571 Commits (master)

Author SHA1 Message Date
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. 10 years ago
  Dan Skorupski 8786b0a547 Reorder AttachToWindow / ConfigureRendering. 10 years ago
  Dan Skorupski 61f77d85ee Apply OVR view adjustment to view matrix. 10 years ago
  Dan Skorupski c5ca6859be Refactor OVR code into its own functions. 10 years ago
  Dan Skorupski a7e01bfc34 Use projection matrix provided by LibOVR. 10 years ago
  Dan Skorupski fde3343865 Fix compilation on VS2012. 10 years ago
  Dan Skorupski eca33719d1 Make landblock radius configurable. 10 years ago
  Dan Skorupski 8ff582644c Fix typo. 10 years ago
  Dan Skorupski be05beefd2 A bit of cleanup. 10 years ago
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. 10 years ago
  Dan Skorupski 762a44a071 Update README.md. 10 years ago
  Dan Skorupski 85d3ade943 Configuration with jansson. 10 years ago
  Dan Skorupski 5b8a582b55 Fix building with jansson. 10 years ago
  Dan Skorupski 972e05d8dd Add jannson to build. 10 years ago
  Dan Skorupski a5b86304e8 Oculus Rift support sort of working. 10 years ago
  Dan Skorupski baad47477f Initial bits of Oculus Rift support. 10 years ago
  Dan Skorupski adcee68a1a Pull edge of sky dome below edge of landblock. 10 years ago
  Dan Skorupski 1291486c5d Remove Travis CI stuff. Update your damn distro, Travis. 10 years ago
  Dan Skorupski 12ec7fd87b Remove blur. 10 years ago
  Dan Skorupski c2c11d6108 Enable and fix warnings under MSVC. 10 years ago
  Dan Skorupski 1fe2e71062 Continuity was fixed. 10 years ago
  Dan Skorupski 087997450f Remove .glsl from generated header filenames. 10 years ago
  Dan Skorupski 097d4a3a93 Merge commit 'bc98421' 10 years ago
  Dan Skorupski bc98421032 Mistakenly removed this glEnableVertexAttribArray. 10 years ago
  Dan Skorupski a94feb782a Don't include basic.h in c builds. 10 years ago
  Dan Skorupski 7876e38eb8 Work in progress on fixing sky. 10 years ago
  Dan Skorupski b1964db096 Add Vec3::dot. 10 years ago
  Dan Skorupski bb8c48a038 Reorder members to match code. 10 years ago
  Dan Skorupski 062ad1c45c Remove Texture. 10 years ago
  Dan Skorupski ed6a0553d9 Remove Buffer. 10 years ago
  Dan Skorupski 61f8c2d573 Mark scripts as 410 core profile. 10 years ago
  Dan Skorupski d1cf66e917 Warp land downwards based on distance from camera. 10 years ago
  Dan Skorupski 9075ad2d11 Removing unnecessary #ifdef. 10 years ago
  Dan Skorupski 7d57c7786f Remove tabs. 10 years ago
  Dan Skorupski f9ce405da2 Move uniforms into LandUniforms.glsl. 10 years ago
  Dan Skorupski 466be01e13 Do dependency detection on shader files. 10 years ago
  Dan Skorupski c573d2d7e5 Allow shaders to use #include. 10 years ago
  Dan Skorupski 4da681d46c Fix landblock edges. 10 years ago
  Dan Skorupski 64e1591291 Rename Landblock::_data to _rawData. 10 years ago
  Dan Skorupski b461a486f9 Infrastructure for fixing landblock edges. 10 years ago
  Dan Skorupski cb364a5efa Fix sunVector calculation. 10 years ago
  Dan Skorupski b65ad3e5ca Make lighting of terrain follow sun, WIP. 10 years ago
  Dan Skorupski dd15b3e37a Lighting! 10 years ago
  Dan Skorupski 69b760d44c Dynamic level of detail for LandblockRenderer. 10 years ago
  Dan Skorupski 120321b237 Remove unused variable. 10 years ago
  Dan Skorupski 2bb4fec9a8 Reimplement roads, allow shader to flip alpha textures. 10 years ago
  Dan Skorupski f8df04969d Great progress on proper blending of terrain. 10 years ago
  Dan Skorupski 5e21318f40 Try using the updated gcc. 10 years ago
  Dan Skorupski cd3368ed11 Do I have this backwards? Ugh. 10 years ago
  Dan Skorupski c77a26a428 #ifdef class, hash difference. 10 years ago