123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- /*
- * Bael'Zharon's Respite
- * Copyright (C) 2014 Daniel Skorupski
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #ifndef BZR_MODEL_H
- #define BZR_MODEL_H
- #include "Destructable.h"
- #include "Resource.h"
- #include "Vertex.h"
- #include "TriangleFan.h"
- class BSPNode;
- // AC: CGfxObj
- struct Model : public ResourceImpl<ResourceType::kModel>
- {
- Model(uint32_t id, const void* data, size_t size);
- ~Model();
- vector<ResourcePtr> surfaces;
- vector<Vertex> vertices;
- vector<TriangleFan> triangleFans;
- vector<TriangleFan> hitTriangleFans;
- unique_ptr<BSPNode> hitTree;
- bool needsDepthSort;
- mutable unique_ptr<Destructable> renderData;
- };
- #endif
|