76 Commits (master)

Author SHA1 Message Date
  Dan Skorupski ef390eaaf2 Add UNUSED macro, NDEBUG to release build. 10 years ago
  Dan Skorupski f173b1e44f Rename Orientation to Location. 10 years ago
  Dan Skorupski 826c35a948 Use brace-init where applicable. 10 years ago
  Dan Skorupski 39b0f2b539 Banish remaining inappropriate uses of auto. 10 years ago
  Dan Skorupski 403cbb7d60 Banish many uses of auto. 10 years ago
  Dan Skorupski a62ec37d6c Postfix underscore on member variables. 10 years ago
  Dan Skorupski b8a57c545c Various changes. 10 years ago
  Dan Skorupski 9326edc1b6 Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells. 10 years ago
  Dan Skorupski e2d8818e72 Move renderHitGeometry into Renderer. 10 years ago
  Dan Skorupski 2dfded81cd SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop. 10 years ago
  Dan Skorupski 5e2a8cc1aa Increase bit depth of depth buffer. 10 years ago
  Dan Skorupski 3ce05b4f58 Rename Config::getDouble to Config::getFloat. 10 years ago
  Dan Skorupski fa94f12438 Convert NIH math code to glm. 10 years ago
  Dan Skorupski c30d9869c0 Remove tabs. 10 years ago
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. 10 years ago
  Dan Skorupski 0e7987e491 Replacing texture atlas with separate textures. 10 years ago
  Dan Skorupski 22131624bb Add GPLv2 license comments. 10 years ago
  Dan Skorupski e6bc90931c Adjust oculus's meters to the game's units. 10 years ago
  Dan Skorupski b5d157ea62 Build fixes for VS2013. 10 years ago
  Dan Skorupski 563bc71be2 Various changes. 10 years ago
  Dan Skorupski 6bce32b47a Remove imgui and GuiRenderer. 10 years ago
  Dan Skorupski 4676c434ef Clean up include files. 10 years ago
  Dan Skorupski d6ee06f7fc TextureAtlas work. 10 years ago
  Dan Skorupski 0168fb0510 StructureRenderer skeleton. 10 years ago
  Dan Skorupski 404b7a3d01 Enable blending, fix shader for blending, update TODO. 10 years ago
  Dan Skorupski 7fa97917ec Add support for OVR on Mac. 10 years ago
  Dan Skorupski 42dff9c237 Add GuiRenderer skeleton and imgui. 10 years ago
  Dan Skorupski 9579da4b79 Fix up DXT1 decoding. 10 years ago
  Dan Skorupski 0aecbe427d Restructuring Texture/Image and start using Texture in LandblockRenderer. 10 years ago
  Dan Skorupski f8f59264ff Compilation fixes. 10 years ago
  Dan Skorupski f6bedfaa97 Landblock object rendering minimally working. 10 years ago
  Dan Skorupski cc6dc4ab8d Various fix ups for model rendering. Still doesn't work. 10 years ago
  Dan Skorupski 067d378dfa Model rendering WIP. 10 years ago
  Dan Skorupski 0bf99841a6 What a brilliant idea, Dan. 10 years ago
  Dan Skorupski d107829bac Fix position tracking. 10 years ago
  Dan Skorupski 30964a6c3d RTSize is OVR's target size, not ours! 10 years ago
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. 10 years ago
  Dan Skorupski 8786b0a547 Reorder AttachToWindow / ConfigureRendering. 10 years ago
  Dan Skorupski 61f77d85ee Apply OVR view adjustment to view matrix. 10 years ago
  Dan Skorupski c5ca6859be Refactor OVR code into its own functions. 10 years ago
  Dan Skorupski a7e01bfc34 Use projection matrix provided by LibOVR. 10 years ago
  Dan Skorupski fde3343865 Fix compilation on VS2012. 10 years ago
  Dan Skorupski 8ff582644c Fix typo. 10 years ago
  Dan Skorupski be05beefd2 A bit of cleanup. 10 years ago
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. 10 years ago
  Dan Skorupski 85d3ade943 Configuration with jansson. 10 years ago
  Dan Skorupski a5b86304e8 Oculus Rift support sort of working. 10 years ago
  Dan Skorupski baad47477f Initial bits of Oculus Rift support. 10 years ago
  Dan Skorupski c2c11d6108 Enable and fix warnings under MSVC. 10 years ago
  Dan Skorupski b65ad3e5ca Make lighting of terrain follow sun, WIP. 10 years ago