76 Revīzijas (6a9168e47c880e152febe008ce189d233e148274)

Autors SHA1 Ziņojums Datums
  Dan Skorupski ef390eaaf2 Add UNUSED macro, NDEBUG to release build. 10 gadi atpakaļ
  Dan Skorupski f173b1e44f Rename Orientation to Location. 10 gadi atpakaļ
  Dan Skorupski 826c35a948 Use brace-init where applicable. 10 gadi atpakaļ
  Dan Skorupski 39b0f2b539 Banish remaining inappropriate uses of auto. 10 gadi atpakaļ
  Dan Skorupski 403cbb7d60 Banish many uses of auto. 10 gadi atpakaļ
  Dan Skorupski a62ec37d6c Postfix underscore on member variables. 10 gadi atpakaļ
  Dan Skorupski b8a57c545c Various changes. 10 gadi atpakaļ
  Dan Skorupski 9326edc1b6 Consolidate Structure and Land under Landcell and have LandcellManager manage Landcells. 10 gadi atpakaļ
  Dan Skorupski e2d8818e72 Move renderHitGeometry into Renderer. 10 gadi atpakaļ
  Dan Skorupski 2dfded81cd SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 32) crashes on my laptop. 10 gadi atpakaļ
  Dan Skorupski 5e2a8cc1aa Increase bit depth of depth buffer. 10 gadi atpakaļ
  Dan Skorupski 3ce05b4f58 Rename Config::getDouble to Config::getFloat. 10 gadi atpakaļ
  Dan Skorupski fa94f12438 Convert NIH math code to glm. 10 gadi atpakaļ
  Dan Skorupski c30d9869c0 Remove tabs. 10 gadi atpakaļ
  Dan Skorupski 68dd33d8ec Temporary junk for debugging model group rendering. 10 gadi atpakaļ
  Dan Skorupski 0e7987e491 Replacing texture atlas with separate textures. 10 gadi atpakaļ
  Dan Skorupski 22131624bb Add GPLv2 license comments. 10 gadi atpakaļ
  Dan Skorupski e6bc90931c Adjust oculus's meters to the game's units. 10 gadi atpakaļ
  Dan Skorupski b5d157ea62 Build fixes for VS2013. 10 gadi atpakaļ
  Dan Skorupski 563bc71be2 Various changes. 10 gadi atpakaļ
  Dan Skorupski 6bce32b47a Remove imgui and GuiRenderer. 10 gadi atpakaļ
  Dan Skorupski 4676c434ef Clean up include files. 10 gadi atpakaļ
  Dan Skorupski d6ee06f7fc TextureAtlas work. 10 gadi atpakaļ
  Dan Skorupski 0168fb0510 StructureRenderer skeleton. 10 gadi atpakaļ
  Dan Skorupski 404b7a3d01 Enable blending, fix shader for blending, update TODO. 10 gadi atpakaļ
  Dan Skorupski 7fa97917ec Add support for OVR on Mac. 10 gadi atpakaļ
  Dan Skorupski 42dff9c237 Add GuiRenderer skeleton and imgui. 10 gadi atpakaļ
  Dan Skorupski 9579da4b79 Fix up DXT1 decoding. 10 gadi atpakaļ
  Dan Skorupski 0aecbe427d Restructuring Texture/Image and start using Texture in LandblockRenderer. 10 gadi atpakaļ
  Dan Skorupski f8f59264ff Compilation fixes. 10 gadi atpakaļ
  Dan Skorupski f6bedfaa97 Landblock object rendering minimally working. 10 gadi atpakaļ
  Dan Skorupski cc6dc4ab8d Various fix ups for model rendering. Still doesn't work. 10 gadi atpakaļ
  Dan Skorupski 067d378dfa Model rendering WIP. 10 gadi atpakaļ
  Dan Skorupski 0bf99841a6 What a brilliant idea, Dan. 10 gadi atpakaļ
  Dan Skorupski d107829bac Fix position tracking. 10 gadi atpakaļ
  Dan Skorupski 30964a6c3d RTSize is OVR's target size, not ours! 10 gadi atpakaļ
  Dan Skorupski 7bce6b82f5 Include head orientation and position with camera. 10 gadi atpakaļ
  Dan Skorupski 8786b0a547 Reorder AttachToWindow / ConfigureRendering. 10 gadi atpakaļ
  Dan Skorupski 61f77d85ee Apply OVR view adjustment to view matrix. 10 gadi atpakaļ
  Dan Skorupski c5ca6859be Refactor OVR code into its own functions. 10 gadi atpakaļ
  Dan Skorupski a7e01bfc34 Use projection matrix provided by LibOVR. 10 gadi atpakaļ
  Dan Skorupski fde3343865 Fix compilation on VS2012. 10 gadi atpakaļ
  Dan Skorupski 8ff582644c Fix typo. 10 gadi atpakaļ
  Dan Skorupski be05beefd2 A bit of cleanup. 10 gadi atpakaļ
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. 10 gadi atpakaļ
  Dan Skorupski 85d3ade943 Configuration with jansson. 10 gadi atpakaļ
  Dan Skorupski a5b86304e8 Oculus Rift support sort of working. 10 gadi atpakaļ
  Dan Skorupski baad47477f Initial bits of Oculus Rift support. 10 gadi atpakaļ
  Dan Skorupski c2c11d6108 Enable and fix warnings under MSVC. 10 gadi atpakaļ
  Dan Skorupski b65ad3e5ca Make lighting of terrain follow sun, WIP. 10 gadi atpakaļ