cShield Class Reference

Inheritance diagram for cShield:
cObject

List of all members.

Public Member Functions

 cShield (DWORD dwGUID, cLocation &Loc, DWORD dwModel, WORD wIcon, std::string strName, std::string strDescription, DWORD dwValue, WORD wBurden, DWORD ArmorLevel)
 cShield (DWORD dwGUID, DWORD dwContainer, DWORD dwModel, WORD wIcon, std::string strName, std::string strDescription, DWORD dwValue, WORD wBurden, DWORD ArmorLevel)
cMessage CreatePacket ()
cMessage CreatePacketContainer (DWORD Container, DWORD ItemModelID)
void Assess (cClient *pcAssesser)
void Action (cClient *who)
DWORD GetItemModelID ()
DWORD GetContainerID ()

Public Attributes

DWORD m_dwItemModelID
DWORD m_dwArmorLevel

Protected Attributes

WORD m_wBurden
DWORD m_dwValue
BOOL m_fIsStackable
BOOL m_fEquippable
BOOL m_fIsSolid
std::string m_strDescription

Constructor & Destructor Documentation

cShield::cShield ( DWORD  dwGUID,
cLocation Loc,
DWORD  dwModel,
WORD  wIcon,
std::string  strName,
std::string  strDescription,
DWORD  dwValue,
WORD  wBurden,
DWORD  ArmorLevel 
) [inline]

A constructor.

Called whenever a shield object is initialized the world.

cShield::cShield ( DWORD  dwGUID,
DWORD  dwContainer,
DWORD  dwModel,
WORD  wIcon,
std::string  strName,
std::string  strDescription,
DWORD  dwValue,
WORD  wBurden,
DWORD  ArmorLevel 
) [inline]

A constructor.

Called whenever a shield object is initialized in a container.


Member Function Documentation

void cShield::Action ( cClient who  )  [virtual]

Handles the actions of shield objects.

This function is called whenever shield is used or should perform an action.

Implements cObject.

void cShield::Assess ( cClient pcAssesser  )  [virtual]

Handles the assessment of shield objects.

This function is called whenever a shield is assessed by a client.

Returns a Game Event (0x0000F7B0) server message of type Identify Object (0x000000C9).

Reimplemented from cObject.

cMessage cShield::CreatePacket (  )  [virtual]

Handles the message sent for the creation of shields in the world.

This function is called whenever a shield should be created in the world for a client.

Returns:
cMessage - Returns a Create Object (0x0000F745) server message.

Implements cObject.

cMessage cShield::CreatePacketContainer ( DWORD  Container,
DWORD  ItemModelID 
)

Handles the message sent for the creation of shields in a container.

This function is called whenever a shield should be created in the inventory of another object.

Returns:
cMessage - Returns a Create Object (0x0000F745) server message.

The documentation for this class was generated from the following files:

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