Public Member Functions | |
cDoor (WORD type, DWORD dwGUID, cLocation *pcLoc, char *szName, char *szDesc) | |
void | Assess (cClient *pcAssesser) |
void | Action (cClient *who) |
cMessage | CreatePacket () |
void | SetMode (DWORD mode) |
DWORD | GetMode () |
void | SetData (WORD wAnimConfig, WORD wSoundSet, WORD wModel, WORD wIcon) |
Friends | |
class | cClient |
cDoor::cDoor | ( | WORD | type, | |
DWORD | dwGUID, | |||
cLocation * | pcLoc, | |||
char * | szName, | |||
char * | szDesc | |||
) |
A constructor.
Called whenever a door object is initialized.
Handles the creation of doors.
Called whenever a door object should be initialized.
void cDoor::Action | ( | cClient * | who | ) | [virtual] |
Handles the actions of door objects.
This function is called whenever a door is used or should perform an action.
Implements cObject.
void cDoor::Assess | ( | cClient * | pcAssesser | ) | [virtual] |
Handles the assessment of door objects.
This function is called whenever a door is assessed by a client.
Returns a Game Event (0x0000F7B0) server message of type Identify Object (0x000000C9).
Reimplemented from cObject.
cMessage cDoor::CreatePacket | ( | ) | [virtual] |