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- <h1>E:/uas2/Server/WarSpell.cpp File Reference</h1><code>#include "<a class="el" href="_object_8h_source.html">Object.h</a>"</code><br/>
- <code>#include "<a class="el" href="_world_manager_8h_source.html">WorldManager.h</a>"</code><br/>
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- <tr><td colspan="2"><h2>Functions</h2></td></tr>
- <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="_war_spell_8cpp.html#a0f68e5d2082ea88cacfd2e5891359f5f">deg_to_index_160</a> (int val)</td></tr>
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- <td class="memname">int deg_to_index_160 </td>
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- <td class="paramname"> <em>val</em></td>
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- <p>Angle "val" is converted to (160 index), which corresponds to the ring of 16 sonar. This index value is then returned. Units are 1/10 degrees and 160 index (1/10th of 16). </p>
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