76 Commits (6a9168e47c880e152febe008ce189d233e148274)

Autore SHA1 Messaggio Data
  Dan Skorupski ef390eaaf2 Add UNUSED macro, NDEBUG to release build. 10 anni fa
  Dan Skorupski f173b1e44f Rename Orientation to Location. 10 anni fa
  Dan Skorupski 826c35a948 Use brace-init where applicable. 10 anni fa
  Dan Skorupski 39b0f2b539 Banish remaining inappropriate uses of auto. 10 anni fa
  Dan Skorupski 403cbb7d60 Banish many uses of auto. 10 anni fa
  Dan Skorupski a62ec37d6c Postfix underscore on member variables. 10 anni fa
  Dan Skorupski b8a57c545c Various changes. 10 anni fa
  Dan Skorupski 9326edc1b6 Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells. 10 anni fa
  Dan Skorupski e2d8818e72 Move renderHitGeometry into Renderer. 10 anni fa
  Dan Skorupski 2dfded81cd SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop. 10 anni fa
  Dan Skorupski 5e2a8cc1aa Increase bit depth of depth buffer. 10 anni fa
  Dan Skorupski 3ce05b4f58 Rename Config::getDouble to Config::getFloat. 10 anni fa
  Dan Skorupski fa94f12438 Convert NIH math code to glm. 10 anni fa
  Dan Skorupski c30d9869c0 Remove tabs. 10 anni fa
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. 10 anni fa
  Dan Skorupski 0e7987e491 Replacing texture atlas with separate textures. 10 anni fa
  Dan Skorupski 22131624bb Add GPLv2 license comments. 10 anni fa
  Dan Skorupski e6bc90931c Adjust oculus's meters to the game's units. 10 anni fa
  Dan Skorupski b5d157ea62 Build fixes for VS2013. 10 anni fa
  Dan Skorupski 563bc71be2 Various changes. 10 anni fa
  Dan Skorupski 6bce32b47a Remove imgui and GuiRenderer. 10 anni fa
  Dan Skorupski 4676c434ef Clean up include files. 10 anni fa
  Dan Skorupski d6ee06f7fc TextureAtlas work. 10 anni fa
  Dan Skorupski 0168fb0510 StructureRenderer skeleton. 10 anni fa
  Dan Skorupski 404b7a3d01 Enable blending, fix shader for blending, update TODO. 10 anni fa
  Dan Skorupski 7fa97917ec Add support for OVR on Mac. 10 anni fa
  Dan Skorupski 42dff9c237 Add GuiRenderer skeleton and imgui. 10 anni fa
  Dan Skorupski 9579da4b79 Fix up DXT1 decoding. 10 anni fa
  Dan Skorupski 0aecbe427d Restructuring Texture/Image and start using Texture in LandblockRenderer. 10 anni fa
  Dan Skorupski f8f59264ff Compilation fixes. 10 anni fa
  Dan Skorupski f6bedfaa97 Landblock object rendering minimally working. 10 anni fa
  Dan Skorupski cc6dc4ab8d Various fix ups for model rendering. Still doesn't work. 10 anni fa
  Dan Skorupski 067d378dfa Model rendering WIP. 10 anni fa
  Dan Skorupski 0bf99841a6 What a brilliant idea, Dan. 10 anni fa
  Dan Skorupski d107829bac Fix position tracking. 10 anni fa
  Dan Skorupski 30964a6c3d RTSize is OVR's target size, not ours! 10 anni fa
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. 10 anni fa
  Dan Skorupski 8786b0a547 Reorder AttachToWindow / ConfigureRendering. 10 anni fa
  Dan Skorupski 61f77d85ee Apply OVR view adjustment to view matrix. 10 anni fa
  Dan Skorupski c5ca6859be Refactor OVR code into its own functions. 10 anni fa
  Dan Skorupski a7e01bfc34 Use projection matrix provided by LibOVR. 10 anni fa
  Dan Skorupski fde3343865 Fix compilation on VS2012. 10 anni fa
  Dan Skorupski 8ff582644c Fix typo. 10 anni fa
  Dan Skorupski be05beefd2 A bit of cleanup. 10 anni fa
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. 10 anni fa
  Dan Skorupski 85d3ade943 Configuration with jansson. 10 anni fa
  Dan Skorupski a5b86304e8 Oculus Rift support sort of working. 10 anni fa
  Dan Skorupski baad47477f Initial bits of Oculus Rift support. 10 anni fa
  Dan Skorupski c2c11d6108 Enable and fix warnings under MSVC. 10 anni fa
  Dan Skorupski b65ad3e5ca Make lighting of terrain follow sun, WIP. 10 anni fa