20 Commits (6a9168e47c880e152febe008ce189d233e148274)

Auteur SHA1 Message Date
  Dan Skorupski 512f864728 #ifdef Microsoft-specific pragmas. il y a 10 ans
  Dan Skorupski bf3ea061db Fix build under VS2015. il y a 10 ans
  Dan Skorupski ef390eaaf2 Add UNUSED macro, NDEBUG to release build. il y a 10 ans
  Dan Skorupski b838aeb44e Fix up HEADLESS compilation. il y a 10 ans
  Dan Skorupski fa94f12438 Convert NIH math code to glm. il y a 10 ans
  Dan Skorupski 22131624bb Add GPLv2 license comments. il y a 10 ans
  Dan Skorupski f506b2ce6f Move #include <vector> into basic.h. il y a 10 ans
  Dan Skorupski 1abe8d8bf8 Much more configurable window parameters. il y a 10 ans
  Dan Skorupski 9075ad2d11 Removing unnecessary #ifdef. il y a 10 ans
  Dan Skorupski c139b3a32c Add back stdexcept. il y a 10 ans
  Dan Skorupski b82425df58 Rendering multiple landblocks. il y a 10 ans
  Dan Skorupski 6b1cdfad26 Work in progress. il y a 10 ans
  Dan Skorupski 22980ddbac Various changes. il y a 10 ans
  Dan Skorupski aefa40b62f Remove make_unique. Move PACK to basic.h. Remove Position and GameObject. Add Landblock. il y a 10 ans
  Dan Skorupski 60365a2112 Add stdexcept to basic.h. il y a 10 ans
  Dan Skorupski 953c51df9c Windows compilation. Sup! il y a 10 ans
  Dan Skorupski 9380ee03ac Various changes. il y a 10 ans
  Dan Skorupski 84a191273e Remove CHECK_GL, -flto for release builds, add Texture class stub. il y a 10 ans
  Dan Skorupski 97524fcd4f Fix include guards, remove DatFileError. il y a 10 ans
  Dan Skorupski 72ddf5e3af Many changes. il y a 10 ans