cDatabase Class Reference

List of all members.

Static Public Member Functions

static void AddToInventoryDB (DWORD dwAvatarGUID, cObject *pcObj)
static void RemoveFromInventoryDB (DWORD dwAvatarGUID, DWORD dwObjectGUID)
static void AddSpell (DWORD dwAvatarGUID, int SpellCount, int SpellID)
static void AddSpellToTab (DWORD dwAvatarGUID, int SpellID, int SpellCount, int TabID)
static void AddGeneralItems (DWORD dwAvatarGUID)
static void AddRaceItemsAluvian (DWORD dwAvatarGUID)
static void AddRaceItemsGharundim (DWORD dwAvatarGUID)
static void AddRaceItemsSho (DWORD dwAvatarGUID)
static void AddCasterItems (DWORD dwAvatarGUID)
static void AddFoci (DWORD dwAvatarGUID, CreateCharacterMessage &ccm)
static void AddProfessionItems (DWORD dwAvatarGUID, CreateCharacterMessage &ccm)
static void SaveCharacterFlags (DWORD dwAvatarGUID, DWORD Flags)
static float Hex2Float (DWORD hexValue)
static DWORD Float2Hex (float floatValue)
static char * ReturnClass (DWORD dwClass)
static char * ReturnGender (DWORD dwGender)
static char * ReturnRace (DWORD dwRace)
static char * ReturnNamePrefix (BYTE bLevel)
Database Initialization and Loading

Functions to initialize or load objects using database information

static void Load ()
static void Unload ()
static void GetError (SQLSMALLINT type, SQLHANDLE *hptr)
static int InitializeSQLEnvironment ()
static int FreeSQLEnvironment ()
static void InitializeMaxModel ()
static void LoadModelList ()
static void InitializeAvatarGUIDs (DWORD &dwGUIDCycle_Avatar)
static void InitializeObjectGUIDs (DWORD &dwGUIDCycle_Object)
static void InitializeAllegIDs (DWORD &dwIDAllegiance)
static BOOL VerifyAccount (char *szUserName, char *szPassword, DWORD &dwAccountID, BOOL fCreate)
static BOOL CreateAccount (char *szUserName, char *szPassword, DWORD &dwAccountID)
static void LoadAvatarList (DWORD dwAccountID, std::vector< cAvatarList > &AvatarList)
static BOOL CreateAvatar (DWORD dwAccountID, CreateCharacterMessage &ccm, DWORD &dwNewAvatarGUID)
static void DeleteAvatar (DWORD dwAvatarGUID)
static void LoadAvatar (cAvatar *pcAvatar)
static BOOL LoadDungeonList (char strName, std::vector< cDungeonList > &DungeonList)
static void SetupDB (int DBType, char *szDBIP, char *szDBNAME, char *szDBUSER, char *szDBPASSWORD)

Static Public Attributes

static HENV m_hEnv = 0
static HDBC m_hDBC = 0
static HSTMT m_hStmt = 0
static int wMaxModel = 0
static char szModelName [1000][5]
static char szModelNumber [1000][3]
static char szDBIP [16]
static char szDBNAME [20]
static char szDBUSER [20]
static char szDBPASSWORD [20]
static int intDBType

Member Function Documentation

void cDatabase::AddSpell ( DWORD  dwAvatarGUID,
int  SpellCount,
int  SpellID 
) [static]

Adds spells to the avatars spell book.

Parameters:
dwAvatarGUID = The Avatar GUID
SpellCount = Total spell count for this Avatar
SpellID = The ID of the spell to add

Author: k109

void cDatabase::AddSpellToTab ( DWORD  dwAvatarGUID,
int  SpellID,
int  SpellCount,
int  TabID 
) [static]

Adds spells to the avatar's spell tab.

dwAvatarGUID = The Avatar GUID SpellID = The ID of the spell to add SpellCount = Total spell count for this Avatar TabID = ID of the Spell Tab

Author: k109

void cDatabase::AddToInventoryDB ( DWORD  dwAvatarGUID,
cObject pcObj 
) [static]

Adds items to the avatar's inventory table

BOOL cDatabase::CreateAccount ( char *  szUserName,
char *  szPassword,
DWORD &  dwAccountID 
) [static]

Creates a new account. A given account may create several characters on a given server.

BOOL cDatabase::CreateAvatar ( DWORD  dwAccountID,
CreateCharacterMessage ccm,
DWORD &  dwNewAvatarGUID 
) [static]

Creates the database information for a newly created avatar.

The following tables are populated: avatar, avatar_skills, avatar_clothing_palettes, avatar_location, avatar_spells.

Determine New Avatar Clothing

void cDatabase::DeleteAvatar ( DWORD  dwAvatarGUID  )  [static]

Deletes the database information on a particular avatar.

Entries are deleted from the following tables: avatar, avatar_skills, avatar_location, avatar_spells, avatar_vector_spellbook, avatar_vector_spelltabs, avatar_vector_equipped, avatar_clothing_palettes, items_instance_inventory, avatar_comp_quests.

DWORD cDatabase::Float2Hex ( float  floatValue  )  [static]

Converts floating point numbers to 32-bit hexadecimal values.

Expects float input. Returns DWORD.

float cDatabase::Hex2Float ( DWORD  hexValue  )  [static]

Converts 32-bit hexadecimal values to floating point numbers.

Expects hexadecimal input. Returns a float value.

void cDatabase::InitializeAllegIDs ( DWORD &  dwIDAllegiance  )  [static]

Initializes the starting allegiance ID value.

void cDatabase::InitializeAvatarGUIDs ( DWORD &  dwGUIDCycle_Avatar  )  [static]

Initializes the starting avatar GUID value.

As GUIDs must be unique and persistent, saved avatars are consulted for their GUID values. Database tables consulted: avatar.

void cDatabase::InitializeObjectGUIDs ( DWORD &  dwGUIDCycle_Object  )  [static]

Initializes the starting item GUID value.

As GUIDs must be unique and persistent, saved items are consulted for their GUID values. Database tables consulted: items_instance_inventory and items_instance_ground.

void cDatabase::Load (  )  [static]

Loads the proper database driver based upon the selected database type.

void cDatabase::LoadAvatar ( cAvatar pcAvatar  )  [static]

Loads the database information on a particular avatar during login.

Database tables consulted: avatar, avatar_skills, avatar_location, houses_covenants, avatar_vector_spellbook, avatar_vector_spelltab, items_instance_inventory.

void cDatabase::LoadAvatarList ( DWORD  dwAccountID,
std::vector< cAvatarList > &  AvatarList 
) [static]

Loads the list of avatars for a given account. Used to send the client a list of its current characters.

BOOL cDatabase::LoadDungeonList ( char  strName,
std::vector< cDungeonList > &  DungeonList 
) [static]

Populates a list with the information on the name and location of dungeons.

void cDatabase::RemoveFromInventoryDB ( DWORD  dwAvatarGUID,
DWORD  dwObjectGUID 
) [static]

Removes items from the avatar's inventory table

BOOL cDatabase::VerifyAccount ( char *  szUserName,
char *  szPassword,
DWORD &  dwAccountID,
BOOL  fCreate 
) [static]

Verifies the acount login information.


The documentation for this class was generated from the following files:

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