ago |
Dan Skorupski
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33f3a1553f
Implement depth sorting for models.
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10 years ago |
Dan Skorupski
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404b7a3d01
Enable blending, fix shader for blending, update TODO.
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10 years ago |
Dan Skorupski
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7fa97917ec
Add support for OVR on Mac.
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10 years ago |
Dan Skorupski
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9bb959aac0
Bug fix for ATI drivers.
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10 years ago |
Dan Skorupski
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80aa4be801
These are actually /lighting/ parameters.
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10 years ago |
Dan Skorupski
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52a5e53da0
Swap r & b in upconvert. Colors are much better now.
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10 years ago |
Dan Skorupski
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186176c79e
Avoid rendering primitives with primType == 0x04.
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10 years ago |
Dan Skorupski
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3a3462f5a0
Fix parsing of landblock "ex" object list.
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10 years ago |
Dan Skorupski
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b5f935dc4d
Correct parsing of models.
|
10 years ago |
Dan Skorupski
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2229620ab2
Fix Visual Studio compilation of imgui.
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10 years ago |
Dan Skorupski
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af8222b6e6
Convert tabs to spaces.
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10 years ago |
Dan Skorupski
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42dff9c237
Add GuiRenderer skeleton and imgui.
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10 years ago |