Clone of Bael'Zharon's Respite @ https://github.com/boardwalk/bzr

Dan Skorupski 5e82a3531e Factor out PhysicsDesc. 9 年之前
..
graphics 367c591650 Sort includes. 9 年之前
net 5e82a3531e Factor out PhysicsDesc. 9 年之前
physics 0e576f2792 Reduce death-by-a-thousand-cuts duplication. 10 年之前
resource 367c591650 Sort includes. 9 年之前
BinReader.cpp 0645d24056 Complete parsing of CreateObject. 10 年之前
BinWriter.cpp d8d8f4bb7f Plumbing for sending blobs. 10 年之前
Camera.cpp ef390eaaf2 Add UNUSED macro, NDEBUG to release build. 10 年之前
Config.cpp a90a36f5b8 Hook SessionManager up to Core. 10 年之前
Core.cpp 3c7faa822f Render objects in world. 10 年之前
DatFile.cpp bc9cc23783 Update DatFile. 10 年之前
Image.cpp 3e7911b70b Change a bunch of enums to enum classes. 10 年之前
Land.cpp 6653c3845c Fix landblock loading at edges of map. 10 年之前
Landcell.cpp 0581d30401 Rename Doodad to StaticObject. 10 年之前
LandcellId.cpp 6653c3845c Fix landblock loading at edges of map. 10 年之前
LandcellManager.cpp 367c591650 Sort includes. 9 年之前
Location.cpp 0e576f2792 Reduce death-by-a-thousand-cuts duplication. 10 年之前
Log.cpp 6b3f501687 Partially fix linux build. 10 年之前
Object.cpp 58b43258bc Move camera to player. 10 年之前
ObjectId.cpp 826c35a948 Use brace-init where applicable. 10 年之前
ObjectManager.cpp 3c7faa822f Render objects in world. 10 年之前
PRNG.cpp 13a06f539a Add PRNG.h and PRNG.cpp. 10 年之前
PhysicsDesc.cpp 5e82a3531e Factor out PhysicsDesc. 9 年之前
Property.cpp e9d7f1a910 Setup travis ci. 9 年之前
ResourceCache.cpp 367c591650 Sort includes. 9 年之前
StaticObject.cpp 0e576f2792 Reduce death-by-a-thousand-cuts duplication. 10 年之前
Structure.cpp ef390eaaf2 Add UNUSED macro, NDEBUG to release build. 10 年之前
TriangleFan.cpp f5087340ed Various tweaks, update TODO.md. 10 年之前
Vertex.cpp 0e576f2792 Reduce death-by-a-thousand-cuts duplication. 10 年之前
main.cpp a90a36f5b8 Hook SessionManager up to Core. 10 年之前
util.cpp 0e576f2792 Reduce death-by-a-thousand-cuts duplication. 10 年之前