#include "Object.h"
#include "WorldManager.h"
#include "Job.h"
#include "CorpseCleaner.h"
Functions | |
int | deg_to_index_160 (int val) |
int deg_to_index_160 | ( | int | val | ) |
Angle "val" is converted to (160 index), which corresponds to the ring of 16 sonar. This index value is then returned. Units are 1/10 degrees and 160 index (1/10th of 16).