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- /*
- * This file is part of UAS2.
- *
- * UAS2 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * UAS2 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with UASv1; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /**
- * @file cMerchantSign.cpp
- *
- * This class is referenced whenever a lifestone is created, used, or assessed.
- * Inherits from the cObject class.
- *
- * Author: Cubem0j0
- */
-
- #include "avatar.h"
- #include "object.h"
- #include "cWObjectModels.h"
- #include "client.h"
- #include "WorldManager.h"
- #include "MasterServer.h"
-
- /**
- * Handles the creation of merchant signs.
- *
- * Called whenever a merchant sign object should be initialized.
- *
- * @return cMessage - Returns a Create Object (0x0000F745) server message.
- */
- cMessage cMerchantSign::CreatePacket()
- {
-
- cMessage cmReturn;
- cWObjectModels *pcModel = cWObjectModels::FindModel( m_dwWOModelID );
- cObject *pcObject = cWorldManager::FindObject( m_dwGUID );
-
- if( pcModel )
- {
- cmReturn << 0xF745L << m_dwGUID << BYTE(0x11); //0x11 is a constant
- cmReturn << pcModel->m_bPaletteChange
- << pcModel->m_bTextureChange
- << pcModel->m_bModelChange;
-
- // The Model Vectors
- if ( pcModel->m_bPaletteChange != 0)
- {
- for (int i = 0; i < pcModel->m_bPaletteChange; i++)
- {
- cmReturn.pasteData((UCHAR*)&pcModel->m_vectorPal[i],sizeof(pcModel->m_vectorPal[i]));
- }
- }
-
- if (pcModel->m_bPaletteChange != 0)
- {
- cmReturn << WORD( pcModel->m_wUnknown1 );
- }
-
- if ( pcModel->m_bTextureChange != 0)
- {
- for (int i = 0; i < pcModel->m_bTextureChange; i++)
- {
- cmReturn.pasteData((UCHAR*)&pcModel->m_vectorTex[i],sizeof(pcModel->m_vectorTex[i]));
- }
- }
-
- if ( pcModel->m_bModelChange != 0)
- {
- for (int i = 0; i < pcModel->m_bModelChange; i++)
- {
- cmReturn.pasteData((UCHAR*)&pcModel->m_vectorMod[i],sizeof(pcModel->m_vectorMod[i]));
- }
- }
- }
-
- cmReturn.pasteAlign(4);
-
- if(iObjectType == 0)
- //Cube: Everything else.
- {
- cmReturn << pcModel->m_dwFlags1 << WORD(0x0418) << WORD(0x0001);
- }
-
- //Cube: Readable signs
- if(iObjectType == 1)
- {
- cmReturn << pcModel->m_dwFlags1 << 0x0418L << 0x0065L;
- }
-
- //Cube: Nullified Statues
- if(iObjectType == 2)
- {
- cmReturn << pcModel->m_dwFlags1 << 0x0418L; //<< 0x0008L;
- }
-
- //Cubem0j0: This was added for Gharundhim signs, if this was not added they would fall to the ground.
- if(iObjectType == 3)
- {
- cmReturn << pcModel->m_dwFlags1 << WORD(0x0018) << WORD(0x0000);
- }
-
- if (pcModel->m_dwFlags1 & 0x00010000)
- {
- cmReturn << pcModel->m_dwUnknownCount;// pcModel->m_dwUnknownCount;
- // Vector of UnknownCount
- for ( int i = 0;i < pcModel->m_dwUnknownCount; i++)
- {
- cmReturn << pcModel->m_bInitialAnimation[i]; //pcModel->m_bInitialAnimation[i];
- }
- cmReturn << pcModel->m_dwUnknownDword;
- }
- // Flags1 & 0x00020000
- if (pcModel->m_dwFlags1 & 0x00020000)
- {
- cmReturn << pcModel->m_dwUnknown;
- }
- // Flags1 & 0x00008000 - Location Data
- if (pcModel->m_dwFlags1 & 0x00008000)
- {
- cmReturn.CannedData( (BYTE *)&m_Location, sizeof( cLocation ) );
- }
- // Flags1 & 0x00000002 - Animation Config
- if (pcModel->m_dwFlags1 & 0x00000002)
- {
- //Format = 0x09000000
- cmReturn << 0x09000000 + pcModel->m_wAnimConfig;
- }
- // Flags1 & 0x00000800 - sound Set
- if (pcModel->m_dwFlags1 & 0x00000800)
- {
- //Format = 0x20000001;
- cmReturn << 0x20000000 + pcModel->m_wSoundSet;
- }
- // Flags1 & 0x00001000 - Particle Effects ?
- if (pcModel->m_dwFlags1 & 0x00001000)
- {
- //Format = 0x34000004;
- cmReturn << 0x34000000 + pcModel->m_dwUnknown_Blue;
- }
- // Flags1 & 0x00000001 - Object's Model Number
- if (pcModel->m_dwFlags1 & 0x00000001)
- {
- //Format = 0x02000001;
- cmReturn << 0x02000000 + pcModel->m_dwModelNumber;
- }
- // Flags1 & 0x00000080 - Unknown_Green This represents Model Scale
- if (pcModel->m_dwFlags1 & 0x00000080)
- {
- if(pcModel->m_flScale == 0)
- {
- cmReturn << 1.0f;
- }
- else
- {
- cmReturn << pcModel->m_flScale; // Scale?
- }
- }
- // MASK 0x00008000 - Location
- // if ( !m_fIsOwned )
- // cmReturn.CannedData( (BYTE *)&m_Location, sizeof( cLocation ) );
-
-
- // MASK 0x00000001 ModelNumber
- // DWORD dwModel = 0x02000000L + pcModel->m_dwModelNumber;
- // cmReturn << dwModel;
-
- // SeaGreens
- WORD wNuminteracts = 0x0;
- WORD wNumbubbles = 0x0;
- WORD wNumJumps = 0x0;
- WORD wNumOverrides = 0x0;
- WORD wUnkFlag8 = 0x0;
- WORD wUnkFlag10 = 0x0;
-
- cmReturn << m_wPositionSequence
- << m_wNumAnims //wNuminteracts
- << wNumbubbles
- << wNumJumps
- << m_wNumPortals
- << m_wNumAnims
- << wNumOverrides
- << wUnkFlag8
- << m_wNumLogins
- << wUnkFlag10;
-
- switch (iObjectType)
- {
- default:
- {
- DWORD dwFlags2 = 0x00200018;
-
- cmReturn << dwFlags2 << m_strName.c_str( ) << WORD(pcModel->m_wModel) << WORD(pcModel->m_wIcon);
-
- DWORD dwObjectFlags1 = 0x80L;
- cmReturn << dwObjectFlags1;
-
- DWORD dwObjectFlags2 = 0x14L;
- cmReturn << dwObjectFlags2;
- // Masked against dwFlags2
- //Mask 0x0008 - Value
- cmReturn << DWORD(0x00);
- // Mask 0x0010 dwUnknown_v2
- cmReturn << DWORD(0x01);
- // Mask 0x00200000 - Burden
- cmReturn << WORD(0x0040);
-
- break;
- }
- case 1:
- {
- DWORD dwFlags2 = 0x00200038;
-
- cmReturn << dwFlags2 << pcModel->m_strName.c_str( ) << WORD(pcModel->m_wModel) << WORD(pcModel->m_wIcon);
-
- DWORD dwObjectFlags1 = 0x2000L;
- cmReturn << dwObjectFlags1;
-
- DWORD dwObjectFlags2 = 0x0114L;
- cmReturn << dwObjectFlags2;
-
- // Masked against dwFlags2
- //Mask 0x0008 - Value
- cmReturn << DWORD(0x00);
- // Mask 0x0010 dwUnknown_v2
- cmReturn << DWORD(0x20);
- // Mask 0x0020 Approach distance
- cmReturn << float(3.0);
- // Mask 0x00200000 - Burden
- cmReturn << WORD(0x0040);
-
- break;
- }
- case 2:
- {
- DWORD dwFlags2 = 0x00200010;
-
- cmReturn << dwFlags2 << pcModel->m_strName.c_str( ) << WORD(pcModel->m_wModel) << WORD(pcModel->m_wIcon);
-
- DWORD dwObjectFlags1 = 0x2000L;
- cmReturn << dwObjectFlags1;
-
- DWORD dwObjectFlags2 = 0x14L;
- cmReturn << dwObjectFlags2;
-
- // Masked against dwFlags2
- // Mask 0x0010 dwUnknown_v2
- cmReturn << DWORD(0x01);
- // Mask 0x00200000 - Burden
- cmReturn << WORD(0x0708);
-
- break;
- }
- }
- return cmReturn;
- }
-
- /**
- * Handles the actions of merchant sign objects.
- *
- * This function is called whenever a merchant sign is used or should perform an action.
- */
- void cMerchantSign::Action(cClient *who)
- {
- switch(iObjectType)
- {
- case 1:
- {
- cMessage cmRead;
- cmRead << 0xF7B0L << who->m_pcAvatar->GetGUID( ) << ++who->m_dwF7B0Sequence << 0x00B8L
- << m_dwGUID << 0x01L << 0x01L << 0x03E8L << 0x01L << 0xFFFFFFFF << "Welcome to Asheron's Call" << "beer good" << 0xFFFF0002
- << 0L << 0L << 0L << 0L << 0L;
- // << 0x00L << 0x00L << m_strDescription.c_str();
- /*
- cMessage cmNotWorking;
- cmNotWorking << 0xF7B0L << who->m_pcAvatar->GetGUID( ) << ++who->m_dwF7B0Sequence << 0x02EB
- << "Reading this sign, not yet implemented! :p";
- */
- who->AddPacket(WORLD_SERVER,cmRead,4);
-
- //Action Complete
- cMessage cmActionComplete;
- cmActionComplete << 0xF7B0L << who->m_pcAvatar->GetGUID( ) << ++who->m_dwF7B0Sequence << 0x01C7L << 0L;
- who->AddPacket(WORLD_SERVER,cmActionComplete,4);
-
- break;
- }
- default:
- {
- //Action Complete
- cMessage cmActionComplete;
- cmActionComplete << 0xF7B0L << who->m_pcAvatar->GetGUID( ) << ++who->m_dwF7B0Sequence << 0x01C7L << 0L;
- who->AddPacket(WORLD_SERVER,cmActionComplete,4);
-
- break;
- }
- }
- }
-
- /**
- * Handles the assessment of merchant sign objects.
- *
- * This function is called whenever a merchant sign is assessed by a client.
- *
- * Returns a Game Event (0x0000F7B0) server message of type Identify Object (0x000000C9).
- */
- void cMerchantSign::Assess(cClient *pcAssesser)
- {
- //Action Complete
- cMessage cmActionComplete;
- cmActionComplete << 0xF7B0L << pcAssesser->m_pcAvatar->GetGUID( ) << ++pcAssesser->m_dwF7B0Sequence << 0x01C7L << 0L;
- pcAssesser->AddPacket(WORLD_SERVER,cmActionComplete,4);
- }
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