Static Public Member Functions | |
static void | AddToInventoryDB (DWORD dwAvatarGUID, cObject *pcObj) |
static void | RemoveFromInventoryDB (DWORD dwAvatarGUID, DWORD dwObjectGUID) |
static void | AddSpell (DWORD dwAvatarGUID, int SpellCount, int SpellID) |
static void | AddSpellToTab (DWORD dwAvatarGUID, int SpellID, int SpellCount, int TabID) |
static void | AddGeneralItems (DWORD dwAvatarGUID) |
static void | AddRaceItemsAluvian (DWORD dwAvatarGUID) |
static void | AddRaceItemsGharundim (DWORD dwAvatarGUID) |
static void | AddRaceItemsSho (DWORD dwAvatarGUID) |
static void | AddCasterItems (DWORD dwAvatarGUID) |
static void | AddFoci (DWORD dwAvatarGUID, CreateCharacterMessage &ccm) |
static void | AddProfessionItems (DWORD dwAvatarGUID, CreateCharacterMessage &ccm) |
static void | SaveCharacterFlags (DWORD dwAvatarGUID, DWORD Flags) |
static float | Hex2Float (DWORD hexValue) |
static DWORD | Float2Hex (float floatValue) |
static char * | ReturnClass (DWORD dwClass) |
static char * | ReturnGender (DWORD dwGender) |
static char * | ReturnRace (DWORD dwRace) |
static char * | ReturnNamePrefix (BYTE bLevel) |
Database Initialization and Loading | |
static void | Load () |
static void | Unload () |
static void | GetError (SQLSMALLINT type, SQLHANDLE *hptr) |
static int | InitializeSQLEnvironment () |
static int | FreeSQLEnvironment () |
static void | InitializeMaxModel () |
static void | LoadModelList () |
static void | InitializeAvatarGUIDs (DWORD &dwGUIDCycle_Avatar) |
static void | InitializeObjectGUIDs (DWORD &dwGUIDCycle_Object) |
static void | InitializeAllegIDs (DWORD &dwIDAllegiance) |
static BOOL | VerifyAccount (char *szUserName, char *szPassword, DWORD &dwAccountID, BOOL fCreate) |
static BOOL | CreateAccount (char *szUserName, char *szPassword, DWORD &dwAccountID) |
static void | LoadAvatarList (DWORD dwAccountID, std::vector< cAvatarList > &AvatarList) |
static BOOL | CreateAvatar (DWORD dwAccountID, CreateCharacterMessage &ccm, DWORD &dwNewAvatarGUID) |
static void | DeleteAvatar (DWORD dwAvatarGUID) |
static void | LoadAvatar (cAvatar *pcAvatar) |
static BOOL | LoadDungeonList (char strName, std::vector< cDungeonList > &DungeonList) |
static void | SetupDB (int DBType, char *szDBIP, char *szDBNAME, char *szDBUSER, char *szDBPASSWORD) |
Static Public Attributes | |
static HENV | m_hEnv = 0 |
static HDBC | m_hDBC = 0 |
static HSTMT | m_hStmt = 0 |
static int | wMaxModel = 0 |
static char | szModelName [1000][5] |
static char | szModelNumber [1000][3] |
static char | szDBIP [16] |
static char | szDBNAME [20] |
static char | szDBUSER [20] |
static char | szDBPASSWORD [20] |
static int | intDBType |
void cDatabase::AddSpell | ( | DWORD | dwAvatarGUID, | |
int | SpellCount, | |||
int | SpellID | |||
) | [static] |
Adds spells to the avatars spell book.
dwAvatarGUID | = The Avatar GUID | |
SpellCount | = Total spell count for this Avatar | |
SpellID | = The ID of the spell to add |
Author: k109
void cDatabase::AddSpellToTab | ( | DWORD | dwAvatarGUID, | |
int | SpellID, | |||
int | SpellCount, | |||
int | TabID | |||
) | [static] |
Adds spells to the avatar's spell tab.
dwAvatarGUID = The Avatar GUID SpellID = The ID of the spell to add SpellCount = Total spell count for this Avatar TabID = ID of the Spell Tab
Author: k109
void cDatabase::AddToInventoryDB | ( | DWORD | dwAvatarGUID, | |
cObject * | pcObj | |||
) | [static] |
Adds items to the avatar's inventory table
BOOL cDatabase::CreateAccount | ( | char * | szUserName, | |
char * | szPassword, | |||
DWORD & | dwAccountID | |||
) | [static] |
Creates a new account. A given account may create several characters on a given server.
BOOL cDatabase::CreateAvatar | ( | DWORD | dwAccountID, | |
CreateCharacterMessage & | ccm, | |||
DWORD & | dwNewAvatarGUID | |||
) | [static] |
Creates the database information for a newly created avatar.
The following tables are populated: avatar, avatar_skills, avatar_clothing_palettes, avatar_location, avatar_spells.
Determine New Avatar Clothing
void cDatabase::DeleteAvatar | ( | DWORD | dwAvatarGUID | ) | [static] |
Deletes the database information on a particular avatar.
Entries are deleted from the following tables: avatar, avatar_skills, avatar_location, avatar_spells, avatar_vector_spellbook, avatar_vector_spelltabs, avatar_vector_equipped, avatar_clothing_palettes, items_instance_inventory, avatar_comp_quests.
DWORD cDatabase::Float2Hex | ( | float | floatValue | ) | [static] |
Converts floating point numbers to 32-bit hexadecimal values.
Expects float input. Returns DWORD.
float cDatabase::Hex2Float | ( | DWORD | hexValue | ) | [static] |
Converts 32-bit hexadecimal values to floating point numbers.
Expects hexadecimal input. Returns a float value.
void cDatabase::InitializeAllegIDs | ( | DWORD & | dwIDAllegiance | ) | [static] |
Initializes the starting allegiance ID value.
void cDatabase::InitializeAvatarGUIDs | ( | DWORD & | dwGUIDCycle_Avatar | ) | [static] |
Initializes the starting avatar GUID value.
As GUIDs must be unique and persistent, saved avatars are consulted for their GUID values. Database tables consulted: avatar.
void cDatabase::InitializeObjectGUIDs | ( | DWORD & | dwGUIDCycle_Object | ) | [static] |
Initializes the starting item GUID value.
As GUIDs must be unique and persistent, saved items are consulted for their GUID values. Database tables consulted: items_instance_inventory and items_instance_ground.
void cDatabase::Load | ( | ) | [static] |
Loads the proper database driver based upon the selected database type.
void cDatabase::LoadAvatar | ( | cAvatar * | pcAvatar | ) | [static] |
Loads the database information on a particular avatar during login.
Database tables consulted: avatar, avatar_skills, avatar_location, houses_covenants, avatar_vector_spellbook, avatar_vector_spelltab, items_instance_inventory.
void cDatabase::LoadAvatarList | ( | DWORD | dwAccountID, | |
std::vector< cAvatarList > & | AvatarList | |||
) | [static] |
Loads the list of avatars for a given account. Used to send the client a list of its current characters.
BOOL cDatabase::LoadDungeonList | ( | char | strName, | |
std::vector< cDungeonList > & | DungeonList | |||
) | [static] |
Populates a list with the information on the name and location of dungeons.
void cDatabase::RemoveFromInventoryDB | ( | DWORD | dwAvatarGUID, | |
DWORD | dwObjectGUID | |||
) | [static] |
Removes items from the avatar's inventory table
BOOL cDatabase::VerifyAccount | ( | char * | szUserName, | |
char * | szPassword, | |||
DWORD & | dwAccountID, | |||
BOOL | fCreate | |||
) | [static] |
Verifies the acount login information.